Editing Under the Living Earth (4C105)
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{{NavBar|Lotr04105|The Two Towers Index|Treebeard, Oldest Living Thing (4C104)|Well Met Indeed (4R106)}} | |||
= Strategy = | {{LegacyCardInfoBox | ||
| TLHHImage=LOTR04105 | |||
| WikiImage=LOTR04105 | |||
| SetNum=04 | |||
| CardNum=105 | |||
| SetName=The Two Towers | |||
| Side=Free Peoples | |||
| Culture=Gandalf | |||
| Twilight=1 | |||
| FullCardType=Event | |||
| Stat1Name= | |||
| Stat1= | |||
| Stat2Name= | |||
| Stat2= | |||
| Stat3Name= | |||
| Stat3= | |||
| Stat4Name= | |||
| Stat4= | |||
| GameText=Skirmish: Make Gandalf strength +1 for each twilight token you spot (limit +5). | |||
| Lore=“‘Thither I came at last, to the uttermost foundations of stone. He was with me still.'” | |||
| Rarity=C | |||
| Notes=The twilight token added for the cost of this card adds to the strength bonus provided by its effect. For example: if the twilight pool is empty when this card is played, Gandalf is strength +1. | |||
}} | |||
= General Strategy = | |||
A very potent event for Gandalf, Under the Living Earth gives Gandalf the biggest skirmish boost he can get until Return of the King's Undaunted. Because paying 1 twilight is the cost for this event and costs are paid before effects take place, it will always increase Gandalf's strength by at least one. Since it isn't a spell, [[lotr02022|Gandalf's Staff]] won't reduce this cost by 1 and weaken the effect. | A very potent event for Gandalf, Under the Living Earth gives Gandalf the biggest skirmish boost he can get until Return of the King's Undaunted. Because paying 1 twilight is the cost for this event and costs are paid before effects take place, it will always increase Gandalf's strength by at least one. Since it isn't a spell, [[lotr02022|Gandalf's Staff]] won't reduce this cost by 1 and weaken the effect. | ||
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= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
=== Strong Versus... === | |||
* Big fellowships, which often have leftover twilight from the shadow phase | * Big fellowships, which often have leftover twilight from the shadow phase | ||
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* Decks using Gandalf, The White Wizard, who already benefits from excess twilight | * Decks using Gandalf, The White Wizard, who already benefits from excess twilight | ||
== Weak Versus... == | === Weak Versus... === | ||
* Shadow sides capable of using twilight before a skirmish, such as Southron decks using Desert Spearman | * Shadow sides capable of using twilight before a skirmish, such as Southron decks using Desert Spearman | ||
= | = Example Decks = | ||
* Decklists or links to decks that use this card. | |||
= Rules and Clarifications = | |||
* Under the Living Earth and Undaunted often have their text confused with cards like Deep in Thought, which cannot use the twilight used to play the card as part of its spot requirement. The distinction is that Deep in Thought requires a player to spot 4 twilight tokens '''before''' playing the event (cost), and then pay the twilight cost when playing it; while Under the Living Earth and Undaunted spot the twilight '''after''' paying their costs (effect), and as such the twilight added to play them will be available to increase Gandalf's strength. | * Under the Living Earth and Undaunted often have their text confused with cards like Deep in Thought, which cannot use the twilight used to play the card as part of its spot requirement. The distinction is that Deep in Thought requires a player to spot 4 twilight tokens '''before''' playing the event (cost), and then pay the twilight cost when playing it; while Under the Living Earth and Undaunted spot the twilight '''after''' paying their costs (effect), and as such the twilight added to play them will be available to increase Gandalf's strength. | ||
= | = Extra Information = | ||
* | |||
* Add other information regarding printing, rarity, trivia, etc. | |||