Editing Ferocity (4C151)
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{{NavBar|Lotr04151|The Two Towers Index|Elite Crossbowmen (4R150)|Get Back (4U152)}} | |||
= Strategy = | {{LegacyCardInfoBox | ||
| TLHHImage=LOTR04151 | |||
| WikiImage=LOTR04151 | |||
| SetNum=04 | |||
| CardNum=151 | |||
| SetName=The Two Towers | |||
| Side=Shadow | |||
| Culture=Isengard | |||
| Twilight=0 | |||
| FullCardType=Event | |||
| Stat1Name= | |||
| Stat1= | |||
| Stat2Name= | |||
| Stat2= | |||
| Stat3Name= | |||
| Stat3= | |||
| Stat4Name= | |||
| Stat4= | |||
| GameText=Skirmish: Make an Uruk-hai strength +2 (or +3 if at a battleground). | |||
| Lore=Uruk savagery remained despite their battle training. | |||
| Rarity=C | |||
| Notes= | |||
}} | |||
= General Strategy = | |||
Ferocity is the most versatile Uruk-hai strength pump, after Savagery to Match Their Numbers (which is X-Listed in most formats). As such it is a common choice for post-Fellowship Block Uruk-hai decks. With a twilight cost of 0 (Which is always desirable for shadow events) and having no additional requirements (Unlike Bred for Battle or Still they Came), Ferocity is a solid addition to uruk beatdown strategies. Note that it affects [sauron] and [uruk-hai] uruks as well, although [uruk-hai] uruks, being released much later on, usually have better options. | Ferocity is the most versatile Uruk-hai strength pump, after Savagery to Match Their Numbers (which is X-Listed in most formats). As such it is a common choice for post-Fellowship Block Uruk-hai decks. With a twilight cost of 0 (Which is always desirable for shadow events) and having no additional requirements (Unlike Bred for Battle or Still they Came), Ferocity is a solid addition to uruk beatdown strategies. Note that it affects [sauron] and [uruk-hai] uruks as well, although [uruk-hai] uruks, being released much later on, usually have better options. | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
=== Strong Versus... === | |||
* Weak companions (Helps to overwhelm) | * Weak companions (Helps to overwhelm) | ||
* Strong companions (Helps to win skirmish) | * Strong companions (Helps to win skirmish) | ||
== Weak Versus... == | === Weak Versus... === | ||
* Direct wounding/archery | * Direct wounding/archery | ||
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* Extremely powerful strength changers, such as Forearmed or Cirdan. | * Extremely powerful strength changers, such as Forearmed or Cirdan. | ||
= Example Decks = | |||
* Uruk Battleground - http://lotrtcgwiki.com/forums/index.php/topic,3039.0.html | * Uruk Battleground - http://lotrtcgwiki.com/forums/index.php/topic,3039.0.html |