Editing Sixth Level (8U44)

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<noinclude>__NOTOC__
__NOTOC__
{{NavBar|8U44|[[Siege of Gondor Index]]|[[Shadow Host (8R43)|Shadow Host (8R43)]]|[[Sleepless Dead (8U45)|Sleepless Dead (8U45)]]}}
{{CardTabs|Gondor}}


[[{{ROOTPAGENAME}}]] is a {{C|Gondor}} [[Condition]] from the [[Siege of Gondor]] set.
{{NavBar|Lotr08044|Siege of Gondor Index|Shadow Host (8R43)|Sleepless Dead (8U45)}}
{{CardInfobox|8U44}}
{{QueryCardCategories|8U44}}</noinclude>
= Strategy =


Sixth level is one of the keystone fortifications for [[Knight]] decks. Its recovery capabilities are far better than those of {{Card|Rally Point}} or {{Card|Hasty Repairs}}. It can also recover itself, so it resists condition discard.  The limit is not too much of an issue because it only applies to each copy and a player can have multiple copies of Sixth Level out at once. Consequently, Sixth Level tends to be used to recover used fortifications as much as possible over the course of the game.  Since the only limiting factor for Sixth Level is vitality, it tends to work well with healing cards such as {{Card|Banner of Westernesse}}.


= Strengths and Weaknesses =
{{LegacyCardInfoBox
== Strong Versus... ==
| TLHHImage=LOTR08044
| WikiImage=LOTR08044
| SetNum=08
| CardNum=044
| SetName=Siege of Gondor
| Side=Free Peoples
| Culture=Gondor
| Twilight=2
| FullCardType=Condition • Support Area
| Stat1Name=
| Stat1=
| Stat2Name=
| Stat2=
| Stat3Name=
| Stat3=
| Stat4Name=
| Stat4=
| GameText=Fortification. Regroup: Exert a [GONDOR] Man to play a [GONDOR] fortification from your discard pile (limit 1).
| Lore=“...and in each wall was a gate.
| Rarity=U
| Notes=
}}
 


* Condition discard
= General Strategy =


== Weak Versus... ==
Sixth level is one of the keystone fortifications for Knight decks. Its recovery capabilities are far better than those of Rally Point or Hasty Repairs. It can also recover itself, so it resists condition discard.  The limit is not too much of an issue because it only applies to each copy and a player can have multiple copies of Sixth Level out at once. Consequently, Sixth Level tends to be used to recover used fortifications as much as possible over the course of the game.  Since the only limiting factor for Sixth Level is vitality, it tends to work well with healing cards such as Banner of Westernesse.


* Wounding
= Strengths and Weaknesses =
* Permanent Removal ({{Card|Foot of Mount Doom}})


=== Strong Versus... ===


* Condition discard


= Trivia =
=== Weak Versus... ===


* Part of a series of Fortifications found in King Block that represent Minas Tirith. There are seven in total:
* Wounding
* Permanent Removal (Foot of Mount Doom)


* {{Card|First Level}}
= Extra Information =
* {{Card|Second Level}}
* {{Card|Third Level}}
* {{Card|Fourth Level}}
* {{Card|Fifth Level}}
* {{Card|Sixth Level}}
* {{Card|Seventh Level}}


They are not necessarily used in the same decks.
* Part of a series of Fortifications found in King Block that represent Minas Tirith. There are seven in total:  First Level,  Second Level,  Third Level,  Fourth Level,  Fifth Level,  Sixth Level and Seventh Level. They are not necessarily used in the same decks.
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