Editing Strength of Kings (1R115)
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{{NavBar|Lotr01115|Fellowship of the Ring Index|The Saga of Elendil (1R114T)|Swordarm of the White Tower (1C116)}} | |||
= Strategy = | {{LegacyCardInfoBox | ||
| TLHHImage=LOTR01115 | |||
| WikiImage=LOTR01115 | |||
| SetNum=01 | |||
| CardNum=115 | |||
| SetName=Fellowship of the Ring | |||
| Side=Free Peoples | |||
| Culture=Gondor | |||
| Twilight=0 | |||
| FullCardType=Event | |||
| Stat1Name= | |||
| Stat1= | |||
| Stat2Name= | |||
| Stat2= | |||
| Stat3Name= | |||
| Stat3= | |||
| Stat4Name= | |||
| Stat4= | |||
| GameText=Response: If a Skirmish event is played during a skirmish involving a [GONDOR] Man, cancel that event. | |||
| Lore=“‘Believe not that in the land of Gondor the blood of Númenor is spent, nor all its pride and dignity forgotten.'” | |||
| Rarity=R | |||
| Notes= | |||
}} | |||
= General Strategy = | |||
Strength of Kings is a powerful but entirely reactive event. Its effect has the potential to cancel devastating skirmish events such as Savagery to Match Their Numbers, Lurtz's Battle Cry, Red Wrath or Wind that Sped Ships. It could also be used to cancel less powerful events such as Bred for Battle, Whirling Strike or Threshold of Shadow. It is, however, entirely dependant on an opponent's shadow deck, and could be completely useless against shadows that do not have skirmish events in them. This makes the card a bit of a gamble, particularly as it takes up space in the Free Peoples player's hand if an event is suspected but never comes. However, that can be remediated by The Shards of Narsil, which allows you to save this event when not needed and to return it to hand whenever you feel it's either likely or perilous to face a Shadow skirmish event. | Strength of Kings is a powerful but entirely reactive event. Its effect has the potential to cancel devastating skirmish events such as Savagery to Match Their Numbers, Lurtz's Battle Cry, Red Wrath or Wind that Sped Ships. It could also be used to cancel less powerful events such as Bred for Battle, Whirling Strike or Threshold of Shadow. It is, however, entirely dependant on an opponent's shadow deck, and could be completely useless against shadows that do not have skirmish events in them. This makes the card a bit of a gamble, particularly as it takes up space in the Free Peoples player's hand if an event is suspected but never comes. However, that can be remediated by The Shards of Narsil, which allows you to save this event when not needed and to return it to hand whenever you feel it's either likely or perilous to face a Shadow skirmish event. | ||
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= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
=== Strong Versus... === | |||
* Event-heavy decks | * Event-heavy decks | ||
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* Works well with The Shards of Narsil and Sting/Glamdring. | * Works well with The Shards of Narsil and Sting/Glamdring. | ||
== Weak Versus... == | === Weak Versus... === | ||
* Eventless decks | * Eventless decks | ||
* Discard from hand (Orc Inquisitor, Band of the Eye, The White Arrows of Lorien...) | * Discard from hand (Orc Inquisitor, Band of the Eye, The White Arrows of Lorien...) | ||
* Archery, wounding and corruption | * Archery, wounding and corruption |