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| ====== Swan-ship of the Galadhrim (1U65) ======
| | #REDIRECT [[Swan-ship of the Galadhrim (1U65)]] |
| {{description>Full card information and wiki for Swan-ship of the Galadhrim (1U65) from LotR TCG}}
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| | Set:| The Fellowship of the Ring|
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| | [[Kinds_of_Cards|Kind]]:| Free People|
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| | Culture:| [[Elven Culture|Elven]]|
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| | [[Twilight Cost|Twilight]]:| 1|
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| | Card Type:| Event|
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| | Game Text:| Maneuver: Exert an Elf ally whose home is site 6. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.|
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| | Lore:| //"...and suddenly they perceived that it was a ship, wrought and carved with elven-skill in the likeness of a bird."//|
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| | Rarity:| U|
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| <WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
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| ====== Swan-ship of the Galadhrim (1U65) Wiki ======
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| ===== General Strategy =====
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| Swan-Ship of the Galadhrim is a !maneuver !event that can draw an Elf ally with a home site of 6 into !archery, !assignment, and !skirmish !phases with a strength +3 bonus. Similar to the mirrored Support of the Last Homely Home, which draws provides the same effects for Elven allies with a home site of 6, Support of the Last Homely home circumvents the "Rule of Nine" and effectively provides the Free Peoples player with an additional fighting character.
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| Celeborn, LoL is the strongest site 6 !ally and becomes strength 9 with this maneuver event (or higher, if using Lothlorien Woods or The Mirror of Galadriel), making him a choice character against powerful Nazgul or !damage bonus minions with powerful text, like Troop of Uruk-Hai. Additionally, cards like Galadriel, Lady of Light allow for these [Elven] !allies to be played for no !twilight, giving the Free Peoples player a support area army that do not add !twilight when moving.
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| While this strategy seems impenetrable, the Shadow player has several ways to defeat these allies. !Ally-targeting cards, like Fear or Tower Assassin can discard or wound these exerted allies. Targeting the strongest allies, such as Elrond, Celeborn, and Galadriel, tends to dismantle a deck designed to feature fighting !allies.
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| ===== Strengths and Weaknesses =====
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| === Strong Versus... ===
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| * Helpful for choking when moving, in concordance with Galadriel, Lady of Light
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| * Can add to the archery total, when playing with an !archer ally like Rumil, Elven Protector (or an !ally bearing Elven Bow)
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| * Extra fighter to take on large minions (Elrond and Celeborn become strength 11 and 9, respectively) or to turn a weak !ally into Balrog fodder
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| === Weak Versus... ===
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| * Ally-targeting cards, such as Fear or Tower Assassin
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| * Hand clog
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