Editing Data:Legolas, Dauntless Hunter (4R73)/Data

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__NOTOC__
__NOTOC__
{{NavBar|4R73|[[The Two Towers Index]]|[[Data:Killing Field (4R72)/Data|Killing Field (4R72)]]|[[Data:Legolas, Elven Comrade (4C74)/Data|Legolas, Elven Comrade (4C74)]]}}
{{NavBar|4R73|[[The Two Towers Index]]|[[Killing Field (4R72)/Data|Killing Field (4R72)]]|[[Legolas, Elven Comrade (4C74)/Data|Legolas, Elven Comrade (4C74)]]}}
{{CardTabs|Elven}}
{{CardTabs|Elven}}


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|Side=Free Peoples
|Side=Free Peoples
|CardType=Companion
|CardType=Companion
|IsPhysical=yes
|IsPhysical=True
|IsPlayable=yes
|IsPlayable=True
|SearchTerms=
|SearchTerms=
|Notes=Lists: EXL
|Notes=Lists: EXL
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|PortraitFilename=LOTR-EN04S073.0_portrait.jpg
|PortraitFilename=LOTR-EN04S073.0_portrait.jpg
|LanguageCode=EN
|LanguageCode=EN
|IsPhysical=yes
|IsPhysical=True
|IsPlayable=yes
|IsPlayable=True
|CollInfo=4R73
|CollInfo=4R73
|IsUnique=yes
|Title=Legolas
|Title=Legolas
|Subtitle=Dauntless Hunter
|Subtitle=Dauntless Hunter
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|Vitality=3
|Vitality=3
|Resistance=
|Resistance=
|Signet=Aragorn
|GameText=Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
|GameText=Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
|TaggedGameText=<keyword>Archer.</keyword>  <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
|TaggedGameText=<keyword>Archer.</keyword>  <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
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The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.
|Lore=“‘They are far, far away.... I know in my heart that they have not rested this night.'”
|PromoText=
|PromoText=
|Notes=
}}
{{Errata
|ID=LOTR-EN04E073.1
|BaseCardID=LOTR-EN04S073.0
|Subset=E
|Revision=1
|ReleaseDate=2021-04-30
|ReleaseNotes=A simple band-aid of applying a limit of 2 means that it sticks to the original intent of "Merry and/or Pippin" without permitting half the Shire to get in on it in Expanded.
|ImageFilename=LOTR-EN04E073.1_card.jpg
|IsPhysical=no
|IsPlayable=yes
|GameText=Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
|TaggedGameText=<keyword>Archer.</keyword>  <br>The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
|FormattedGameText='''Archer.''' 
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot (limit +2).
|Notes='''Decipher Notes''':
One can look at deck lists before and after The Two Towers expansion and see a sudden, sharp drop in the number of conditions used by the average Shadow build, a trend which to this day many Shadow strategies don't dare to challenge. Playing against a Dauntless Hunter deck can be particularly negative to a new player, who is usually unaware that such a powerful deck type exists to stall playing Shadow events  and conditions.
In Expanded formats, 5 different unbound Hobbits are there to add to Merry and Pippin, and push the power of this Legolas to the max. I don't think  conditions and events clocking in at a total of 7 twilight would be the greatest playing experience.
}}
{{Errata
|ID=LOTR-EN04S073.2
|BaseCardID=LOTR-EN04S073.0
|Subset=S
|Revision=2
|ReleaseDate=2023-06-07
|ReleaseNotes=Oh, Dauntless Hunter. Love him, or love to hate him, he’s been a controversial card since his release. Way back when we first issued an errata to get him off of the X-List, we were clear that this was only taking the bare minimum action to bring him in line. Time has proven that he is no less viable than at his peak, and so we will finally take action against this menace.
The change here is subtle but distinct: rather than increasing the up-front cost of all events and conditions played against you, it instead tacks those costs onto the end of the transaction. The crucial difference is that if there is no more twilight left in the pool, the card is not prevented from being played. This means that the last condition or event played by the Shadow player will always be able to go out, and 0-cost events and conditions will always be playable.
This should grant enough breathing room for opposing condition-heavy shadows to avoid being completely choked out, while still paying through the nose for any indulgences.
|ImageFilename=LOTR-EN04E073.2_card.jpg
|IsPhysical=no
|IsPlayable=yes
|IsUnique=yes
|FormattedGameText='''Archer.''' 
Each time a Shadow event or Shadow condition is played, remove {{T|1}} for each unbound Hobbit you can spot (limit {{T|2}}).
|Notes=
|Notes=
}}
}}
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|Notes=
|Notes=
}}
}}
\n[[Category: Data Pages]]
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