Editing Data:The Shire Countryside (3R113)/Data

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__NOTOC__
__NOTOC__
{{NavBar|3R113|[[Realms of the Elf-Lords Index]]|[[Data:Seek and Hide (3C112)/Data|Seek and Hide (3C112)]]|[[Data:Three Monstrous Trolls (3C114)/Data|Three Monstrous Trolls (3C114)]]}}
{{NavBar|3R113|[[Realms of the Elf-Lords Index]]|[[Seek and Hide (3C112)/Data|Seek and Hide (3C112)]]|[[Three Monstrous Trolls (3C114)/Data|Three Monstrous Trolls (3C114)]]}}
{{CardTabs|Shire}}
{{CardTabs|Shire}}


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|Side=Free Peoples
|Side=Free Peoples
|CardType=Condition
|CardType=Condition
|IsPhysical=yes
|IsPhysical=True
|IsPlayable=yes
|IsPlayable=True
|SearchTerms=
|SearchTerms=
|Notes=Lists: EXL
|Notes=Lists: EXL
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|PortraitFilename=LOTR-EN03S113.0_portrait.jpg
|PortraitFilename=LOTR-EN03S113.0_portrait.jpg
|LanguageCode=EN
|LanguageCode=EN
|IsPhysical=yes
|IsPhysical=True
|IsPlayable=yes
|IsPlayable=True
|CollInfo=3R113
|CollInfo=3R113
|IsUnique=no
|Title=The Shire Countryside
|Title=The Shire Countryside
|Subtitle=
|Subtitle=
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|ResistanceMod=
|ResistanceMod=
|GameText=To play, spot 2 [SHIRE] companions. Plays to your support area. Each time you remove a burden (except by a Hobbit's game text), you may heal a companion.
|GameText=To play, spot 2 [SHIRE] companions. Plays to your support area. Each time you remove a burden (except by a Hobbit's game text), you may heal a companion.
|TaggedGameText=To play, spot 2 <symbol>shire</symbol> companions.  <br>Each time you remove a burden (except by a Hobbit's game text), you may heal a companion.
|TaggedGameText=To play, spot 2 <symbol>shire</symbol> companions.  <br>Each time you remove a burden (except by a Hobbit’s game text), you may heal a companion.
|FormattedGameText=To play, spot 2 {{CI|shire}} companions.   
|FormattedGameText=To play, spot 2 {{CI|shire}} companions.   


Each time you remove a burden (except by a Hobbit's game text), you may heal a companion.
Each time you remove a burden (except by a Hobbit’s game text), you may heal a companion.
|Lore=“‘Life in the wide world goes on... scarcely even aware of the existence of hobbits....'”
|PromoText=
|PromoText=
|Notes=
|Notes=
}}
{{Errata
|ID=LOTR-EN03E113.1
|BaseCardID=LOTR-EN03S113.0
|Subset=S
|Revision=1
|ReleaseDate=2021-03-28
|ReleaseNotes=[The below was written before the [http://web.archive.org/web/20070408171859/http://www.decipher.com/content/2004/10/102804lotrxlistchange.html Decipher notes] were found.]
As far as we can tell, Decipher never recorded their reasoning behind why they burned down The Shire Countryside...
...but we can make some educated guesses.
Really, it's got to come down to the ease of which this can be used to just wipe the whole board of wounds. Shire is already among the only cultures that are able to handle burdens, but the ease with which that burden removal can be turned to healing means that often Frodo will intentionally load up on more burdens than he needs just to be able to fuel the healing engine. That’s clearly over the line.
Here, we've made the card unique (preventing 4x stacking) and placed a phase limit on the trigger to keep it from being so gratuitous. To compensate, one burden can now be used to heal two separate companions, meaning that if you want to take advantage of what the Countryside has to offer, you'll have to take a leisurely stroll rather than a mad dash.
|ImageFilename=LOTR-EN03E113.1_card.jpg
|IsPhysical=no
|IsPlayable=yes
|IsUnique=yes
|GameText=To play, spot 2 [SHIRE] companions. Plays to your support area. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
|TaggedGameText=To play, spot 2 <symbol>shire</symbol> companions.  <br>Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
|FormattedGameText=To play, spot 2 {{CI|shire}} companions. 
Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase).
|Notes='''Decipher Notes''':
It has been determined that {{Card|The Shire Countryside}} will need to be added to the X-list as well. It was the key card in a deck using {{Card|Erland, Dale Counselor}} which allowed the Free Peoples player to overwhelm every minion and heal all companions in play every move.
The Shire Countryside has been on the Rules Committee's radar for a long time. Healing non-Shire companions is not 'in culture' for the Shire culture. When we originally decided on the changes to the X-list for Shadows, The Shire Countryside was on the borderline of being too strong, but we had hoped to keep it in the environment. Additional playtesting proved otherwise.
}}
}}


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|Notes=
|Notes=
}}
}}
\n[[Category: Data Pages]]
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