Wounds

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Good, good, let it flow through...what do you mean, "wrong franchise"?
Good, good, let it flow through...what do you mean, "wrong franchise"?

Wounds are used to represent injury sustained in battle that affects a character's vitality. Wounds are shown through the use of wound tokens, which are usually blood-red glass beads. Once a character has wounds equal to their vitality, they are immediately killed. This is in contrast to exertion, which a character cannot die from.

The most common way that wounds occur is through losing skirmishes; once a skirmish has resolved, the losing characters each receive one wound (or more if the winner has any damage bonuses). Archery is also a common form of wound-dealing, either through indirect archery fire (that is, your opponent gets to pick where the arrows land) or directed archery fire (such as through use of cards such as Legolas, Greenleaf or Aragorn's Bow). In King block and beyond, threats also became a potent form of wounding, with mechanics similar to a surprise Archery phase.

However, there are a great many cards that allow wounds to be assigned at plenty of other times, such as Hate shown to the right. [Sauron] orcs in particular are well-known for this type of direct exert-to-wound setup, but [raider] men and [isengard] orcs also have a number of cards that deal damage in similar ways. See the index below for a list of such cards.

Preventing wounds is done through a number of different avenues depending on the culture. [Gandalf], for instance, relies primarily on spell events such as Intimidate to prevent wounds at the last moment, whereas [Gondor] and [Dwarf] have possessions such as Armor and Gimli's Helm, respectively. Wound prevention can certainly be a powerful avenue to keeping your Fellowship alive, but for most decks it's a secondary consideration at best, since healing is more versatile (in that it can also help against exertions).

See also exhausted, heal, exert, threat.From the Comprehensive Rules 4.0:

When a character is wounded by an enemy attack, his vitality is depleted. Place a wound token on the character to illustrate this. Glass beads (preferably blood red) make good tokens for this purpose.

Wounds are always placed on a character one at a time.

When you “wound a character,” you place only one wound.

If a card tells you to wound a number of companions, you must choose different companions to wound one time each (you cannot wound a single companion more than once).

A wounded character is a character who has at least one wound token.

If a character cannot take wounds, wounds cannot be assigned to that character. However, if a card prevents wounds, wounds may still be assigned to that character.

Faramir, Wizard’s Pupil reads: “Skirmish: Exert Gandalf to prevent all wounds to Faramir.” This prevents wounds as they are assigned to Faramir, not the assignments themselves.

Cards That Defensively Prevent Wounds

Card Name Culture Card Type Game Text
The One Ring, Isildur's Bane (1R1) The One Ring The One Ring Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead.

The One Ring, The Ruling Ring (1C2) The One Ring The One Ring Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

The One Ring, Answer To All Riddles (4R1) The One Ring The One Ring While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead.

Skirmish: Add a burden to wear The One Ring until the regroup phase.

The One Ring, The Ruling Ring (4C2) The One Ring The One Ring Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

The One Ring, The Ruling Ring (7C1) The One Ring The One Ring Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

The One Ring, Such a Weight to Carry (7R2) The One Ring The One Ring Maneuver: Add a burden to wear The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead.

The One Ring, The Binding Ring (9R+1) The One Ring The One Ring Fellowship: Add 2 burdens to play a ring from your draw deck.

Maneuver: Exert bearer to wear The One Ring until the regroup phase.

While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead.

The One Ring, The Ring of Rings (11R1) The One Ring The One Ring Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead.
The One Ring, The Ruling Ring (11S2) The One Ring The One Ring Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead.
The One Ring, The Ring of Doom (15R1) The One Ring The One Ring While wearing The One Ring, the Ring–bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead.

Skirmish: Add a burden to wear The One Ring until the regroup phase.

The One Ring, The Ruling Ring (15S2) The One Ring The One Ring Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase.

While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead.

The One Ring, The Great Ring (19P1) The One Ring The One Ring While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.

Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3.

Gimli's Helm (1R15) Dwarven Possession • Helm Bearer must be Gimli. He takes no more than 1 wound during each skirmish phase.

Skirmish: Discard Gimli’s Helm to prevent all wounds to him.

Dwarven Bracers (2U3) Dwarven Possession • Bracers Bearer must be a Dwarf.

Response: If bearer is about to take a wound, discard this possession to prevent that wound.

From the Armory (4U47) Dwarven Condition Plays to your support area.

Skirmish: Exert a Dwarf and stack a Free Peoples card from hand here to prevent all wounds to that Dwarf.

Gimli's Armor (7U8) Dwarven Possession • Armor Bearer must be Gimli.

Response: If you have initiative and Gimli is about to take a wound, discard 2 cards from hand to prevent that wound.

Grimir, Dwarven Emissary (11R10) Dwarven Companion • Dwarf Response: If a companion is about to take a wound in a skirmish, discard 2 cards from play (except characters) to prevent that.
On Guard (11C13) Dwarven Event • Response If a Dwarf who has resistance 3 or more is about to take a wound, prevent that.
Dwarven Bracers (12U5) Dwarven Possession • Bracers Bearer must be a Dwarf.

Response: If bearer is about to take a wound, discard this possession to prevent that wound.

Arod, Rohirrim Steed (13R1) Dwarven Possession • Mount Bearer must be a Dwarf.

When you play Arod, you may reinforce a token.

Response: If bearer is about to take a wound during a skirmish, remove 2 tokens to prevent that.

Armor of Khazâd (17U1) Dwarven Possession • Armor Bearer must be a Dwarf.

Each time bearer is about to take a wound, you may add a threat to prevent that.

Regroup: Discard this possession to take up to 2 other possessions into hand from your discard pile.

Hospitality of the Dwarves (V1_1) Dwarven Condition • Support Area Maneuver: If the fellowship is at any sites 4 to 8, make each Dwarf lose all damage bonuses until the regroup phase, and each Dwarf bearing 2 or more items takes no more than 1 wound per phase until the regroup phase.
Hosts of the Last Alliance (2U18) Elven Condition Tale. Plays to your support area.

While you can spot an Elf companion, the minion archery total is -1.

Response: If an Elf is about to take a wound, discard this condition to prevent that wound.

Arwen, Elven Rider (3U7) Elven Companion • Elf Ranger.

Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound.

Erestor, Chief Advisor to Elrond (3C14) Elven Ally • Home 3 • Elf To play, spot an Elf.

Response: If an Elf is about to take a wound from a minion or event, exert Erestor to prevent that wound.

Balglin, Elven Warrior (5U10) Elven Companion • Elf To play, spot an Elf.

While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase.

Naith Warband (6R23) Elven Companion • Elf To play, spot 3 Elf companions. While Naith Warband bears a ranged weapon, it takes no more than 1 wound during each skirmish phase and does not add to the fellowship archery total.
Lórien Protector (13S20) Elven Companion • Elf While another companion is assigned to a skirmish, during each skirmish, prevent all wounds to this companion after the first wound.
Intimidate (1C76) Gandalf Event Spell.

Response: If a companion is about to take a wound, spot Gandalf to prevent that wound.

Unknown Perils (3C36) Gandalf Condition Response: If a companion is about to take a wound, spot 4 twilight tokens and exert Gandalf to prevent that wound.
Keep Your Forked Tongue (4U96) Gandalf Event Skirmish: Spot Gandalf and 3 twilight tokens to prevent all wounds to a companion who has the Gandalf signet.
Long I Fell (4C97) Gandalf Event Spell.

Skirmish: Spot Gandalf to prevent all wounds to him. Any Shadow player may make you wound a minion to prevent this.

Down From the Hills (5R16) Gandalf Event Spell.

Maneuver: Exert Gandalf 3 times to make an unbound companion with the Gandalf signet strength +5, defender +1, damage +2, and unable to take wounds until the regroup phase.

Skinbark, Fladrif (6R35) Gandalf Companion • Ent Skinbark’s twilight cost is –1 for each Ent or unbound Hobbit you can spot. Response: If an unbound Hobbit is about to take a wound, exert Skinbark to prevent that wound.
Skinbark, Fladrif (AI) (6R124) Gandalf Companion • Ent Skinbark’s twilight cost is –1 for each Ent or unbound Hobbit you can spot. Response: If an unbound Hobbit is about to take a wound, exert Skinbark to prevent that wound.
Intimidate (7C41) Gandalf Event • Response Spell.

If a companion is about to take a wound, spot Gandalf to prevent that wound.

Númenor's Pride (7U45) Gandalf Condition • Support Area To play, spot Gandalf and add 3 threats.

Gandalf is defender +1 and cannot take wounds.

Discard this condition at the start of the regroup phase.

Huorn (9R25) Gandalf Companion • Tree Damage +1.

This companion is strength +1 for each Ent you spot.

Response: If this companion is about to take a wound, exert an Ent to prevent that.

Shadowfax, Unequaled Steed (11U40) Gandalf Possession • Mount Bearer must be Gandalf.

Each time Gandalf is about to take a wound, you may add a burden to prevent that.

Salve (12C32) Gandalf Condition Spell. To play, spot a Wizard.

Bearer must be a companion. Limit 1 per bearer.

Response: If bearer is about to take a wound that would kill him or her, discard this condition to prevent that wound.

Glamdring, Orc Beater (17R18) Gandalf Possession • Hand Weapon Bearer must be Gandalf.

Bearer is damage +1.

Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.

My Heart Tells Me (V1_16) Gandalf Condition • Support Area Each time a minion is about to take a wound, you may spot Gandalf to prevent that wound and heal a companion (limit once per turn).
Sméagol, Slinker (5R29) Gollum Companion Ring-bound. To play, add a burden.

Skirmish: Add a burden to make Sméagol strength +2 and take no wounds.

Armor (1C92) Gondor Possession • Armor Bearer must be a Man.

Bearer takes no more than 1 wound during each skirmish phase.

Valiant Man of the West (1R118) Gondor Event Maneuver: Make Aragorn defender +1 and he takes no more than 1 wound during each skirmish phase until the regroup phase.
Gondor Will See It Done (2U34) Gondor Event Response: If a companion is about to take a wound, exert a companion to prevent that wound.
Forbidden Pool (4R120) Gondor Condition Plays to your support area.

While the fellowship is at site 6, each Ring-bound Man takes no more than 1 wound during each skirmish phase.

Fellowship: Add and discard this condition to heal a Ring-bound Man.

Faramir, Wizard's Pupil (7R91) Gondor Companion • Man Ranger.

Fellowship: Play a Man to heal Faramir.

Skirmish: Exert Faramir to make an unbound Hobbit strength +2.

Skirmish: Exert Gandalf to prevent all wounds to Faramir.

Pippin's Armor (7R113) Gondor Possession • Armor Bearer must be Pippin.

While you can spot 3 Men, Pippin may take no more than 1 wound in a skirmish.

King of the Dead, Oathbreaker (8R38) Gondor Companion • Wraith Enduring. To play, spot a Wraith and add 2 threats.

Response: If Aragorn is about to take a wound in a skirmish, exert King of the Dead to prevent that wound.

Swept Away (8C48) Gondor Condition • Support Area Each time the fellowship moves, add a threat or discard this condition.

While you have initiative, exhausted Wraiths cannot take wounds.

Narsil, Blade of the Faithful (9R+34) Gondor Artifact • Hand Weapon Bearer must be a Man.

If bearer is Elendil or Isildur, he is strength +1 for each artifact you can spot (limit +6).

Response: If bearer is about to take a wound, exert 2 Men to prevent that.

Sapling of the White Tree (9R35) Gondor Artifact • Support Area To play, spot an unbound Man.

Response: If a Man is about to take a wound, discard this artifact to prevent that.

Away on the Wind (13U60) Gondor Condition • Support Area Response: If Faramir is about to take a wound, discard this condition from play and place Boromir or Denethor in the dead pile from play to prevent that and heal Faramir twice.
Tremendous Wall (15R70) Gondor Condition • Support Area Fortification. Characters skirmishing bearer cannot take wounds from losing a skirmish involving bearer.

Skirmish: Exert a Man or spot 3 rangers to transfer this condition from your support area to a minion skirmishing a Man.

Aragorn, Well-traveled Guide (19P12) Gondor Companion • Man Fellowship. Ranger.

While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish.

Éowyn, Lady of Rohan (4C270) Rohan Companion • Man Valiant.

Response: If an unbound companion is about to take a wound, exert Éowyn and add to prevent that wound.

Éowyn, Sister-daughter of Theoden (4R271) Rohan Companion • Man Valiant.

Response: If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound.

King's Mail (4R284) Rohan Possession • Armor Bearer must be a Man.

Bearer takes no more than 1 wound during each skirmish phase. If bearer is Théoden, he may not take wounds except during a skirmish involving him.

Herugrim, Sword of the Mark (7R236) Rohan Possession • Hand Weapon Bearer must be Théoden.

He is Damage +1.

Response: If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound.

Riding Armor (7U245) Rohan Possession • Armor Bearer must be a Man.

Response: If you have initiative and bearer is about to take a wound in a skirmish, discard 3 cards from hand to prevent that wound.

Swift Steed (7C253) Rohan Possession • Mount Bearer must be a Man.

While at a plains site, bearer takes no more than 1 wound during each skirmish.

At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.

Hrothlac, Man of Rohan (11C148) Rohan Companion • Man Response: If a companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that.
Golden Glimmer (12C115) Rohan Condition • Support Area Response: If a companion is about to take a wound, spot a companion and add 2 burdens to prevent that.
Haethen, Veteran Fighter (12R116) Rohan Companion • Man Haethen cannot take wounds during fierce skirmishes.

Skirmish: Exert Haethen to make him strength +1.

Bitter Tidings (13U122) Rohan Event • Response If Théoden is about to take a wound in a skirmish, you may discard from play Éomer or Théodred to prevent that.

If Théodred is about to take a wound in a skirmish, you may discard from play Éomer or Éowyn to prevent that.

Burial Mounds (15R122) Rohan Event • Assignment Make a companion defender +1 and minions skirmishing that companion cannot take wounds during a skirmish involving that companion until the regroup phase.
Éowyn, Willing Fighter (15C125) Rohan Companion • Man Valiant.

Response: If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound.

Éowyn, Northwoman (17R96) Rohan Companion • Man While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing.

Assignment: Exert Éowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase.

Throne of the Golden Hall (17R98) Rohan Artifact • Support Area To play, spot Théoden (or 2 companions).

Saruman and Gríma cannot be assigned to skirmishes.

Response: If a Man is about to take a wound, exert another Man and add to prevent that.

Erkenbrand's Shield (18R97) Rohan Possession • Shield Bearer must be a Man.

The minion archery total is -1.

Skirmish: Add to cancel a fierce skirmish involving bearer.

Response: If a Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound.

Consorting With Wizards (2R97) Shire Condition Tale. Bearer must be Bilbo.

Bilbo may not take wounds (except during the archery phase).

Fellowship or Regroup: Exert Bilbo or discard this condition to remove .

Nice Imitation (2U106) Shire Condition Stealth.

Response: If a Hobbit is about to take a wound, discard this condition to prevent that wound.

Swiftly and Softly (4C321) Shire Event Stealth.

Skirmish: At sites 1 to 5, cancel a skirmish involving a Hobbit. At any other site, prevent a Hobbit from taking more than 1 wound.

Held (6R109) Shire Condition Bearer must be Frodo. Each time Frodo is about to be killed by a wound, add a burden instead. When the fellowship moves to site 9, Frodo is corrupted. Regroup: If you can spot no minions, discard this condition.
Kept Safe (6C111) Shire Condition When you play this condition, place 2 tokens here. Response: If an unbound Hobbit is about to take a wound, discard this condition or remove a token from here to prevent that wound.
Hobbiton Brewer, Maker of Fine Ales (15R146) Shire Follower Aid – Add 2 burdens. (At the start of the maneuver phase, you may add 2 burdens to transfer this to a companion.)

To play, spot a Hobbit.

Response: If bearer is about to take a wound, transfer Hobbiton Brewer to your support area to prevent that wound.

Hides (4R19) Dunland Possession When you play this possession, you may draw a card.

Response: If a Man is about to take a wound, remove or discard this possession to prevent that wound.

Bound By Rage (6C1) Dunland Condition When you play this condition, you may spot 2 Men to place 2 tokens here. Response: If a Man is about to take a wound, discard this condition or remove a token from here to prevent that wound.
Sweeter Meats (7C75) Gollum Event • Response If a minion is about to take a wound, spot Gollum to prevent that wound.
Isengard Shaman (3C59) Isengard Minion • Orc Response: If an Orc is about to take a wound, remove to prevent that wound.
Saruman, Keeper of Isengard (3R68) Isengard Minion • Wizard Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.

Uruk-hai are fierce.

Response: If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.

Saruman, Servant of the Eye (3C69) Isengard Minion • Wizard Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.

Assignment: Exert Saruman to assign an minion to a companion (except the Ring-bearer). That companion may exert to prevent this.

Broad-bladed Sword (4C142) Isengard Possession • Hand Weapon Bearer must be an Uruk-hai. Bearer may not take wounds (except during skirmish phases).
Mauhúr, Patrol Leader (4R160) Isengard Minion • Uruk-hai Tracker. Fierce.

Skirmish: Remove to prevent an tracker from taking wounds.

Saruman, Black Traitor (4R173) Isengard Minion • Wizard Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.

When you play Saruman, you may discard a condition.

Shadow: Exert Saruman to play Saruman’s Staff from your discard pile.

Uruk Assault Band (4R179) Isengard Minion • Uruk-hai Damage +1. To play, spot an Uruk-hai. While at a battleground, this minion is fierce.

While you control a battleground, this minion is strength +6.

While you control 2 battlegrounds, this minion may not take wounds.

Saruman, Master of Foul Folk (5R56) Isengard Minion • Wizard Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.

Each time the fellowship moves, you may heal each Orc twice.

Shadow: Exert Saruman to play an possession from your discard pile.

Berserk Butcher (6R60) Isengard Minion • Uruk-hai Damage +1. Berserk Butcher is strength +1 for each wound on each character in its skirmish. Maneuver: Remove an token from a machine and exert Berserk Butcher twice to prevent all wounds to Uruk-hai until the assignment phase.
Scaffolding (6U73) Isengard Possession Each time a regroup action discards an Orc, you may stack that Orc on this card. Response: If an Orc is about to take a wound, discard 2 cards stacked here to prevent that wound.
Alatar Deceived (13R78) Isengard Condition • Support Area Each time a Wizard wins a skirmish, this condition becomes a fierce, damage +1 Wizard minion until the start of the regroup phase that has 11 strength and 1 vitality, and cannot take wounds or bear other cards. This card is still a condition.
Pallando Deceived (13U79) Isengard Condition • Support Area At the start of the maneuver phase, you may exert a Wizard to make this condition a fierce Wizard minion until the start of the regroup phase that has 10 strength and 1 vitality, and cannot take wounds or bear other cards. This card is still a condition.
Radagast Deceived (13R80) Isengard Condition • Support Area Each time a Wizard heals, this condition becomes a fierce Wizard minion until the start of the regroup phase that has 12 strength and 1 vitality, and cannot take wounds or bear other cards. This card is still a condition.
Saruman, Instigator of Insurrection (17R37) Isengard Minion • Wizard Saruman cannot be assigned to a skirmish.

While you can spot 6 companions, each minion gains hunter 2.

Response: If a hunter minion is about to take a wound, exert Saruman to prevent that.

Saruman, Instigator of Insurrection (0W36) Isengard Minion • Wizard Saruman cannot be assigned to skirmish an unwounded character.

While you can spot 6 companions, all minions gain hunter 2.

Response: If a hunter minion is about to take a wound, exert Saruman to prevent that.

Saruman, Fell Voice (V1_30) Isengard Minion • Wizard While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish.

While at a site bearing a weather, each minion is strength +2.

Response: If the fellowship moves from a site bearing a weather, discard this minion to exert each companion.

Easterling Shield Wall (11C76) Men Minion • Man Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Response: If a minion is about to take a wound in a skirmish, exert this minion and remove to prevent that.

Pavise (11C94) Men Possession • Shield Bearer must be a minion.

The twilight cost of this possession is –1 for each Free Peoples possession you spot. Bearer cannot take wounds except during a skirmish.

Messenger’s Mount (12R72) Men Possession • Mount Bearer must be The Mouth of Sauron. He is fierce.

Response: If a minion is about to take a wound, remove to prevent that.

Harmless (13R93) Men Condition • Support Area Response: If a companion loses a skirmish involving a minion, transfer this condition from your support area to that companion. Limit 1 per companion.

Minions cannot take wounds during skirmishes involving bearer.

Southron Murderer (13U98) Men Minion • Man Archer.

While you can spot 4 or more culture tokens, this minion cannot take wounds except during skirmishes.

Voice of the Desert, Southron Troop (13R101) Men Minion • Man To play, spot a minion.

While the fellowship is in region 1, each minion cannot take wounds.

While the fellowship is in region 2, each minion is an archer.

While the fellowship is in region 3, each minion is fierce.

Grieving the Fallen (15U81) Men Condition To play, spot a Man.

Bearer must be a companion (except the Ring-bearer).

Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition.

Ceremonial Armor (17R41) Men Possession • Support Area Each time a minion is discarded during the maneuver phase, you may stack it here.

Response: Discard a minion stacked here or discard this to prevent a wound to a minion.

Goblin Armory (1R173) Moria Condition Each time you play a weapon, add .

Response: If a Orc is about to take a wound, discard this condition to prevent that wound.

The Balrog, The Terror of Khazad-dum (12R79) Moria Minion • Balrog Damage +1.

While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted.

Chamber Patrol (13R104) Orc Minion • Orc To play, spot an minion.

While the fellowship is in region 1, Orcs cannot take wounds.

While the fellowship is in region 2, the current site gains underground.

While the fellowship is in region 3, each Orc is strength +2.

Picket Denizen (13S118) Orc Minion • Orc Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Response: If another minion is about to take a wound, exert this minion to prevent that.

Underdeeps Denizen (13C119) Orc Minion • Orc While this minion is at an underground site, it cannot take wounds.
Rider's Gear (17U90) Orc Possession • Armor Bearer must be an Orc.

While bearer is mounted, it cannot take wounds except during the skirmish phase.

Orkish Defender (18C88) Orc Minion • Orc While the fellowship is at a battleground or underground site, this minion cannot take wounds in the archery phase.
Southron Traveler (5C76) Raider Minion • Man Southron. Ambush .

Response: If a Southron is about to take a wound, remove to prevent that wound.

Easterling Polearm (6U79) Raider Possession • Hand Weapon Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is damage +1.
Suzerain of Harad (7R170) Raider Minion • Man Southron. Archer.

While you have initiative, the Ring-bearer may not take wounds during the archery phase and this minion is ambush .

Line of Defense (8C63) Raider Condition • Support Area While you can spot a mounted Man, Men cannot take wounds (except during skirmishes).
High Vantage (10U44) Raider Event • Shadow Until the end of the assignment phase, each time a Southron is about to take a wound, prevent that.
All Blades Perish (1U203) Ringwraith Event Response: If a Nazgûl is about to take a wound, prevent that wound.
His Terrible Servants (2R77) Ringwraith Condition Response: If a twilight Nazgûl is about to take a wound, remove to prevent that wound.
Morgul Ruffian (7C198) Ringwraith Minion • Orc While you can spot a Nazgûl, this minion may only take wounds during skirmish phases.
Winged Mount (8U83) Ringwraith Possession • Mount To play, discard 2 cards from hand.

Bearer must be a Nazgûl.

Response: If bearer is about to take a wound, remove a threat to prevent that wound.

They Feel The Precious (15U183) Ringwraith Condition • Support Area Response: If a Nazgûl is about to take a wound, remove a threat to prevent that wound.
Úlairë Nelya, Fell Rider (15R186) Ringwraith Minion • Nazgul Fierce.

While you can spot 6 companions, minions cannot take wounds (except during skirmish phases).

Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a condition.

Barrow-wight Stalker (16R1) Ringwraith Minion • Wraith Enduring.

Each Wraith cannot take wounds (except during skirmishes).

Shadow: Remove a burden to play a Wraith. That minion’s twilight cost is –2.

Gorgoroth Soldier (7U278) Sauron Minion • Orc Besieger.

Response: If a besieger is about to take a wound, discard 2 cards from hand to prevent it.

Mordor Brute (10C90) Sauron Minion • Orc Each Orc bearing a possession cannot take wounds (except during skirmish phases).
Force of Uruk-hai (11R184) Uruk-hai Minion • Uruk-hai Damage +1. Each time this minion is about to take a wound at a battleground site, you may spot another card to make the Free Peoples player draw a card instead.
Fortitude (11U185) Uruk-hai Condition • Support Area When you play this condition, spot an minion to add 3 tokens here.

Response: If an minion is about to take a wound, discard this condition or remove an token from here to prevent that.

Invincible Uruk (11S190) Uruk-hai Minion • Uruk-hai Damage +1. While this minion is at a battleground site, it cannot take wounds. While you can spot 6 companions, each minion cannot take wounds.
Patrol of Uruk-hai (11C198) Uruk-hai Minion • Uruk-hai Damage +1. While this minion is skirmishing a Free Peoples character who has resistance 5 or less, this minion cannot take wounds.
Sentinel Uruk (11C201) Uruk-hai Minion • Uruk-hai Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Response: If a minion is about to take a wound in a skirmish, exert or discard this minion to prevent that.

Swarming Uruk (11C203) Uruk-hai Minion • Uruk-hai Damage +1. While you can spot another minion assigned to a skirmish, this minion cannot take wounds.
Cavern Denizen (13C160) Uruk-hai Minion • Uruk-hai Damage +1.

While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes.

Uglúk’s Sword, Weapon of Command (15R173) Uruk-hai Possession • Hand Weapon Bearer must be an Uruk-hai.

While you control 2 or more sites, bearer can not take wounds (except during skirmish phases).

If bearer is Uglúk, he is damage +1.

Uruk Village Rager (15U177) Uruk-hai Minion • Uruk-hai Damage +1.

Each time this minion wins a skirmish, take control of a site.

While you control a site, this minion cannot take wounds (except during the skirmish phase).

With All Possible Speed (15R180) Uruk-hai Condition • Support Area Each unwounded hunter minion is strength +1.

Response: If your hunter minion is about to take a wound during a skirmish, discard that minion to exert a non-hunter companion.

White Hand Aggressor (17C119) Uruk-hai Minion • Uruk-hai Damage +1.

While you control a site, this minion cannot take wounds, except during the skirmish phase.

Pikes Upon Pikes (18U121) Uruk-hai Condition • Support Area Each minion bearing a hand weapon cannot take wounds during the archery phase.

Skirmish: Discard this condition from play to make an minion bearing a possession strength +2.

Shagrat, Tower Captain (18R122) Uruk-hai Minion • Uruk-hai Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

While you can spot 7 possessions, Shagrat is fierce and cannot take wounds (except during skirmish phases).

White Hand Mystic (18C128) Uruk-hai Minion • Uruk-hai Damage +1.

Response: If an minion is about to take a wound, exert this minion to prevent that wound.

Lurtz, Resilient Captain (19P33) Uruk-hai Minion • Uruk-hai Archer. Damage +1.

Response: If Lurtz is about to take a wound or be exerted, remove (or exert another Uruk-hai) to prevent that wound or exertion.

Rohirrim Village (4U334) Site Site Each Man may not take wounds during the archery phase.
Westemnet Plains (4U342) Site Site Plains. Sanctuary. Each Man may not take wounds during the archery phase.
Nan Curunír (5U119) Site Site Plains. Response: If your mounted minion is about to take a wound, remove to prevent that wound.
Saruman’s Laboratory (6U120) Site Site Response: If your minion is about to take a wound, discard 2 cards from hand to prevent that wound.
Rohan Uplands (11S257) Site Site Plains. During the archery phase, minions cannot take wounds.
Bofur, Encouraging Fellow (30S6) Dwarven Follower Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound.
Fili, Brother of Kili (30P10) Dwarven Companion • Dwarf Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound.
Fili, Brother of Kili (30S10) Dwarven Companion • Dwarf Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound.
Oakenshield (31HE6) Dwarven Possession • Shield Bearer must be Thorin. The twilight cost of each [Dwarven] event is -1. Response: If Thorin is about to take a wound, discard this possession to prevent that wound.
Percy, Bard's Lieutenant (32HC19) File:Culture Esgaroth.svg Esgaroth Ally • Home 6 • Man Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound.
The One Ring (30S48) Shire Artifact • Ring Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase.
Great Goblin's Power (31S135) Moria Condition • Support Area To play, spot a [Moria] card. Each time you play a weapon, add [1]. Response: If an Orc is about to take a wound, discard this condition or remove [3] to prevent that wound.
Assaulting Goblin (32S227) Moria Minion • Orc Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound


Cards That Offensively Prevent Wounds

Card Name Culture Card Type Game Text
Come Down (4R146) Isengard Condition Archery: Spot 2 archers to make allies take wounds from archery fire instead of companions.
Precision Targeting (11R96) Men Event • Archery Spot a minion to make the minion archery total +1 and make the Free Peoples player choose 3 companions. Other companions cannot take archery wounds.
Haradrim Marksman (8U60) Raider Minion • Man Southron. Archer.

While you can spot another Man, Ring-bound companions cannot take archery wounds.

The Witch-king, Morgul King (7R221) Ringwraith Minion • Nazgul Fierce.

When you play The Witch-king, you may remove a threat to take a card into hand from your discard pile.

The Ring-bearer cannot take threat wounds. ​


Cards That Interact With Wounds

Card Name Culture Card Type Game Text
Gimli, Counter of Foes (8C5) Dwarven Companion • Dwarf Damage +1.

For each wound on Gimli, he is strength +1 and damage +1.

Battle to the Last (11C4) Dwarven Event • Skirmish Spot a Dwarf. For each wound on that Dwarf, make him strength +2 and Damage +1.
Well-crafted Armor (15R9) Dwarven Possession • Armor Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a token.

Skirmish: Discard a card from hand to make bearer damage +1.

Blades Drawn (4U60) Elven Condition To play, spot 3 Elves.

For each wound on each minion, that minion is strength -2.

Discard this condition during the regroup phase.

Feathered (4U66) Elven Event Skirmish: Make a minion skirmishing an Elf strength -2 for each wound on that minion.
Killing Field (4R72) Elven Condition To play, spot 3 Elves.

Each wounded minion is prevented from being fierce.

Discard this condition during the regroup phase.

Lórien Is Most Welcome (4U77) Elven Condition To play, spot 3 Elves.

Each wounded minion loses all damage bonuses.

Discard this condition during the regroup phase.

Lórien Swordsman (4C78) Elven Companion • Elf Each minion skirmishing this companion is strength -2 for each wound on that minion.
Valor (4C87) Elven Event Skirmish: Make an Elf strength +2 (or +3 if skirmishing a wounded minion).
Balglin, Elven Warrior (5U10) Elven Companion • Elf To play, spot an Elf.

While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase.

Legolas' Sword (5U12) Elven Possession • Hand Weapon Bearer must be Legolas.

Each time the fellowship moves, you may spot a wounded minion to heal Legolas.

Legolas, Elven Stalwart (8C10) Elven Companion • Elf Archer.

While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3.

Gil-galad, Elven High King (9R+15) Elven Companion • Elf To play, spot 2 companions.

Regroup: Exert Gil-galad to wound each wounded minion.

Arwen, Queen of Elves and Men (10R6) Elven Companion • Elf Each minion skirmishing Arwen is strength –2 for each wounded minion you can spot.
City of the Trees (13C12) Elven Condition • Support Area At the end of your turn, discard this from play if the fellowship did not move more than once this turn. At the start of each skirmish involving an Elf and a wounded minion, you may draw a card.
Standing Tall (13C25) Elven Condition • Support Area Skirmish: Discard this condition from play to make a minion skirmishing an Elf strength –1 for each of the following that is true: it is skirmishing a companion who has resistance 4 or more; it is wounded; you can spot an Elf archer; the fellowship is at a forest site.
Sword of the Fallen (15C25) Elven Possession • Hand Weapon Bearer must be an Elf.

Each minion skirmishing bearer is strength -1 for each wound on that minion.

Skirmish: Exert bearer to exert a minion skirmishing bearer.

Elven Guardian (17S7) Elven Companion • Elf Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

While this companion is skirmishing a wounded minion, he is strength +2.

Maneuver: Exert this companion to heal another hunter.

Orophin, Silvan Elf (17S11) Elven Companion • Elf Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

While Orophin is skirmishing a wounded minion, he is strength +3.

Archery: Exert another hunter and add a threat to wound a minion.

Rúmil, Silvan Elf (17S12) Elven Companion • Elf Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

While you can spot a wounded minion, Rúmil is strength +1 and gains archer.

Archery: Exert another hunter and add a threat to wound a minion.

Lament for the Fallen (V1_8) Elven Condition To play, exert an Elf and spot a unique companion in the dead pile. Bearer must be an unbound companion.

Bearer cannot be exerted, wounded, or assigned to a skirmish.

At the start of the regroup phase, discard a condition on bearer (and heal bearer if Gandalf is in the dead pile).

Task Was Not Done (4C102) Gandalf Event Spell.

Regroup: Exert Gandalf to discard up to 2 wounded minions.

Threw Down My Enemy (6U36) Gandalf Event Spell. Skirmish: Make a minion skirmishing Gandalf strength –1 for each wound on each character in the skirmish.
Faramir, Dunadan of Gondor (12R47) Gondor Companion • Man Ranger.

Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer.

Elite Rider (4C265) Rohan Companion • Man When this companion is in your starting fellowship, his twilight cost is -1.

While skirmishing a wounded minion, this companion is strength +2.

Éomer, Third Marshal of Riddermark (4R267) Rohan Companion • Man While you can spot a Man, Éomer’s twilight cost is -1.

Éomer is strength +2 for each wound on each minion he is skirmishing.

Éomer, Rohirrim Captain (6R92) Rohan Companion • Man Valiant. While you can spot a Man, Éomer’s twilight cost is –1. Skirmish: Discard 3 cards from hand to make a Man strength +2 for each wound on each minion in his or her skirmish.
Ever the Hope of Men (6U93) Rohan Event Regroup: Exert 2 mounted Men to discard up to 2 wounded minions.
Elite Rider (7C225) Rohan Companion • Man When this companion is in your starting fellowship, his twilight cost is -1.

While skirmishing a wounded minion, this companion is strength +2.

Enraged Horseman (7C226) Rohan Companion • Man While you can spot another Man and this companion is skirmishing a wounded minion, this companion is strength +2 and Damage +1.
Fey He Seemed (7U231) Rohan Event • Skirmish Make a Man strength +2 (or +3 and damage +1 if skirmishing a wounded minion).
Éowyn, Lady of Ithilien (10R72) Rohan Companion • Man Skirmish: Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn.
Rally Cry (11S150) Rohan Event • Skirmish Make a Man who has resistance 4 or more strength +2 for each wound on each minion he or she is skirmishing.
Cleaving a Path (12C110) Rohan Condition • Support Area Skirmish: Discard this condition to make a companion strength +1 for each of the following that is true: he or she is at a plains site; he or she has resistance 4 or more; he or she is bearing armor; he or she is skirmishing a wounded minion.
Éomer, Eored Captain (19P25) Rohan Companion • Man Valiant.

Éomer is strength +2 for each wound on each minion he is skirmishing.

Eomer, Forthwith Banished (0D23) Rohan Companion • Man Valiant. Damage +3. Fellowship: Exert Eomer to play a mount on him from your draw deck. Eomer is strength +2 for each wound on each minion he is skirmishing. At the start of your turn, you may heal a [ROHAN] ally. While you can spot a [ROHAN] man, Eomer is twilight cost -1.
Promise Keeping (8R24) Gollum Condition • Support Area Each time a companion takes a wound during a skirmish that involved a minion, exert a companion.
Treacherous Little Toad (12U41) Gollum Condition To play, spot a card.

Bearer must be a wounded companion.

While you can spot a character or a  card in your support area, bearer cannot heal.

Trap Is Sprung (13R57) Gollum Event • Regroup To play, discard Gollum from play. Heal the Ring-bearer to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on the Ring-bearer.
Isengard Warrior (3U61) Isengard Minion • Orc While you can spot another Orc, no player may use archery special abilities.

Regroup: Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion.

Berserk Rager (5U45) Isengard Minion • Uruk-hai Damage +1.

Berserk Rager is strength +1 for each wound on a character in its skirmish.

Skirmish: Remove 3 tokens from a machine and exert Berserk Rager twice to wound every ally twice.

Berserk Savage (5R46) Isengard Minion • Uruk-hai Damage +1.

Berserk Savage is strength +1 for each wound on a character in its skirmish.

Skirmish: Remove 4 tokens from a machine and exert Berserk Savage twice to make it strength +8.

Berserk Slayer (5R47) Isengard Minion • Uruk-hai Damage +1.

Berserk Slayer is strength +2 for each wound on a character in its skirmish.

Skirmish: Remove 5 tokens from a machine and exert Berserk Slayer twice to wound every companion.

Uruk-hai Berserker (5U63) Isengard Minion • Uruk-hai Damage +1.

This minion is strength +1 for each wound on a character in its skirmish.

Berserk Butcher (6R60) Isengard Minion • Uruk-hai Damage +1. Berserk Butcher is strength +1 for each wound on each character in its skirmish. Maneuver: Remove an token from a machine and exert Berserk Butcher twice to prevent all wounds to Uruk-hai until the assignment phase.
Crebain Flock (V1_25) Isengard Minion • Crow This minion is twilight cost -1 for each companion you can spot over 3.

Maneuver: Spot 2 wounded companions (or spot Saruman) and discard this minion to place an weather from your draw deck or discard pile on top of your draw deck.

Castamir of Umbar, Corsair Vandal (12R56) Men Minion • Man Fierce. Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Each wounded minion is strength +2.

Easterling Banner-bearer (12U63) Men Minion • Man This minion is strength +1 for each wound on each companion he is skirmishing (or +2 for each if that companion has resistance 2 or less).
Bring Down the Wall (13C82) Men Event • Skirmish Spot a companion to make a minion strength +1 for each wound on that companion.
Corsair Champion (13R84) Men Minion • Man Each time a Free Peoples possession is played, you may spot a card and reveal this minion from hand to make the Free Peoples player exert a companion.

While each companion is wounded, this minion is fierce.

Dunlending Patriarch (13U88) Men Minion • Man When you play this, you may spot another minion to make this minion twilight cost –1 for each wound on the Ring-bearer.

While each companion is wounded, this minion is fierce.

Lost to the Goblins (1R189) Moria Event Response: If the Ring-bearer exerts or takes a wound, discard a card from the top of your draw deck for each minion you spot. For each Shadow card discarded in this way, add a burden (limit 3 burdens).
Cave Troll's Chain (2R53) Moria Possession Bearer must be Cave Troll of Moria.

The Free Peoples player may choose for the archery phase to be skipped.

Each time Cave Troll of Moria takes a wound during the archery phase, you may wound an archer companion.

Úlairë Nelya, Ringwraith in Twilight (2R84) Ringwraith Minion • Nazgul Twilight.

While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is fierce and damage +1

Morgul Axe (7C186) Ringwraith Possession • Hand Weapon Bearer must be a Orc.

While you can spot 2 wounds on the Ring-bearer, bearer is damage +1.

Morgul Hound (7C192) Ringwraith Minion • Orc While you can spot 2 wounds on the Ring–bearer, this minion is strength +4 and fierce.
Morgul Mongrel (7C194) Ringwraith Minion • Orc While you can spot 3 wounds on the Ring–bearer, this minion is fierce and damage +1.
Morgul Whelp (7U202) Ringwraith Minion • Orc While you can spot a wound on the Ring–bearer, this minion is strength +6.
War Long Planned (7C220) Ringwraith Event • Skirmish Make a Orc strength +2 (or +4 if you spot 2 wounds on the Ring-bearer).
Gorbag, Covetous Captain (10R59) Ringwraith Minion • Orc For each wound on the Ring-bearer, each Orc is strength +1.
Ten Times Outnumbered (10C66) Ringwraith Event • Skirmish Make a Orc strength +2 for each wound on the Ring-bearer.
Úlairë Otsëa, Seventh of the Nine Riders (11R224) Ringwraith Minion • Nazgul When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each card revealed this way into hand.
Lingering Shadow (12U166) Ringwraith Condition • Support Area Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgûl.

Each time a wound is removed from bearer, add a burden.

The Witch-king, Black Lord (12R183) Ringwraith Minion • Nazgul Fierce.

The Witch-king is twilight cost –1 for each wound on the Ring-bearer.

Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer.

Dark Fell About Him (13R178) Ringwraith Event • Regroup To play, exert your Nazgûl twice and spot an exhausted companion.

Heal that companion to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on that companion.

Shadow in the East (13R180) Ringwraith Event • Shadow Toil 1. (For each character you exert when playing this, it is twilight cost –1.)

To play, spot a card in your support area. Spot a companion to draw a card for each wound on that companion (and draw an additional card if you can spot a Nazgûl).

Undead of Angmar (16R6) Ringwraith Minion • Wraith Enduring.

While you can spot another Wraith, each wounded companion is resistance –2.

Shadow: Exert Undead of Angmar twice to play a Wraith from your draw deck, then reshuffle.

Úlairë Otsëa, Duplicitous Specter (17R141) Ringwraith Minion • Nazgul Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.

Regroup: Exert Úlairë Otsëa and discard a card from hand to add a burden.

Úlairë Otsëa, Seventh of the Nine Riders (0W31) Ringwraith Minion • Nazgul When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each card revealed this way into hand.
Ringwraith in Twilight (V1_40) Ringwraith Minion • Nazgul Twilight.

This minion is strength +1 for each wound on the Ring-bearer.

At the start of the maneuver phase, you may exert this minion to make it fierce until the regroup phase. The Free Peoples player may exert the Ring-bearer to prevent this.

Their Eyes Fell Upon Him (V1_41) Ringwraith Condition • Support Area To play, spot a twilight Nazgul.

Each time the fellowship moves, you may spot a wound on the Ring-bearer to draw a card (or 2 cards if the Ring-bearer is exhausted).

White Faces Burned (V1_43) Ringwraith Event • Skirmish Make a skirmishing twilight Nazgul strength +1 for each wound on the Ring- bearer (and damage +1 if that Nazgul is The Witch-king).
I’d Make You Squeak (5U101) Sauron Condition To play, exert 2 Orcs. Plays to your support area.

The Shadow number of each site is +1 for each wound on a Hobbit (limit +3).

Orc Slaughterer (10R95) Sauron Minion • Orc Enduring.

For each wound on this minion, it is strength +2.

Rank and File (10U96) Sauron Condition • Support Area Each time a roaming minion takes a wound, you may add a token here. Regroup: Exert an Uruk-hai or discard a minion to add a token here. Skirmish: Remove 2 tokens from here to make a minion strength +2.
Berserker Torch (12U136) Uruk-hai Possession • Hand Weapon Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Bearer must be an Uruk-hai.

Bearer is strength +2 for each wound on each character in its skirmish.

Uruk Desecrator (12S151) Uruk-hai Minion • Uruk-hai Damage +1.

Each unbound companion is resistance –2 for each wound he or she has.

Vicious Uruk (12U158) Uruk-hai Minion • Uruk-hai Damage +1.

At the start of each skirmish involving this minion, you may draw a card for each wound on a character it is skirmishing.

Weapons of Control (13U177) Uruk-hai Condition • Support Area When you play this, add an token here for each wounded companion.

Skirmish: Discard this from play or remove 2 tokens from here to make a companion skirmishing an minion strength –1.

Amon Hen Ruins (V1_64) Site Site Forest. Each minion is damage +1 for each wound on that minion.
Riddles in the Dark (31HA22) Gollum Condition • Support Area Each time the fellowship moves, add [2]. Response : If Bilbo exerts or takes a wound, exert a minion and discard a card from hand to discard a [Shire] card (except Bilbo). The Free Peoples player may discard 2 cards from hand to prevent this.


Cards That Directly Wound

Card Name Culture Card Type Game Text
Gimli's Battle Axe (1R14) Dwarven Possession • Hand Weapon Bearer must be Gimli.

He is damage +1.

Each time Gimli wins a skirmish, you may wound an Orc.

Here Lies Balin, Son of Fundin (1C19) Dwarven Event Maneuver: Exert a Dwarf to wound 2 Orcs or to wound 1 Orc twice.
Quick As May Be (4U53) Dwarven Event Maneuver: Spot a Dwarf companion and an Elf companion to wound a minion.
Baruk Khazâd (5R5) Dwarven Event Maneuver: Exert a Dwarf to wound a minion. You may take the next maneuver action.
Gimli, Skilled Defender (5R7) Dwarven Companion • Dwarf Damage +1.

Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion.

Baruk Khazâd (5R123) Dwarven Event Maneuver: Exert a Dwarf to wound a minion. You may take the next maneuver action.
Preparations (7R12) Dwarven Condition • Support Area Regroup: Exert a Dwarf companion to stack a card from your discard pile here.

Skirmish: Wound a minion skirmishing a Dwarf once for each card stacked here. Discard this condition.

Battle in Earnest (8R2) Dwarven Event • Regroup Spot a Dwarf who is damage +X to place X wounds on minions.
Unheard of (8R7) Dwarven Event • Response If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times.
More Yet to Come (10R3) Dwarven Event • Response If a Dwarf kills a minion in a skirmish and that minion did not take all wounds caused by that Dwarf's damage bonus, assign those remaining wounds to minions not assigned to a skirmish.
Gimli's Battle Axe, Vicious Weapon (11R9) Dwarven Possession • Hand Weapon Bearer must be a Dwarf.

Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

Skirmish: If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing.

Deep Hatred (13U3) Dwarven Condition • Support Area Each time the fellowship moves, add .

Skirmish: Exert a Dwarf who is not assigned to a skirmish to wound 2 Orcs (or to wound 1 Orc twice).

Discard this from play if the fellowship is ahead on the adventure path.

The Fortunes of Balin’s Folk (15U4) Dwarven Event • Maneuver Exert a Dwarf to shuffle a condition with one or more tokens on it into your draw deck. Wound a minion for each token that was on that condition.
Forth the Three Hunters! (15C60) Dwarven Condition • Support Area Archery: Exert Legolas and exert Aragorn to wound a minion.

Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).

Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters).

Gimli, Sprinter (18R1) Dwarven Companion • Dwarf Damage +1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)

Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).

Gimli, Sprinter (0W34) Dwarven Companion • Dwarf Damage + 1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)

Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).

One Dwarf in Moria (V1_5) Dwarven Event • Maneuver Spot a Dwarf bearing 2 or more items to heal that Dwarf. Return X items on that Dwarf to their owners' hands to wound X minions.
Bow of the Galadhrim (1R33) Elven Possession • Ranged Weapon Bearer must be Legolas.

Each time Legolas wins a skirmish, you may wound a minion.

Legolas, Greenleaf (1R50) Elven Companion • Elf Archer.

Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total.

Orophin, Lorien Bowman (1U56) Elven Ally • Home 6 • Elf Archer.

Archery: Exert Orophin to wound an Uruk-hai.

Rúmil, Elven Protector (1U57) Elven Ally • Home 6 • Elf Archer.

Archery: Exert Rúmil to wound an Orc.

Release the Angry Flood (2R19) Elven Event Maneuver: Exert an Elf to wound each Nazgûl once (or twice if at a river).
Calaglin, Elf of Lorien (3U10) Elven Ally • Home 6 • Elf Archer.

Regroup: Exert Calaglin to wound a minion.

Forests of Lothlórien (3R15) Elven Condition Each time the fellowship moves, you may spot 3 allies to wound a minion.
Fereveldir, Son of Thandronen (4C67) Elven Companion • Elf To play, spot an Elf.

Skirmish: Exert Fereveldir and discard an token from your condition to wound a minion Fereveldir is skirmishing.

Lórien Guardian (4C76) Elven Companion • Elf Regroup: Exert this companion to make a Shadow player wound a minion.
Night Without End (4R79) Elven Event Response: If an Elf wins a skirmish, exert that Elf to liberate a site or wound a minion.
Legolas, Fearless Marksman (7R25) Elven Companion • Elf Archer.

Archery: If you have initiative, discard 4 cards from hand to wound a minion.

Reckless We Rode (8R12) Elven Event • Archery Exert an Elf companion and make the fellowship archery total –X (to a minimum of 0) to wound a minion X times. You may not use archery special abilities.
Aiglos (9R+12) Elven Artifact • Hand Weapon Bearer must be an Elf.

If bearer is Gil-galad, he is strength +1 for each artifact you can spot (limit +6).

Regroup: Discard Aiglos to wound a minion for each Elf you spot.

Gil-galad, Elven High King (9R+15) Elven Companion • Elf To play, spot 2 companions.

Regroup: Exert Gil-galad to wound each wounded minion.

Knife of the Galadhrim (9R+17) Elven Possession • Hand Weapon Bearer must be a Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon.

Skirmish: Discard this possession to wound a minion bearer is skirmishing.

Merry’s Dagger (9R18) Elven Possession • Hand Weapon Bearer must be Merry.

Skirmish: Exert Merry twice or discard this possession to wound a minion he is skirmishing. Any Shadow player may remove to prevent this.

Pippin’s Dagger (9R21) Elven Possession • Hand Weapon Bearer must be Pippin.

Skirmish: Exert Pippin twice or discard this possession to wound a minion an Elf is skirmishing. Any Shadow player may remove to prevent this.

Celeborn, Lord of the Galadhrim (10R7) Elven Companion • Elf At the start of each skirmish involving Celeborn, you may reveal the top card of your draw deck. If it is an card, you may discard it to wound each minion in that skirmish.
Nocked (11U25) Elven Event • Archery Exert an Elf who has resistance 4 or more to wound a minion.
Legolas, of the Grey Company (13R18) Elven Companion • Elf Archer.

At the start of each archery phase, you may reveal the top card of your draw deck. If it is an card, wound a minion.

Let Fly (13U19) Elven Event • Archery Spot 3 Elves, spot a Shadow race, and choose a Shadow player to wound each of that player’s minions which is not of that race.
Forth the Three Hunters! (15C60) Elven Condition • Support Area Archery: Exert Legolas and exert Aragorn to wound a minion.

Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).

Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters).

Orophin, Silvan Elf (17S11) Elven Companion • Elf Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

While Orophin is skirmishing a wounded minion, he is strength +3.

Archery: Exert another hunter and add a threat to wound a minion.

Rúmil, Silvan Elf (17S12) Elven Companion • Elf Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

While you can spot a wounded minion, Rúmil is strength +1 and gains archer.

Archery: Exert another hunter and add a threat to wound a minion.

Weapons of Lothlórien (17U14) Elven Event • Archery Spot an archer and add a threat to wound a minion (or add 3 threats to exert 3 minions).
Arwen's Bow (18R4) Elven Possession • Ranged Weapon Bearer must be an companion.

Archery: If bearer is Arwen, discard 2 cards from hand to wound a minion.

Legolas, Skeptical Guide (19P7) Elven Companion • Elf Archer. Fellowship.

Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total.

I Was There (V1_7) Elven Event • Skirmish Tale.

Spot a minion skirmishing an Elf and discard your tale to wound that minion.

Betrayal of Isengard (3R29) Gandalf Condition Each time an opponent draws a card (or takes a card into hand) during the Shadow phase, you may remove .

Maneuver: Exert Gandalf to wound Saruman twice.

Behold the White Rider (4U88) Gandalf Condition Each time Gandalf wins a skirmish, you may place a token here.

Skirmish: Wound a minion skirmishing Gandalf for each token here. Discard this condition.

Long I Fell (4C97) Gandalf Event Spell.

Skirmish: Spot Gandalf to prevent all wounds to him. Any Shadow player may make you wound a minion to prevent this.

Mithrandir, Mithrandir! (4C98) Gandalf Event Spell.

Maneuver: Exert Gandalf to wound each minion who has strength of 6 or less.

Fury of the White Rider (5R18) Gandalf Event Spell.

Maneuver: Spot 3 twilight tokens and exert Gandalf to wound a minion twice.

Lindenroot, Elder Shepherd (5R19) Gandalf Companion • Ent Unhasty.

Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow Lindenroot to skirmish.

Skirmish: Exert Lindenroot to wound an minion he is skirmishing.

Gandalf, Mithrandir (6R30) Gandalf Companion • Wizard Damage +1. Each time the fellowship moves, wound Gandalf.
Stay This Madness (7R48) Gandalf Condition • Support Area To play, spot Gandalf.

Each time the fellowship moves, add a threat or discard this condition.

Regroup: Discard this condition to wound 2 minions.

Terrible and Evil (7R50) Gandalf Event • Maneuver Spell.

Exert Gandalf X times to wound a minion X times. If that minion is a Nazgûl, wound it again.

Gandalf's Staff, Ash-staff (11R34) Gandalf Artifact • Staff Bearer must be a Wizard.

If bearer is Gandalf, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion.

Prolonged Struggle (11C39) Gandalf Event • Skirmish Exert a Wizard and spot 2 companions who each have resistance 7 or more to wound a minion that Wizard is skirmishing twice.
Betrayal of Isengard (12U25) Gandalf Condition • Support Area Each time an opponent draws a card (or takes a card into hand) during the Shadow phase, you may remove .

Maneuver: Exert Gandalf to wound Saruman twice.

Salve (12C32) Gandalf Condition Spell. To play, spot a Wizard.

Bearer must be a companion. Limit 1 per bearer.

Response: If bearer is about to take a wound that would kill him or her, discard this condition to prevent that wound.

Shadowfax, Roaring Wind (13R40) Gandalf Possession • Mount Bearer must be a Wizard.

When you play Shadowfax, you may reinforce a token.

Skirmish: Remove 2 tokens to wound a minion skirmishing bearer.

Gandalf, Powerful Guide (15R29) Gandalf Companion • Wizard To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.

Gwaihir, The Windlord (17R20) Gandalf Follower Aid - Add a threat. (At the start of the maneuver phase, you may add a threat to transfer this to a companion.)

If bearer is a Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead).

Radagast's Herb Bag (18R26) Gandalf Possession Bearer must be a Wizard.

Each time you play a spell, you may exert bearer to wound a minion.

Gandalf, Powerful Guide (0W38) Gandalf Companion • Wizard To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.

My Heart Tells Me (V1_16) Gandalf Condition • Support Area Each time a minion is about to take a wound, you may spot Gandalf to prevent that wound and heal a companion (limit once per turn).
Sméagol, Old Noser (5C28) Gollum Companion Ring-bound. To play, add a burden.

Regroup: Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order.

Don’t Look at Them (6R39) Gollum Condition Skirmish: Discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a minion).
Safe Paths (6R44) Gollum Event Regroup: Exert Sméagol 3 times and discard him to wound each minion. The move limit for this turn is +1. If the fellowship moves, each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile.
Don’t Look at Them (6R125) Gollum Condition Skirmish: Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a minion).
Where Shall We Go (7U78) Gollum Event • Skirmish If you have initiative, discard 2 cards from hand to wound a minion Sméagol is skirmishing twice.
Come Away (12R37) Gollum Condition • Support Area While you can spot Sméagol, the Shadow number of each site is –1.

Each time the fellowship moves, wound a companion or discard this condition.

Called to Mordor (15U39) Gollum Condition Bearer must be Sméagol.

While you can spot 2 Ring-bound Hobbits, each time an opponent uses a skirmish special ability in a skirmish involving Gollum or Sméagol, you may wound a minion.

Aragorn’s Bow (1R90) Gondor Possession • Ranged Weapon Bearer must be Aragorn.

He is an archer.

Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total.

Blade of Gondor (1R95) Gondor Possession • Hand Weapon Bearer must be Boromir.

He is damage +1.

Skirmish: Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.

Foes of Mordor (1U105) Gondor Condition Maneuver: Exert a character to wound a minion.
Pursuit Just Behind (1R111) Gondor Event Regroup: Exert a ranger companion to wound every minion.
Arrows Thick in the Air (4U110) Gondor Event Archery or Skirmish: Exert 2 Ring-bound Men to wound each roaming minion.
Defend It and Hope (4C115) Gondor Event Maneuver: Exert a Man to wound a minion once (or twice if that minion is an Uruk-hai).
Faramir's Bow (4R118) Gondor Possession • Ranged Weapon Bearer must be Faramir.

He is an archer.

Skirmish: If Faramir is skirmishing a Man or a roaming minion, exert Faramir to wound that minion.

Henneth Annûn (4R125) Gondor Condition Plays to your support area.

While the fellowship is at site 6, each roaming minion skirmishing a Ring-bound companion is strength -2.

Skirmish: Spot a Man and discard this condition to wound a roaming minion.

New Errand (4C128) Gondor Event Skirmish: Spot a Ring-bound Man to make a minion’s site number +2. If that minion loses this skirmish, you may wound a minion.
Ranger's Bow (4C131) Gondor Possession • Ranged Weapon Bearer must be a Ring-bound Man.

Skirmish: If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion.

Ruins of Osgiliath (4R133) Gondor Condition Plays to your support area.

While the fellowship is at site 7, each Ring-bound Man is defender +1.

Skirmish: Spot a Ring-bound Man and discard this condition to wound an opponent’s Man.

Aragorn, Wingfoot (4P364) Gondor Companion • Man Ranger.

Each time the fellowship moves, you may wound a minion for each unbound Hobbit you spot.

Men of Númenor (5C37) Gondor Event Skirmish: Wound a minion bearing a Fortification.
Turgon, Man of Belfalas (5U42) Gondor Companion • Man Knight.To play, spot a knight.

Maneuver: Exert Turgon to wound a minion bearing a Fortification.

Aragorn, Defender of Free Peoples (6R50) Gondor Companion • Man Skirmish: Remove an token to make a minion skirmishing Aragorn strength –3. Skirmish: Remove a token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a token to wound a minion twice.
Gondor Bow (7U94) Gondor Possession • Ranged Weapon Bearer must be a Man.

If bearer is a knight, he or she is strength +1.

Skirmish: Exert bearer to wound a minion he or she is skirmishing if that minion bears a Fortification.

Gondor Still Stands (7R95) Gondor Condition • Support Area To play, spot 3 companions.

While no opponent controls a site, wound a minion at the start of each regroup phase.

Regroup: Discard this condition to place a fortification from your discard pile on top of your draw deck.

Long Prepared (7U109) Gondor Condition • Support Area To play, add 2 threats.

Skirmish: Exert a Man to wound a roaming minion that Man is skirmishing.

Discard this condition at the start of the regroup phase.

Madril, Faramir's Aide (7U110) Gondor Companion • Man Ranger.

Skirmish: If you have initiative, discard 2 cards from hand to wound a roaming minion Madril is skirmishing.

Stand to Arms (7U120) Gondor Event • Skirmish If you have initiative, discard 2 cards from hand to wound a roaming minion skirmishing a Man twice.
Targon (7C124) Gondor Companion • Man Ranger.

Skirmish: If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing.

Knight of Dol Amroth (8C39) Gondor Companion • Man Knight.

Each time this companion wins a skirmish, you may wound a minion he is skirmishing.

Knight's Mount (8C40) Gondor Possession • Mount Bearer must be a knight.

Each time bearer wins a skirmish, you may wound a minion who is not assigned to a skirmish.

Boromir, Bearer of Council (9R+31) Gondor Companion • Man While Boromir is the Ring-bearer, at the start of each skirmish involving him, add 3 burdens or wound him twice.

Each time Boromir wins a skirmish, discard each minion he is skirmishing.

Every Little is a Gain (10C31) Gondor Event • Maneuver Spot a Man to discard a stacked Shadow card or to wound a minion bearing a Fortification.
Hardy Garrison (10U33) Gondor Condition • Support Area To play, spot 2 Men.

Each time you lose initiative, you may wound a minion.

Aragorn, Guide and Protector (11S53) Gondor Companion • Man Ranger. Each time a Free Peoples skirmish event is played, you may exert Aragorn to wound a minion he is skirmishing.
Brego, Loyal Steed (13R63) Gondor Possession • Mount Bearer must be a companion.

When you play Brego, you may reinforce a token.

Maneuver: Exert bearer and remove 2 tokens to wound a minion.

Forth the Three Hunters! (15C60) Gondor Condition • Support Area Archery: Exert Legolas and exert Aragorn to wound a minion.

Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).

Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters).

Aragorn’s Bow, Ranger's Longbow (15R56) Gondor Possession • Ranged Weapon Bearer must be Aragorn.

He is an archer.

Archery: Add a threat to wound a minion with the lowest strength.

Mablung, Ranger of Ithilien (15U63) Gondor Companion • Man Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

Skirmish: Exert Mablung to wound a roaming minion he is skirmishing.

No Travellers In This Land (15U66) Gondor Event • Maneuver Exert a Man to wound a minion (or wound that minion twice if it is a hunter).
Faramir, Bearer of Quality (17R28) Gondor Companion • Man While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.

Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a Man roaming until the end of the turn.

Soldier's Cache (18U58) Gondor Condition • Support Area Fortification.

At the start of your maneuver phase, you may spot 3 rangers or exert a Man to transfer this condition to a minion. Wound that minion.

Regroup: Exert a ranger to reinforce a token.

Aragorn, Well-traveled Guide (19P12) Gondor Companion • Man Fellowship. Ranger.

While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish.

Aragorn, The Dunadan (0W6) Gondor Companion • Man Ranger. Triumph - At the start of the maneuver phase, you may wound a minion.
Rohirrim Bow (5C88) Rohan Possession • Ranged Weapon Bearer must be a Man.

Archery: Exert bearer and discard this possession to wound a minion.

Éowyn's Sword, Dernhelm's Blade (7R230) Rohan Possession • Hand Weapon Bearer must be Éowyn.

You may play this possession anytime you could play a skirmish event.

When you play this possession, you may wound a minion Éowyn is skirmishing.

Herugrim, Sword of the Mark (7R236) Rohan Possession • Hand Weapon Bearer must be Théoden.

He is Damage +1.

Response: If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound.

They Sang as They Slew (7C256) Rohan Event • Regroup Exert X mounted companions to wound X minions.
Windfola (7R260) Rohan Possession • Mount Bearer must be a Man.

At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.

Skirmish: If bearer is Éowyn, exert her twice to wound a fierce minion she is skirmishing.

Éowyn, Lady of Ithilien (10R72) Rohan Companion • Man Skirmish: Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn.
Unyielding (10U74) Rohan Event • Response If your Man wins a skirmish, discard a possession to wound a minion or to liberate a site.
Éomer’s Spear, Trusty Weapon (15R124) Rohan Possession • Hand Weapon Bearer must be a Man.

If bearer is Éomer and he is unwounded, he is damage +1 and resistance +1.

Skirmish: If bearer is Éomer, discard this possession to wound a minion he is skirmishing.

Precise Attack (18C101) Rohan Event • Archery Discard a possession from play to choose one: Wound an unwounded minion; exert a minion; or discard a Shadow card the Ring-bearer is bearing.
Power According to His Stature (1R308) Shire Event Skirmish: Add 1 burden to wound each minion skirmishing the Ring-bearer.
Hobbit Sword-play (2U103) Shire Event Maneuver: Exert a Hobbit bearing a weapon to wound a minion. That minion’s owner may remove to prevent this.
Orc-bane (2R109) Shire Event Maneuver: Spot Sting or Glamdring and exert its bearer X times to wound X Orcs or X Uruk-hai.
Frying Pan (3C108) Shire Possession • Hand Weapon Bearer must be a Hobbit.

Skirmish: Exert bearer to wound an Orc he or she is skirmishing.

Cliffs of Emyn Muil (4R299) Shire Condition Plays to your support area.

When the fellowship moves from site 1, remove up to 2 burdens.

Skirmish: Discard this condition to wound a minion a Hobbit companion is skirmishing.

Mind Your Own Affairs (4U312) Shire Event Skirmish: Spot Frodo and add a burden to wound a minion skirmishing a companion who has the Frodo signet.
No Use That Way (5R113) Shire Event Skirmish: Add 3 burdens to wound a minion skirmishing a companion who has the Frodo signet twice.
It Burns Us (6U110) Shire Event Regroup: Spot Sam and Sméagol (or Gollum) to choose an opponent who must reveal his or her hand. Wound a minion X times, where X is the number of different cultures revealed.
Frodo, Wicked Masster! (7R318) Shire Companion • Hobbit Ring-bearer (resistance 10).

Ring-bound.

Skirmish: At sites 6 to 8, add 4 burdens to wound a minion skirmishing Frodo.

Pippin, Wearer of Black and Silver (7R324) Shire Companion • Hobbit Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
Unheeded (8R115) Shire Event • Response If a minion exerts, exert an unbound Hobbit to wound that minion.
Pippin, Guard of Minas Tirith (8P122) Shire Companion • Hobbit To play, spot a Man.

Skirmish: Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification.

Great Heart (10C107) Shire Condition Play this condition only during a skirmish. Bearer must be a Hobbit.

When this condition is played, wound a minion skirmishing bearer.

Second Breakfast (15R154) Shire Event • Skirmish Add a threat and exert your Ring-bearer to wound each non-hunter minion skirmishing your Ring-bearer.
Master Broke His Promise (6R41) Gollum Event Regroup: Exert Gollum 3 times to wound each companion. The move limit for this turn is –1.
They Stole It (6R46) Gollum Condition Plays to your support area.

Skirmish: Discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a companion).

You’re a Liar and a Thief (6C47) Gollum Event Response: If Gollum wins a skirmish, wound a companion (except the Ring-bearer).
Gollum, Dark as Darkness (9R+28) Gollum Minion Shadow: Exert Gollum twice to exert the Ring-bearer.

Shadow: Remove a burden to add . Skirmish: Remove a burden to add . Regroup: Remove a burden to add .

Regroup: Exert Gollum twice to wound the Ring-bearer.

Frenzied Attack (11U41) Gollum Event • Skirmish If a minion is skirmishing a Free Peoples character who has resistance 2 or less, spot Gollum to wound that character twice.
Horribly Strong (11R43) Gollum Event • Shadow Discard Gollum from play to wound an unbound companion who has resistance 6 or less.
Little Snuffler (13U52) Gollum Event • Shadow If the fellowship is in region 1, spot Gollum to wound a companion.

If the fellowship is in region 2, spot Gollum to exert a companion.

If the fellowship is in region 3, play a minion from your discard pile.

Not This Time! (15R47) Gollum Condition • Support Area Skirmish: Exert Gollum and remove a threat to wound a companion Gollum is skirmishing.
Unseen Foe (15R53) Gollum Event • Regroup Discard a minion from play to wound each companion with strength 8 or more.
Greed (1R125) Isengard Condition To play, spot an Uruk-hai.

Maneuver: Spot 6 companions and remove to wound a companion (except the Ring-bearer).

Isengard Retainer (3U57) Isengard Minion • Orc Regroup: Exert this minion to make the Free Peoples player wound a companion.
Isengard Servant (3U58) Isengard Minion • Orc Regroup: Exert this minion to make the Free Peoples player wound a companion.
Isengard Worker (3C62) Isengard Minion • Orc Regroup: Exert this minion to make the Free Peoples player wound a companion.
Orc Commander (3R64) Isengard Minion • Orc Each other Orc is strength +1.

Regroup: Exert Orc Commander to make the Free Peoples player wound a companion.

The Trees Are Strong (3U73) Isengard Event Regroup: Discard X Orcs to make the Free Peoples player wound X companions.
Elite Crossbowmen (4R150) Isengard Minion • Uruk-hai Archer. Damage +1.

Archery: Exert Elite Crossbowmen to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total.

Ranged Commander (4R169) Isengard Minion • Uruk-hai Archer.

The twilight cost of each archer is -1.

Archery: Exert Ranged Commander to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total.

Uruk Crossbowman (4C183) Isengard Minion • Uruk-hai Archer.

Archery: Exert this minion to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total.

Uruk Pursuer (4C190) Isengard Minion • Uruk-hai Tracker. Fierce.

Unbound Hobbits may not be discarded.

Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion.

Berserk Rager (5U45) Isengard Minion • Uruk-hai Damage +1.

Berserk Rager is strength +1 for each wound on a character in its skirmish.

Skirmish: Remove 3 tokens from a machine and exert Berserk Rager twice to wound every ally twice.

Berserk Slayer (5R47) Isengard Minion • Uruk-hai Damage +1.

Berserk Slayer is strength +2 for each wound on a character in its skirmish.

Skirmish: Remove 5 tokens from a machine and exert Berserk Slayer twice to wound every companion.

Black Shapes Crawling (5U48) Isengard Event Maneuver: Spot X Uruk-hai. The Free Peoples player may assign X wounds to your minions. Play X weapons from your discard pile.
Wolves of Isengard (5R69) Isengard Condition Plays on a plains site you control.

Regroup: Exert an Orc to make the Free Peoples player wound a companion.

Fires and Foul Fumes (6R62) Isengard Event Regroup: Discard 4 Orcs to wound a companion 4 times (except the Ring-bearer).
Isengard Artisan (6C65) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Isengard Journeyman (6C67) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Isengard Mechanics (6R68) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). Regroup: If this minion is stacked on an card, spot an Orc and discard this minion to add .
Isengard Plodder (6C69) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Isengard Tinker (6C71) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Isengard Mechanics (6R127) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). Regroup: If this minion is stacked on an card, spot an Orc and discard this minion to add .
Frostbite (V1_27) Isengard Condition To play, spot a weather condition. Plays on a companion. Limit 1 per bearer.

Each time a weather card is played, add .

When this condition is discarded by a Free Peoples card, wound bearer.

Bloodthirsty (11R70) Men Event • Regroup Spot 2 minions to wound an unbound companion.
Whistling Death (11U104) Men Event • Skirmish Wound a character skirmishing a minion. If the fellowship is at a battleground site, you may remove to wound that character again.
Last Gasp (15R84) Men Event • Archery Wound 3 archers to exhaust a companion.
Bitter Hatred (1U164) Moria Event Archery: Spot a archer to wound an Elf.
Cave Troll's Chain (2R53) Moria Possession Bearer must be Cave Troll of Moria.

The Free Peoples player may choose for the archery phase to be skipped.

Each time Cave Troll of Moria takes a wound during the archery phase, you may wound an archer companion.

Final Cry (2R57) Moria Event Response: If a skirmish that involved The Balrog bearing Whip of Many Thongs is about to end, wound a companion in that skirmish twice.
Malice (3U79) Moria Event Archery: Spot a Orc and a Orc to wound an archer.
Such a Little Thing (3R80) Moria Event Maneuver: Spot a minion to wound Boromir 3 times. The Free Peoples player may discard 2 Free Peoples possessions to prevent this.
Bloodstained Field (12C84) Orc Event • Archery Spot an lurker to wound an Elf.
Black Gate Sentry (15U98) Orc Minion • Orc Skirmish: Exert this minion to wound a companion it is skirmishing.
Scouting Orc (15C116) Orc Minion • Orc Skirmish: Exert this minion to wound a companion it is skirmishing.
Veteran War Chief (15C120) Orc Minion • Orc Skirmish: Exert this minion to wound a companion it is skirmishing.
Orkish Invader (17R79) Orc Minion • Orc At the start of each skirmish involving this minion, you may reveal an condition from hand to wound the companion this minion is skirmishing twice and then discard this minion.
Orkish Lackey (17C80) Orc Minion • Orc Maneuver: Spot 2 conditions and discard this minion from play to wound an unbound companion.
Orkish Veteran (17R86) Orc Minion • Orc Each time you play an mount, you may reinforce an token.

Regroup: Exert Orkish Veteran to make the Free Peoples player wound a companion.

Orkish Skirmisher (18C90) Orc Minion • Orc Each time this minion wins a skirmish, you may exert him twice to wound a companion.
Desert Soldier (4U220) Raider Minion • Man Southron.

At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing.

Desert Spearman (4C221) Raider Minion • Man Southron.

At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing.

Desert Warrior (4C222) Raider Minion • Man Southron.

At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing.

Howl of Harad (4U236) Raider Condition Plays to your support area.

Response: If a Southron wins a skirmish, remove to make the Free Peoples Player wound a Ring-bound companion.

Southron Assassin (4R246) Raider Minion • Man Southron.

Each time a companion or ally loses a skirmish involving a Southron, you may remove to make the Free Peoples player wound a Ring-bound companion.

Southron Spear (4C255) Raider Possession • Hand Weapon Bearer must be a Southron.

Skirmish: Remove and exert bearer to wound a companion or ally bearer is skirmishing.

Whirling Strike (4C260) Raider Event Skirmish: Wound a companion or ally skirmishing a Man.
Wrath of Harad (4R261) Raider Condition While you can spot a Man, each Free Peoples event that spots or exerts a ranger gains this cost: “wound a companion.”

Skirmish: Discard this condition to make a Man strength +2.

Desert Runner (7C133) Raider Minion • Man Southron. Ambush .

When the Free Peoples player assigns this minion to a character and you have initiative, wound that character.

Desert Scout (7U134) Raider Minion • Man Southron. Ambush .

When the Free Peoples player assigns this minion to a character and you have initiative, wound that character.

Desert Sneak (7C135) Raider Minion • Man Southron. Ambush .

When the Free Peoples player assigns this minion to a character and you have initiative, wound that character.

Desert Soldier (7U136) Raider Minion • Man Southron.

At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing.

Desert Spearman (7C137) Raider Minion • Man Southron.

At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing.

Red Wrath (7U157) Raider Event • Skirmish Exert a Man to wound a companion he is skirmishing twice.
Southron Leader (7R166) Raider Minion • Man Southron.

Archery: Spot 4 Free Peoples cultures and either exert this minion or remove a threat to wound a companion (except the Ring-bearer).

Cast Unto the Winds (10C36) Raider Condition • Support Area Regroup: Spot a Southron, remove a threat, and remove to wound an unbound companion.
Corsair Brute (10R38) Raider Minion • Man Corsair.

At the start of each skirmish involving this minion, you may remove a token to wound a companion he is skirmishing.

Easterling Berserker (10R40) Raider Minion • Man Easterling. To play, spot an Easterling.

While this minion is unwounded, he is damage +2.

Skirmish: Wound 2 other Men to heal this minion.

Southron Fanatic (10C49) Raider Minion • Man Southron.

Each time a Man is assigned to skirmish this minion, wound that Man.

Stampeded (10R51) Raider Event • Response If a Free Peoples possession is played, spot a card to discard that possession. If that possession was a or possession, wound an unbound Man.
Blade Tip (1U209) Ringwraith Condition Response: If your Nazgûl wins a skirmish, transfer this condition from your support area to the losing character. Limit 1 per character. Wound bearer at the start of each fellowship phase. (If bearer is the Ring-bearer, add a burden instead.)
Relentless Charge (1U223) Ringwraith Event Maneuver: Exert a Nazgûl to wound every archer companion.
Their Power Is in Terror (1U226) Ringwraith Event Maneuver: Exert a Nazgûl to wound every ally.
Úlairë Enquëa, Lieutenant of Morgul (1U231) Ringwraith Minion • Nazgul Fierce.

Maneuver: Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer).

Úlairë Attëa, The Easterling (2U82) Ringwraith Minion • Nazgul Twilight.

When you play Úlairë Attëa, you may wound an ally.

Úlairë Enquëa, Ringwraith in Twilight (2U83) Ringwraith Minion • Nazgul Twilight.

Each time Úlairë Enquëa wins a skirmish, you may exert him to wound the Ring-bearer once (or twice if you spot 5 burdens).

The Witch-king, Lord of the Nazgul (2R85) Ringwraith Minion • Nazgul Twilight.

Return to Its Master may not be played.

Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice.

Too Great and Terrible (3R85) Ringwraith Event Maneuver: Spot a Nazgûl to wound Gandalf twice. The Free Peoples player may discard 2 cards from hand to prevent this.
The Witch-king, Deathless Lord (6P122) Ringwraith Minion • Nazgul Fierce. Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion.
Mind and Body (7R183) Ringwraith Event • Response If a Nazgûl kills a character, wound each character bearing a condition.
Morgul Brute (7R188) Ringwraith Minion • Orc When you play this minion, you may spot a Nazgûl to add a burden. The Free Peoples player may wound the Ring–bearer to prevent this.

Skirmish: Remove a burden to make this minion strength +3.

Morgul Destroyer (7U190) Ringwraith Minion • Orc When you play this minion, you may spot a Nazgûl to add 2 threats. The Free Peoples player may wound the Ring–bearer to prevent this.

Skirmish: Remove a threat to make this minion strength +3.

Their Power Is in Terror (7U207) Ringwraith Event • Maneuver Exert a Nazgûl to wound every ally.
Ring of Asperity (9R42) Ringwraith Artifact • Ring Bearer must be a Nazgûl.

When you play this artifact, you may wound an unwounded companion.

Response: If a player reconciles, return bearer to his owner’s hand.

Swarming Like Beetles (10C65) Ringwraith Condition • Support Area Maneuver: Spot a Orc and remove a threat to wound an unwounded companion.
Úlairë Lemenya, Thrall of the One (10U69) Ringwraith Minion • Nazgul Enduring. Fierce.

Shadow cards cannot exert Úlairë Lemenya during a skirmish phase.

Skirmish: Heal Úlairë Lemenya to wound up to 3 other minions.

Úlairë Nelya, Fell Rider (15R186) Ringwraith Minion • Nazgul Fierce.

While you can spot 6 companions, minions cannot take wounds (except during skirmish phases).

Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a condition.

Candle Corpses (16R2) Ringwraith Minion • Wraith Enduring.

Each time the Free Peoples player assigns this minion to a companion, you may spot another Wraith and remove to wound that companion.

Úlairë Enquëa, Dark Threat (19P36) Ringwraith Minion • Nazgul Fierce.

Maneuver: Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion.

Hate (1R250) Sauron Event Maneuver: Exert a Orc to wound a companion (except the Ring-bearer).
A Host Avails Little (1U251) Sauron Event Search.

Maneuver: Spot a Orc and 6 companions to wound a companion (except the Ring-bearer). Do this once for each companion over 5.

Mordor's Strength (1C255) Sauron Event Skirmish: Exert a Orc to wound a character he is skirmishing.
Orc Hunters (1U267) Sauron Minion • Orc Skirmish: Exert this minion to wound a character he is skirmishing.
Orc Scouting Band (1U270) Sauron Minion • Orc Tracker.

The roaming penalty for each minion you play is -1.

Skirmish: Exert this minion to wound a character it is skirmishing.

Orc Soldier (1C271) Sauron Minion • Orc Skirmish: Exert this minion to wound a character he is skirmishing.
Orc War Band (1R272) Sauron Minion • Orc Skirmish: Exert this minion to wound a character it is skirmishing.
Tower Assassin (2R93) Sauron Minion • Orc Maneuver: Exert Tower Assassin to wound an ally.
Morgul Slayer (3R93) Sauron Minion • Orc Regroup: Exert this minion to wound a companion (except the Ring-bearer).
Orc Slayer (3U97) Sauron Minion • Orc Regroup: Exert this minion to wound a companion (except the Ring-bearer).
Terrible as the Dawn (3R103) Sauron Event Maneuver: Spot a minion to wound Galadriel 3 times. The Free Peoples player may discard 2 Elves to prevent this.
Orc Cutthroat (5U104) Sauron Minion • Orc Tracker.

The site number of each Orc is -3.

Skirmish: Discard another Orc and exert Orc Cutthroat to wound a companion he is skirmishing.

Gate Picket (6R101) Sauron Minion • Orc Maneuver: Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture.
Gothmog, Lieutenant of Morgul (10R88) Sauron Minion • Orc Besieger.

When you play Gothmog, the Free Peoples player must wound a companion for each site you control.

While you control a site, Gothmog is fierce.

Window of The Eye (10C103) Sauron Condition • Support Area To play, spot a minion.

Each time the fellowship moves during the regroup phase, you may remove a threat to wound an unbound companion.

Sceptre of the Dark Lord (13R141) Sauron Artifact • Hand Weapon Bearer must be Sauron.

He is damage +1.

Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number.

Morgul Patrol (0D24) Sauron Minion • Orc Besieger. Tracker. The site number of each [SAURON] Orc is -3. Response: If Morgul Patrol wins a skirmish, exert it to make it fierce until the regroup phase. Skirmish: Exert Morgul Patrol to wound a character it is skirmishing. Regroup: Exert Morgul Patrol to make the Free Peoples player exert X companions, where X is the number of burdens you can spot.
Force of Uruk-hai (11R184) Uruk-hai Minion • Uruk-hai Damage +1. Each time this minion is about to take a wound at a battleground site, you may spot another card to make the Free Peoples player draw a card instead.
Wastes of Emyn Muil (3U120) Site Site Maneuver: Spot 4 companions and exert your Orc to make the Free Peoples player wound a companion.
Minas Tirith First Circle (7U347) Site Site Sanctuary. If the fellowship moves from this site during the regroup phase, wound each companion.
Crags of Emyn Muil (11S234) Site Site Mountain. If this site is in region 2 when the fellowship moves from it during the regroup phase, wound each companion.
Hobbiton Market (12S189) Site Site Dwelling. When the fellowship moves from this site, wound each minion that is not a lurker.
Valley of the Anduin (V1_62) Site Site River. At the start of each skirmish phase, wound each unwounded character in that skirmish.
Battle of Azanulbizar (30S4) Dwarven Event • Maneuver Exert a Dwarf character to wound 2 Orcs or to wound 1 Orc twice.
Kili, Brother of Fili (30P12) Dwarven Companion • Dwarf Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total.
Kili, Brother of Fili (30S12) Dwarven Companion • Dwarf Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total.
Orcrist (30S17) Dwarven Artifact • Hand Weapon Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Rivendell Scout (30HK51) Elven Ally • Home 3 • Elf Archer. Each time a companion heals, you may exert this ally to wound an Orc.
Bard, The Bowman (30S22) File:Culture Esgaroth.svg Esgaroth Ally • Home 6 • Man Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again.
Bard, The Bowman (30P22) File:Culture Esgaroth.svg Esgaroth Ally • Home 6 • Man Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again.
Black Arrow (32HC16) File:Culture Esgaroth.svg Esgaroth Possession • Ranged Weapon Bearer must Bard. Archery: Exert Bard and discard this possession to wound a minion twice. If that minion is Smaug, wound it again.
Iron-Forged Weapon (32HC18) File:Culture Esgaroth.svg Esgaroth Possession • Hand Weapon Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Dawn Take You All! (30S24) Gandalf Event • Skirmish Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll.
Dawn Take You All! (30P24) Gandalf Event • Skirmish Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll.
Gandalf, The Grey (30S27) Gandalf Companion • Wizard Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile.
An Invisible Ring (31HA39) Shire Event • Skirmish If Bilbo wears the One Ring, wound each minion he is skirmishing. Then remove this event from the game.
Narzug, Orkish Assassin (30S36) File:Culture Gundabad.svg Gundabad Minion • Orc Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice.
Orkish Marauder (30S38) File:Culture Gundabad.svg Gundabad Minion • Orc When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo).
War-Warg (30B161) File:Culture Gundabad.svg Gundabad Possession • Mount Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion.
Warg (32B155) File:Culture Gundabad.svg Gundabad Possession • Mount Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally.
War for Gold (31HB18) File:Culture Mirkwood.svg Mirkwood Condition • Support Area Each time the fellowship moves, add [1] for each ally you can spot (limit [3]). Maneuver: Discard this condition to wound a [Dwarven] ally (or discard a [Dwarven] possession instead if you cannot spot a [Dwarven] ally).
Goblin Town Archer (30S352) Moria Minion • Orc Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
Assaulting Goblin (32S227) Moria Minion • Orc Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
The Orc Army (32S240) Sauron Minion • Orc At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Orkish Pursuer (32S242) Sauron Minion • Orc Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Orkish Veteran (32S243) Sauron Minion • Orc At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
The Arkenstone, King's Jewel (31HE7) File:Culture Smaug.svg Smaug Artifact Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).'


Cards That Indirectly Wound

Card Name Culture Card Type Game Text
Gandalf's Staff, Ash-staff (11R34) Gandalf Artifact • Staff Bearer must be a Wizard.

If bearer is Gandalf, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion.

Éowyn, Lady of Ithilien (10R72) Rohan Companion • Man Skirmish: Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn.
Rider’s Bow (13U135) Rohan Possession • Ranged Weapon Bearer must be a Man.

If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions.

Pippin, Hastiest of All (6R114) Shire Companion • Hobbit Regroup: Discard Pippin to choose a Shadow player who must wound one of his or her minions.
Isengard Retainer (3U57) Isengard Minion • Orc Regroup: Exert this minion to make the Free Peoples player wound a companion.
Isengard Servant (3U58) Isengard Minion • Orc Regroup: Exert this minion to make the Free Peoples player wound a companion.
Isengard Worker (3C62) Isengard Minion • Orc Regroup: Exert this minion to make the Free Peoples player wound a companion.
Orc Commander (3R64) Isengard Minion • Orc Each other Orc is strength +1.

Regroup: Exert Orc Commander to make the Free Peoples player wound a companion.

The Trees Are Strong (3U73) Isengard Event Regroup: Discard X Orcs to make the Free Peoples player wound X companions.
Elite Crossbowmen (4R150) Isengard Minion • Uruk-hai Archer. Damage +1.

Archery: Exert Elite Crossbowmen to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total.

Ranged Commander (4R169) Isengard Minion • Uruk-hai Archer.

The twilight cost of each archer is -1.

Archery: Exert Ranged Commander to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total.

Uruk Crossbowman (4C183) Isengard Minion • Uruk-hai Archer.

Archery: Exert this minion to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total.

Uruk Pursuer (4C190) Isengard Minion • Uruk-hai Tracker. Fierce.

Unbound Hobbits may not be discarded.

Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion.

Wolves of Isengard (5R69) Isengard Condition Plays on a plains site you control.

Regroup: Exert an Orc to make the Free Peoples player wound a companion.

Isengard Artisan (6C65) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Isengard Journeyman (6C67) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Isengard Mechanics (6R68) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). Regroup: If this minion is stacked on an card, spot an Orc and discard this minion to add .
Isengard Plodder (6C69) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Isengard Tinker (6C71) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Isengard Mechanics (6R127) Isengard Minion • Orc Regroup: Discard an Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). Regroup: If this minion is stacked on an card, spot an Orc and discard this minion to add .
Orkish Veteran (17R86) Orc Minion • Orc Each time you play an mount, you may reinforce an token.

Regroup: Exert Orkish Veteran to make the Free Peoples player wound a companion.

Howl of Harad (4U236) Raider Condition Plays to your support area.

Response: If a Southron wins a skirmish, remove to make the Free Peoples Player wound a Ring-bound companion.

Southron Assassin (4R246) Raider Minion • Man Southron.

Each time a companion or ally loses a skirmish involving a Southron, you may remove to make the Free Peoples player wound a Ring-bound companion.

Gothmog, Lieutenant of Morgul (10R88) Sauron Minion • Orc Besieger.

When you play Gothmog, the Free Peoples player must wound a companion for each site you control.

While you control a site, Gothmog is fierce.

Wastes of Emyn Muil (3U120) Site Site Maneuver: Spot 4 companions and exert your Orc to make the Free Peoples player wound a companion.
Westemnet Village (11S264) Site Site Dwelling. When the fellowship moves to this site, the Free Peoples player wounds a companion for each ally.
Doorway to Doom (18U134) Site Site Mountain. When the fellowship moves to this site, each player wounds two of his or her characters.
War-Warg (30B161) File:Culture Gundabad.svg Gundabad Possession • Mount Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion.
The Orc Army (32S240) Sauron Minion • Orc At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Orkish Pursuer (32S242) Sauron Minion • Orc Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Orkish Veteran (32S243) Sauron Minion • Orc At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.


Misc Wound

Card Name Culture Card Type Game Text
Library of Rivendell (V1_11) Elven Artifact • Support Area Fellowship: Stack your tale or artifact from play or from hand here to draw a card.

Regroup: Exert an ally to draw X cards, exert X minions, and remove up to X wounds from companions, where X is the number of Free Peoples cultures on cards stacked here. Discard this artifact.

Steward's Tomb (10U119) Site Site Wounds cannot be prevented or healed. Burdens cannot be removed.
Steward's Tomb (18U139) Site Site Wounds cannot be prevented or healed. Burdens cannot be removed.
Rath Dínen (V0_1) Site Site When sanctuary healing at this site, the Free Peoples player heals only 3 wounds instead of 5.




Card Layout
Tokens Twilight Tokens Culture Tokens Wounds Burdens
Characters Twilight Cost Culture Strength Vitality Resistance Signet Home Site Site Number Game Text Lore Collector's Info
Other (Modifier Layout)
Sites Shadow Number Site Arrow
Actions
General At Random Can/Cannot Cost Effect May Limit Pass Prevent Spot Up To
Triggers At the Start Each Time When While
Phase Actions Assign Cancel Special Ability Response
Character Actions Corrupt Exert Exhaust Heal Kill Overwhelm Participate Wound
Site Actions At a Site Control Liberate Replace
Card Actions Draw Discard Play Reveal Reconcile Shuffle Stack Transfer