Editing Elrond, Lord of Rivendell (1R40)
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{{NavBar|Lotr01040|Fellowship of the Ring Index|Elf-song (1C39)|Elven Bow (1C41)}} | |||
= Strategy = | {{LegacyCardInfoBox | ||
| TLHHImage=LOTR01040 | |||
| WikiImage=LOTR01040 | |||
| SetNum=01 | |||
| CardNum=040 | |||
| SetName=Fellowship of the Ring | |||
| Side=Free Peoples | |||
| Culture=Elven | |||
| Twilight=4 | |||
| FullCardType=Ally • Home 3 • Elf | |||
| Stat1Name=Strength | |||
| Stat1=8 | |||
| Stat2Name=Vitality | |||
| Stat2=4 | |||
| Stat3Name= | |||
| Stat3= | |||
| Stat4Name= | |||
| Stat4= | |||
| GameText=To play, spot Gandalf or an Elf. At the start of each of your turns, heal every ally whose home is site 3. Fellowship: Exert Elrond to draw a card. | |||
| Lore=“He was the Lord of Rivendell and mighty among both Elves and Men.” | |||
| Rarity=R | |||
| Notes=Lists: ERL, MXL | |||
}} | |||
= General Strategy = | |||
Elrond, Lord of Rivendell is the ultimate card drawing mechanism in Lord of the Rings. When played, Elrond, Lord of Rivendell can draw three cards via his exertion ability, and, combined with his healing ability at least one card per subsequent turn. Elrond comes with a spotting requirement--Gandalf or an Elf--but with the predominance of Arwen, Daughter of Elrond, Legolas, Greenleaf, and Gandalf in Fellowship block, Elrond quickly became one of the most played cards. | Elrond, Lord of Rivendell is the ultimate card drawing mechanism in Lord of the Rings. When played, Elrond, Lord of Rivendell can draw three cards via his exertion ability, and, combined with his healing ability at least one card per subsequent turn. Elrond comes with a spotting requirement--Gandalf or an Elf--but with the predominance of Arwen, Daughter of Elrond, Legolas, Greenleaf, and Gandalf in Fellowship block, Elrond quickly became one of the most played cards. | ||
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= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
=== Strong Versus... === | |||
* Almost anything. Cards advantage is important in every CCG, and this game is no exception, since you want to burn trough your deck as fast as possible. | * Almost anything. Cards advantage is important in every CCG, and this game is no exception, since you want to burn trough your deck as fast as possible. | ||
== Weak Versus... == | === Weak Versus... === | ||
* Ally-targeting cards, such as Tower Assassin or Fear | * Ally-targeting cards, such as Tower Assassin or Fear | ||
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* Rule of Four | * Rule of Four | ||
= | = Example Decks = | ||
This is what people call Bad Beef. A fellowship meant to cycle and set up a killer swarm. Note the synergy between Elrond and Ottar in drawing 4 cards every turn. | This is what people call Bad Beef. A fellowship meant to cycle and set up a killer swarm. Note the synergy between Elrond and Ottar in drawing 4 cards every turn. | ||
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2x Relics of Moria | 2x Relics of Moria | ||
2x They Are Coming | 2x They Are Coming | ||
= Rules and Clarifications = | |||
Rules: soon after the beginnign the rule of 4 was stated: no player can draw (or take into hand) more than 4 cards per fellowship phase. | |||
As of Comprehensive rulebook 4.0, no clarifications. | |||
= Extra Information = | |||
== Other Versions of Elrond == | |||
* [[lotr03013|Herald to Gil-galad]] | |||
* [[lotr06015|Keeper of Vilya]] | |||
* [[lotr07021|Elven Lord]] | |||
* [[lotr10009|Venerable Lord]] | |||
* [[lotr10009t|Venerable Lord (T)]] | |||
* [[lotr12017|Witness to History]] | |||
* [[lotr12017t|Witness to History (T)]] | |||
* [[lotr12f01|Witness to History (F)]] |