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__NOTOC__ | |||
{{NavBar|Set|Left|Right}} | |||
{{LegacyCardInfoBox | |||
| SetNum=18 | |||
| CardNum=139 | |||
| SetName=Treachery & Deceit | |||
| Twilight=1 | |||
| FullCardType=Site | |||
| GameText=Wounds cannot be prevented or healed. Burdens cannot be removed. | |||
| Rarity=U | |||
| Notes= | |||
}} | |||
= General Strategy = | |||
One of the most potent post-Shadows sites, Steward's Tomb is an effective site for the Shadow player because it can be played at a Sanctuary to prevent Sanctuary healing. This can be devastating for the Free Peoples player, particularly when facing a wounding or archery Shadow. Steward's Tomb is also effective against recursive wound prevention such as Throne of the Golden Hall and Armor of Khazad. | |||
= Strengths and Weaknesses = | |||
=== Strong Versus... === | |||
* Decks that lack healing when played at Sanctuaries | |||
* Healing and wound prevention | |||
=== Weak Versus... === | |||
* Less effective if the opponent plays Mithlond or Neekerbreekers Bog after travelling here | |||
* Effects that make characters unable to take wounds (Eowyn, Northwoman; Consorting with Wizards or Swept Away) | |||
= Extra Information = | |||
== Other Prints of Steward's Tomb == | |||
* [[lotr10119|Mount Doom]] |