Editing Dwarven Armor (1C8)

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<noinclude>__NOTOC__
__NOTOC__
{{NavBar|1C8|[[Fellowship of the Ring Index]]|[[Dwarf Guard (1C7)|Dwarf Guard (1C7)]]|[[Dwarven Axe (1C9)|Dwarven Axe (1C9)]]}}
{{CardTabs|Dwarven}}


[[{{ROOTPAGENAME}}]] is a {{C|Dwarven}} [[Possession]] from the [[Fellowship of the Ring]] set.
{{NavBar|Lotr01008|Fellowship of the Ring Index|Dwarf Guard (1C7)|Dwarven Axe (1C9)}}
{{CardInfobox|1C8}}
 
{{QueryCardCategories|1C8}}</noinclude>
 
= Strategy =
{{LegacyCardInfoBox
| TLHHImage=LOTR01008
| WikiImage=LOTR01008
| SetNum=01
| CardNum=008
| SetName=Fellowship of the Ring
| Side=Free Peoples
| Culture=Dwarven
| Twilight=0
| FullCardType=Possession • Armor
| Stat1Name=
| Stat1=
| Stat2Name=
| Stat2=
| Stat3Name=
| Stat3=
| Stat4Name=
| Stat4=
| GameText=Bearer must be a Dwarf. Bearer may not be overwhelmed unless his strength is tripled.
| Lore=The strongest armour still being made in Middle-earth is forged by Dwarves. It is so heavy that only they can bear it.
| Rarity=C
| Notes=
}}
 
 
= General Strategy =


Overwhelming is a problem with any deck in Fellowship block that packs a [[lotr02051|Balrog]] (e.g. nearly all of them) and any deck that has a [[lotr01237|Witch King]], [[lotr01127|Lurtz]], [[lotr01165|Cave Troll]], or other such heavy, expensive unit (e.g. the rest of them).  Increasing the limit from double your companion's strength to triple is a massive boon; instead of a strength of 12 to overwhelm the standard unarmed Gimli (easily obtainable), it's now 18 (much less so) and each additional point of strength you add to your own companion requires your opponent match with an increase of 3 instead of 2.  
Overwhelming is a problem with any deck in Fellowship block that packs a [[lotr02051|Balrog]] (e.g. nearly all of them) and any deck that has a [[lotr01237|Witch King]], [[lotr01127|Lurtz]], [[lotr01165|Cave Troll]], or other such heavy, expensive unit (e.g. the rest of them).  Increasing the limit from double your companion's strength to triple is a massive boon; instead of a strength of 12 to overwhelm the standard unarmed Gimli (easily obtainable), it's now 18 (much less so) and each additional point of strength you add to your own companion requires your opponent match with an increase of 3 instead of 2.  
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= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Strong Versus... ==
 
=== Strong Versus... ===


* Any large 12+ strength minion.
* Any large 12+ strength minion.


== Weak Versus... ==
=== Weak Versus... ===


* Any card that ''decreases'' strength.  For the opposite reasons as above, for every one strength your opponent decreases in your Dwarf, he effectively gains ''three'' strength while calculating for an overwhelm.
* Any card that ''decreases'' strength.  For the opposite reasons as above, for every one strength your opponent decreases in your Dwarf, he effectively gains ''three'' strength while calculating for an overwhelm.
* Possession discard (naturally can be an insta-kill as a Sword of Minas Morgul or other such skirmish ability swiftly destroys your faith in a fully loaded Dwarf).
* Possession discard (naturally can be an insta-kill as a Sword of Minas Morgul or other such skirmish ability swiftly destroys your faith in a fully loaded Dwarf).
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