Editing Data:Uruk Zealot (12R155)/Data

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|TaggedGameText=<keyword>Damage +1.</keyword> To play, spot an <symbol>urukhai</symbol> minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards.
|TaggedGameText=<keyword>Damage +1.</keyword> To play, spot an <symbol>urukhai</symbol> minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards.
|FormattedGameText='''Damage +1.''' To play, spot an {{CI|urukhai}} minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards.
|FormattedGameText='''Damage +1.''' To play, spot an {{CI|urukhai}} minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards.
|Lore=The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous.
|PromoText=
|PromoText=
|Notes=
|Notes=
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