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In [[Fellowship Block]], this was difficult. {{Card|Drawn to its Power}} generally won't apply many burdens over the course of a game unless you're winning anyway, and {{Card|It Wants to be Found}} has a strong effect but requires using [[Twilight (Keyword)|Twilight]] Nazgûl, which are mostly lousy. Twilight Nazgûl have lots of tempting-looking tools to stack burdens, like {{Card|Resistance Becomes Unbearable}}, {{Card|Wraith-World}}, and {{Card|the twilight world}}, but they tend to [[Hand Clog|clog up your hand]] as you wait for a perfect setup that never happens. The Twilight Nazgûl minions themselves are generally too expensive and too bad at actually winning skirmishes to ever really get going. A couple strong skirmishers (often armed with {{Card|Flaming Brand}}) could them off nearly indefinitely, and strong splashable Free Peoples burden removal (particularly {{Card|Sam, Son of Hamfast}}) could deal with the overflow.
In [[Fellowship Block]], this was difficult. {{Card|Drawn to its Power}} generally won't apply many burdens over the course of a game unless you're winning anyway, and {{Card|It Wants to be Found}} has a strong effect but requires using [[Twilight (Keyword)|Twilight]] Nazgûl, which are mostly lousy. Twilight Nazgûl have lots of tempting-looking tools to stack burdens, like {{Card|Resistance Becomes Unbearable}}, {{Card|Wraith-World}}, and {{Card|the twilight world}}, but they tend to [[Hand Clog|clog up your hand]] as you wait for a perfect setup that never happens. The Twilight Nazgûl minions themselves are generally too expensive and too bad at actually winning skirmishes to ever really get going. A couple strong skirmishers (often armed with {{Card|Flaming Brand}}) could them off nearly indefinitely, and strong splashable Free Peoples burden removal (particularly {{Card|Sam, Son of Hamfast}}) could deal with the overflow.


{{C|Ringwraith}} corruption slowly improved in later sets. Two Nazgûl in particular, {{Card|Ulaire Attea, Wraith on Wings}} and {{Card|Ulaire Toldea, Winged Sentry}} fit snugly into traditional [[Nazgul Beatdown]]. Attea's game text was a little unreliable unless you're using {{Card|Streaming to the Field}}, but unlike the Twilight Nazgûl, you aren't paying too much for a minion that wasn't particularly fearsome in a skirmish.
{{C|Ringwraith}} corruption slowly improved in later sets. Two Nazgûl in particular, {{Card|Ulaire Attea, Wraith on Wings}} and {{Card|Ulaire Toldea, Winged Sentry}} fit snugly into traditional [[Nazgul Beatdown]]. Attea's game text was a little unreliable -- {{C|Wraith}} culture mostly lacks good [[initiative]] tools -- but unlike the Twilight Nazgûl, you weren't paying too much for a minion that wasn't particularly fearsome in a skirmish.


{{C|Wraith}} corruption decks finally fully came together in [[Movie Block]], first with [[Morgul Orcs]]. {{Card|Morgul Brute}} (often in conjunction with {{Card|Morgul Destroyer}}) forces the ring-bearer to eat a wound or a burden, and the latter is an attractive prospect when faced with the threat of minions like {{Card|Morgul Whelp}} or {{Card|Morgul Hound}}. While feeding the burdens to the Brute obviously won't get you any closer to corrupting the ring-bearer, the mere threat of doing so makes it difficult for your opponent to make optimal [[Assignment Phase|assignments]], and gives you the option to close out the game with violence instead of corruption. The Morgul Orcs deck is also a [[swarm]] deck, and alternate [[ring-bearer]]s (like {{Card|Isildur, Bearer of Heirlooms}}) will corrupt themselves if you keep forcing them into skirmishes.
{{C|Wraith}} corruption decks finally fully came together in [[Movie Block]], first with [[Morgul Orcs]]. {{Card|Morgul Brute}} (often in conjunction with {{Card|Morgul Destroyer}}) forces the ring-bearer to eat a wound or a burden, and the latter is an attractive prospect when faced with the threat of minions like {{Card|Morgul Whelp}} or {{Card|Morgul Hound}}. While feeding the burdens to the Brute obviously won't get you any closer to corrupting the ring-bearer, the mere threat of doing so makes it difficult for your opponent to make optimal [[Assignment Phase|assignments]], and gives you the option to close out the game with violence instead of corruption. The Morgul Orcs deck is also a [[swarm]] deck, and alternate [[ring-bearer]]s (like {{Card|Isildur, Bearer of Heirlooms}}) will corrupt themselves if you keep forcing them into skirmishes.
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* {{Card|Ulaire Otsea, Duplicitous Specter}} ???
* {{Card|Ulaire Otsea, Duplicitous Specter}} ???
* Woody-end eats a burden, but worth for enquea toto
* Woody-end eats a burden, but worth for enquea toto
* gates of the dead city + dark fell about him + lingering shadow (+ dark temptation) + duplicitous lieutenant
* gates of the dead city + dark fell about him + lingering shadow (+ dark temptation)
** trap is sprung
* sense of obligation
* sense of obligation
* The Witch-king, Black Lord lol exerts, prob too bad to mention
* The Witch-king, Black Lord lol exerts, prob too bad to mention
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== gollum ==  
== gollum ==  


{{Card|Heavy Burden}}, {{Card|Not Yet Vanquished}}, {{Card|Nasty, Foul Hobbitses}}, {{Card|Trap is Sprung}}
{{Card|heavy burden}}, {{Card|not yet vanquished}}


{{Card|Gollum, Stinker}}
{{Card|stinker}}


{{Card|Gollum, Mad Thing}} and {{Card|Reclaim the Precious}}
{{Card|dark as darkness}}
 
{{Card|Gollum, Dark as Darkness}}


threat strategies in general
threat strategies in general
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{{Card|Saruman, Master of the White Hand}}
{{Card|Saruman, Master of the White Hand}}


{{Card|Orthanc Berserker}}? {{Card|Traitor's Voice}}? {{Card|Worry}}?
{{Card|Orthanc Berserker}}? {{Card|Traitor's Voice}}?
 
== Resistance and Alternate Ring-bearers ==
 
[[Frodo]] himself is one of the best defenses against corruption, as the [[ring-bearer]] with the highest [[resistance]] (in most cases). He has 10 resistance, and 12 if you're using {{Card|Frodo, Resolute Hobbit}}. Other [[ring-bearer]]s{{--}}only seen in [[King Block]]/[[Movie Block]] and later{{--}} will generally have less. {{Card|Bilbo, Bearer of Things Burgled}} has 8, and {{Card|Galadriel, Bearer of Wisdom}} and {{Card|Sam, Bearer of Great Need}} will generally have between 8 and 9 if no companions have been killed. The other popular ring-bearers will generally have 5-7 resistance under normal circumstances, but they all have a nasty condition where they generate either burdens or some other downside (generally threats or wounds) if they ever skirmish. So forcing them to skirmish over and over, either with [[swarm]]s or evasive minions like {{Card|Bill Ferny, Swarthy Sneering Fellow}} or {{Card|Dark Horseman}}, can lead to them helping to corrupt themselves.
 
{{Card|Elendil, High-King of Gondor}}


== Free Peoples counterplay ==
== Free Peoples counterplay ==
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As strong as these strategies may seem, the [[Free Peoples]] player has some [[Counterplay|counterplay]]. {{C|Shire}} and {{C|Gandalf}} [[culture]]s in particular specialize in [[Burden Removal|burden removal]].
As strong as these strategies may seem, the [[Free Peoples]] player has some [[Counterplay|counterplay]]. {{C|Shire}} and {{C|Gandalf}} [[culture]]s in particular specialize in [[Burden Removal|burden removal]].


The biggest problem in {{C|Shire}} culture is [[Sam]]. The most notorious version of him, albeit one banned in [[Expanded (Format)|Expanded]], is {{Card|Sam, Son of Hamfast}}, with his ability to remove up to 3 burdens immediately after being played. Then, he can linger in play and turn any excess [[heal]]ing into more burden removal, or just die to the largest minion. Even when it's not Son of Hamfast, most versions of [[Sam]] can take over as [[ring-bearer]] if Frodo dies. While Sam's [[resistance]] is much lower, all of the existing burdens get wiped when Frodo dies. {{Card|Helpless}} can help {{C|Wraith}} decks be a little less vulnerable to Sam shenanigans, but it can't stop Son of Hamfast from coming down and wiping three burdens immediately.
The biggest problem in {{C|Shire}} culture is [[Sam]]. The most notorious version of him, albeit one banned in [[Expanded (Format)|Expanded]], is {{Card|Sam, Son of Hamfast}}, with his ability to remove up to 3 burdens at once. Then, he can linger in play and turn any excess [[heal]]ing into more burden removal (and [[Hobbit Hospital]] decks have plenty of healing), or just die to the largest minion. Even when it's not Son of Hamfast, most versions of [[Sam]] can take over as [[ring-bearer]] if Frodo dies. While Sam's [[resistance]] is much lower, all of the existing burdens get wiped when Frodo dies. {{Card|Helpless}} can help {{C|Wraith}} decks be a little less vulnerable to Sam shenanigans, but it can't stop Son of Hamfast from coming down and wiping three burdens immediately.


Sam isn't the only strong {{C|Shire}} burden removal tool. Hobbits have many one-shot cards that remove burdens, too many to list. There are also a few standout reusable tools that remove burdens, like {{Card|A Light In His Mind}}, {{Card|Bilbo, Aged Ring-bearer}}, {{Card|Sting, Weapon of Heritage}}, and {{Card|Golden Perch Ale}}. All this burden removal would be excessive in most cases, if it weren't for {{Card|The Shire Countryside}}. Multiple copies of the Countryside can turn any burdens and burden removal into quite a lot of healing, which can make a corruption deck's gameplan counterproductive. Countryside engines are fringe in [[Movie Block]], but more common in [[Expanded (Format)|Expanded]], where they can be protected with {{Card|Scouring of the Shire}}. This is just a tough matchup! {{Card|Buckland Homestead}} helps somewhat, since it can bypass Scouring to remove conditions, and it can be [[recur]]red with {{Card|Ulaire Nelya, Third of the Nine Riders}}. No matter what, it's going to be hard to remove Sting or Golden Perch Ale, because it can be protected by Scouring. It's almost always a tough [[Matchup|matchup]].
Sam isn't the only strong {{C|Shire}} burden removal tool. There are a few standout reusable tools that remove burdens, like {{Card|A Light In His Mind}}, {{Card|Bilbo, Aged Ring-bearer}}, and {{Card|Golden Perch Ale}}. All this burden removal would be excessive, if it weren't for {{Card|The Shire Countryside}}. Multiple copies of the Countryside can turn any burdens and burden removal into quite a lot of healing, which can make a corruption deck's gameplan counterproductive. Countryside engines are fringe in [[Movie Block]], but more common in [[Expanded (Format)|Expanded]], where they can be protected with {{Card|Scouring of the Shire}}. This is just a tough matchup! {{Card|Buckland Homestead}} helps somewhat, since it can bypass Scouring to remove conditions, and it can be [[recur]]red with {{Card|Ulaire Nelya, Third of the Nine Riders}}. No matter what, it's going to be hard to remove Golden Perch Ale, because it can be protected by Scouring and cards that [[Hate|hit]] [[Support Area]] [[possession]]s are relatively rare. It's almost always a tough [[Matchup|matchup]].


{{C|Gandalf}} culture also has some very strong burden removal tools. {{Card|Narya}} will slowly erode any burdens you've stacked, albeit at high cost. {{Card|Gandalf's Pipe}} can remove quite a few burdens repeatedly, but only appears in [[Pipeweed]] decks, which are rare and not especially strong. After [[Shadows]], in [[Expanded (Format)|Expanded]], {{C|Gandalf}} gets one of the strongest reusable burden removal tools in the game: {{Card|Shadowfax, Greatest of the Mearas}} (usually combined with {{Card|Citadel to Gate}} and/or {{Card|Sting, Elven Long Knife}} to wipe the [[threat]]s). {{Card|Too Great and Terrible}} is one option to remove him, and [[possession]] [[hate]] like {{Card|Ulaire Cantea, Faster Than Winds}} or {{Card|Grond, Hammer of the Underworld}} can deal with the horse. Those aren't the only problem cards: {{Card|Watch and Wait}} is popular in any deck with strong skirmishers (notably [[Ent]]s), and {{Card|Jarnsmid, Barding Emissary}} is strong, reusable burden removal as well. Just be ready to focus down problematic companions when facing a {{C|Gandalf}} deck in Expanded.
{{C|Gandalf}} culture also has some very strong burden removal tools. {{Card|Narya}} will slowly erode any burdens you've stacked, albeit at high cost. {{Card|Gandalf's Pipe}} can remove quite a few burdens repeatedly, but only appears in [[Pipeweed]] decks, which are rare and not especially strong. After [[Shadows]], in [[Expanded (Format)|Expanded]], {{C|Gandalf}} gets one of the strongest reusable burden removal tools in the game: {{Card|Shadowfax, Greatest of the Mearas}} (usually combined with {{Card|Citadel to Gate}} to wipe the [[threat]]s). {{Card|Too Great and Terrible}} is one option to remove him, and [[possession]] [[hate]] like {{Card|Ulaire Cantea, Faster Than Winds}} or {{Card|Grond, Hammer of the Underworld}} can deal with the horse. Those aren't the only problem cards: {{Card|Watch and Wait}} is popular in any deck with strong skirmishers (notably [[Ent]]s), and {{Card|Jarnsmid, Barding Emissary}} is strong, reusable burden removal as well. Just be ready to focus down problematic companions when facing a {{C|Gandalf}} deck in Expanded.


Most other cultures only have one-shot cards to remove burdens, like {{Card|Not Listening}} or {{Card|Elf-song}}. {{Card|Songs of the Blessed Realm}} is technically reusable, but few {{C|Elven}} decks run many copies of [[tale]]s. {{Card|Dwarven}}, {{Card|Gondor}}, and {{Card|Rohan}} cultures have no burden-removal tools at all.
not listening, elf-song
but many core cards, including {{Card|One Good Turns Deserves Another}}, {{Card|Deagol, Fateful Finder}}, and even [[Smeagol]] himself, add burdens


but many core cards, including {{Card|One Good Turns Deserves Another}}, {{Card|Deagol, Fateful Finder}}, and even [[Smeagol]] himself, add burdens


gondor dwarf rohan rely on a splash
gondor dwarf rohan rely on a splash


scroll of isildur, gimli rb, galadriel rb
scroll of isildur, gimli rb, galadriel rb
== Decks ==
* [https://lotrtcgwiki.com/forums/index.php?topic=8361 Turbo Corruption]


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{{Gameplay_Table}}
{{Gameplay_Table}}
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