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	<id>https://wiki.lotrtcgpc.net/index.php?action=history&amp;feed=atom&amp;title=Win_Condition</id>
	<title>Win Condition - Revision history</title>
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	<updated>2026-05-04T10:38:43Z</updated>
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	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Win_Condition&amp;diff=100146&amp;oldid=prev</id>
		<title>Cease: definition stub</title>
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		<updated>2022-01-16T17:14:25Z</updated>

		<summary type="html">&lt;p&gt;definition stub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A '''win condition''' (occasionally shortened to '''win-con''') is an informal game term. Your deck's win condition is your plan to win the game, both when you're building the deck and in the middle of a game. You should always keep an eye on your plan to win, even if it might change later.&lt;br /&gt;
&lt;br /&gt;
The basic ways to win this game are for your [[ring-bearer]] to survive to the start of the [[Regroup Phase]] at [[site]] 9, for your opponent's [[ring-bearer]] to die to [[wound]]s or being [[overwhelm]]ed, or for your opponent's ring-bearer to be [[corrupt]]ed. The last generally only happens if the ring-bearer's [[resistance]] reaches zero, although there are a few cards that corrupt the ring-bearer under other circumstances.&lt;br /&gt;
&lt;br /&gt;
While there are only three basic win conditions, usually the emphasis is more on which of them you're focused on and how you plan to execute it. Your [[Free Peoples]] deck might be more focused on playing conservatively and surviving (and might even help your Shadow deck [[cycle]] or [[filter]]) or more focused on becoming very strong and [[run]]ning down the site path. Your Shadow deck might plan to [[swarm]] your opponent and [[overwhelm]] their ring-bearer, stack up [[burden]]s to [[corrupt]] the ring-bearer, simply [[beatdown|beat down]] whatever companions your opponent plays, or, again, support your stronger Free Peoples side by cycling and filtering.&lt;br /&gt;
&lt;br /&gt;
Some decks might bring a specific card or [[combo]] of cards as a backup or alternate win condition. For example, a {{C|Moria}} Shadow deck might be focused on winning with a traditional swarm, but also bring {{Card|Lost to the Goblins}} to occasionally catch the opponent unawares.&lt;br /&gt;
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== Automatic Corruption Cards ==&lt;br /&gt;
&lt;br /&gt;
A small handful of cards automatically corrupt the [[ring-bearer]] regardless of resistance, and are occasionally referred to as win condition cards. However, all of them are only rarely played.&lt;br /&gt;
&lt;br /&gt;
* {{Card|Despair}}&lt;br /&gt;
* {{Card|The Irresistible Shadow}} - also reprinted in another culture as {{Card|The Beckoning Shadow}}&lt;br /&gt;
* {{Card|Held}} - the only Free Peoples card that does this&lt;br /&gt;
* {{Card|Put Forth His Strength}}&lt;br /&gt;
* {{Card|Shapes Slowly Advancing}}&lt;br /&gt;
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{{Gameplay_Table}}&lt;/div&gt;</summary>
		<author><name>Cease</name></author>
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