Editing Raider Culture
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The least important part of Southrons is their signature keyword: '''[[Ambush]]'''. '''Ambush''' generates twilight when minions are assigned. In theory, you'd use it to fund the expensive {{C|Raider}} events, or conditions like {{Card|Howl of Harad}} or {{Card|Harsh Tongues}}. In practice, the Ambush numbers are too small to pay for very much, and the minions with Ambush are largely too weak to be worth bothering with. Insofar as Ambush is used in Southron decks at all, it's largely a little extra on a card that's good enough to use anyway. | The least important part of Southrons is their signature keyword: '''[[Ambush]]'''. '''Ambush''' generates twilight when minions are assigned. In theory, you'd use it to fund the expensive {{C|Raider}} events, or conditions like {{Card|Howl of Harad}} or {{Card|Harsh Tongues}}. In practice, the Ambush numbers are too small to pay for very much, and the minions with Ambush are largely too weak to be worth bothering with. Insofar as Ambush is used in Southron decks at all, it's largely a little extra on a card that's good enough to use anyway. | ||
Southrons also dabble in [[site control]], but their cards for actually controlling sites are so inefficient that they're rarely worth bothering with. The only card of note is {{Card|Southron Archer}}. Southron Archer can be [[splash]]ed into other cultures' site control decks, or [[Movie Block]] decks focusing on Southron archers can use {{Card| | Southrons also dabble in [[site control]], but their cards for actually controlling sites are so inefficient that they're rarely worth bothering with. The only card of note is {{Card|Southron Archer}}. Southron Archer can be [[splash]]ed into other cultures' site control decks, or [[Movie Block]] decks focusing on Southron archers can use {{Card|City Gates}} as a win-win option. | ||
===Southron direct wounding=== | ===Southron direct wounding=== |