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| __NOTOC__
| | #REDIRECT [[Uruk Guard (1R147)]] |
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| {{NavBar|Set|Left|Right}}
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| {{LegacyCardInfoBox
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| | SetNum=01
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| | CardNum=147
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| | SetName=The Fellowship of the Ring
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| | Side=Shadow
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| | Culture=Isengard
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| | Twilight=4
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| | FullCardType=Minion • Uruk-Hai
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| | Stat1Name=Strength
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| | Stat1=9
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| | Stat2Name=Vitality
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| | Stat2=2
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| | Stat3Name=Site
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| | Stat3=5
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| | GameText=Damage +1. Assignment: Exert this minion and spot a companion to prevent the opponent from assigning that companion to this minion.
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| | Lore=''"'SWolves and orcs were housed in Isengard, for Saruman was mustering a great force....'"''
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| | Rarity=R
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| | Notes=
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| }}
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| = General Strategy =
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| With a twilight cost in line with other strength 9, vitality 2 Uruk-Hai, Uruk Guard has fairly powerful game-text. Uruk Guard's assignment action allows for the Shadow player to prevent Uruk Guard's assignment to one companion, forcing the Free Peoples player to possibly make a difficult decision. In a deck with one particular bruiser, such as a loaded Aragorn or Durin III, Dwarven Lord, Uruk Guard can be particularly problematic, especially with the access to skirmish events like Savagery to Match Their Numbers and Ferocity.
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| Uruk Guard is somewhat redundant with the release of Saruman, Servant of the Eye who can control the assignment phase more effectively.
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| = Strengths and Weaknesses =
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| === Strong Versus... ===
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| * Hobbit decks
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| * Gandalf bearing Gandalf's Staff
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| * Decks with one particular fighter
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| === Weak Versus... ===
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| * Decks with several strong fighters
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| * Horn of Boromir or similar cards, as Uruk Guard's ability can only target companions
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| = Extra Information =
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| * Re-released as [[lotr12156|Uruk-hai Guard]] for the [uruk-hai] culture in set 12.
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