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	<id>https://wiki.lotrtcgpc.net/index.php?action=history&amp;feed=atom&amp;title=Ulaire_Enquea%2C_Lieutenant_of_Morgul_%281U231%29</id>
	<title>Ulaire Enquea, Lieutenant of Morgul (1U231) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.lotrtcgpc.net/index.php?action=history&amp;feed=atom&amp;title=Ulaire_Enquea%2C_Lieutenant_of_Morgul_%281U231%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;action=history"/>
	<updated>2026-05-20T04:05:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=120213&amp;oldid=prev</id>
		<title>Teltura: reducing extra space at the top of each article</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=120213&amp;oldid=prev"/>
		<updated>2022-12-01T01:59:56Z</updated>

		<summary type="html">&lt;p&gt;reducing extra space at the top of each article&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:59, 1 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[{{ROOTPAGENAME}}]] is a {{C|Ringwraith}} [[Minion]] from the [[Fellowship of the Ring]] set.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[{{ROOTPAGENAME}}]] is a {{C|Ringwraith}} [[Minion]] from the [[Fellowship of the Ring]] set.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|1U231}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|1U231}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|1U231}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|1U231}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teltura</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=115929&amp;oldid=prev</id>
		<title>Teltura: mass editing card pages to make inclusion for reprints snazzier</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=115929&amp;oldid=prev"/>
		<updated>2022-11-19T05:46:23Z</updated>

		<summary type="html">&lt;p&gt;mass editing card pages to make inclusion for reprints snazzier&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:46, 19 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;noinclude&amp;gt;&lt;/ins&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NavBar|1U231|[[Fellowship of the Ring Index]]|[[Ulaire Cantea, Lieutenant of Dol Guldur (1R230)|Ulaire Cantea, Lieutenant of Dol Guldur (1R230)]]|[[Ulaire Lemenya, Lieutenant of Morgul (1U232)|Ulaire Lemenya, Lieutenant of Morgul (1U232)]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NavBar|1U231|[[Fellowship of the Ring Index]]|[[Ulaire Cantea, Lieutenant of Dol Guldur (1R230)|Ulaire Cantea, Lieutenant of Dol Guldur (1R230)]]|[[Ulaire Lemenya, Lieutenant of Morgul (1U232)|Ulaire Lemenya, Lieutenant of Morgul (1U232)]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardTabs|Ringwraith}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardTabs|Ringwraith}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|1U231}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|1U231}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|1U231}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|1U231}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/noinclude&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Úlairë Enquëa, Lieutenant of Morgul''' is one of the most common minions, mainly played in [[Fellowship Block]] but also appearing in every [[Formats|format]] where he's legal. [[Shadow Alignment|Shadow]] players can [[splash]] &amp;quot;Shotgun Enquea&amp;quot; in almost any deck, and his ability is so powerful and obnoxious that there's an [[Rule of 6|unwritten rule]] that [[Free Peoples]] players should be wary whenever they go above five [[companion]]s in their [[Fellowship]]. [[Corruption]] decks benefit from him too, as he can come down and kill off a companion if the Free Peoples player allows too many [[burden]]s to pile up. Even if he can't use his game text, it's no matter; he's still a respectable 11 [[strength]] [[Fierce]] minion with enough [[vitality]] to absorb [[archery]] wounds, ward off [[direct wounding]] strategies, or pay for cards that require [[exertion]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Úlairë Enquëa, Lieutenant of Morgul''' is one of the most common minions, mainly played in [[Fellowship Block]] but also appearing in every [[Formats|format]] where he's legal. [[Shadow Alignment|Shadow]] players can [[splash]] &amp;quot;Shotgun Enquea&amp;quot; in almost any deck, and his ability is so powerful and obnoxious that there's an [[Rule of 6|unwritten rule]] that [[Free Peoples]] players should be wary whenever they go above five [[companion]]s in their [[Fellowship]]. [[Corruption]] decks benefit from him too, as he can come down and kill off a companion if the Free Peoples player allows too many [[burden]]s to pile up. Even if he can't use his game text, it's no matter; he's still a respectable 11 [[strength]] [[Fierce]] minion with enough [[vitality]] to absorb [[archery]] wounds, ward off [[direct wounding]] strategies, or pay for cards that require [[exertion]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teltura</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=106383&amp;oldid=prev</id>
		<title>Cease: accents and other formatting, and some new combos</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=106383&amp;oldid=prev"/>
		<updated>2022-04-16T12:35:54Z</updated>

		<summary type="html">&lt;p&gt;accents and other formatting, and some new combos&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:35, 16 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|1U231}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|1U231}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''Úlairë Enquëa, Lieutenant of Morgul''' is one of the most common minions, mainly played in [[Fellowship Block]] but also appearing in every [[Formats|format]] where he's legal. [[Shadow Alignment|Shadow]] players can [[splash]] &quot;Shotgun Enquea&quot; in almost any deck, and his ability is so powerful and obnoxious that there's an [[Rule of 6|unwritten rule]] that [[Free Peoples]] players should be wary whenever they go above five [[companion]]s in their [[Fellowship]]. [[Corruption]] decks benefit from him too, as he can come down and kill off a companion if the Free Peoples player allows too many [[burden]]s to pile up. Even if he can't use his game text, it's no matter; he's still a respectable 11 [[strength]] [[Fierce]] minion with enough [[vitality]] to absorb [[archery]] wounds, ward off [[direct wounding]] strategies, or pay for cards that require [[exertion]]s.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;Shotgun Enquea&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the most common minions, mainly played in &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fellowship Block&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but also appearing in every [[Formats|format]] where he's legal&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Shadow Alignment|Shadow]] players &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[splash]] him in almost any deck&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his ability is so powerful and obnoxious that there's an &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rule of 6|unwritten rule&lt;/del&gt;]] that [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free Peoples&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players should be wary whenever they go above five [[companion]]s in their [&lt;/del&gt;[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fellowship]]. &lt;/del&gt;[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[Corruption&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decks benefit from him too&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as he &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;come down and kill &lt;/del&gt;off &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a companion &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Free Peoples player allows too many [[burden]]s to pile up&lt;/del&gt;. Even &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if he can't use his game text&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it's no matter; he's still &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respectable 11 &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strength&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Fierce]] minion &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enough [[vitality]] to absorb [[archery]] wounds, ward off [[direct wounding]] strategies, or pay for cards that require [[exertion]]s&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It's very hard for the Shadow player to do any appreciable damage to a Fellowship with six or more companions. &lt;/ins&gt;Shotgun Enquea is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a classic &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hate&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;card that punishes a large Fellowship, by allowing you to kill their most important companion&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enquëa &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apply three wounds&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most non-&lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hobbit&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;companions only start with three vitality. Even characters &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generally start with more, like &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gandalf&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aragorn&lt;/ins&gt;]], can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be picked &lt;/ins&gt;off if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are wounded&lt;/ins&gt;. Even &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in a non-{{C|Wraith}} deck&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enquëa is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tech&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;card against almost any opponent that loads up &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many companions&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/del&gt;'s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very hard for the Shadow player &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do any appreciable damage &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Fellowship &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six &lt;/del&gt;or more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;companions&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shotgun Enquea is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classic &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hate&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;card that punishes a large Fellowship, by allowing you to kill their most important companion. Enquea can apply three wounds, and most non-&lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hobbit&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;companions only start with three vitality. Even characters that generally start with more, like &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gandalf&lt;/del&gt;]] or [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aragorn&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be picked &lt;/del&gt;off &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if they are &lt;/del&gt;wounded&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Even in a non-{{C|Wraith}} deck&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enquea is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good [[tech]] card against almost any opponent that loads up with many companions&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When your opponent has six companions out and you play Enquëa, it&lt;/ins&gt;'s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;important &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;think about how you're going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allocate his wounds. If there's one important, unwounded character &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three vitality, by all means, shoot that character right in the face! But if that character only has one &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two vitality left, remember that killing them will reduce the number of companions you can spot, preventing you from applying any &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wounds. It may be best to use the first or second wound on a less important character, before finishing off the character you actually care about&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Because of this, he's &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nice complement to &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;direct wounding&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archery&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strategies (such as &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moria Archery&lt;/ins&gt;]] or [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sauron Grind&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) that &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finish &lt;/ins&gt;off &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a character he's &lt;/ins&gt;wounded, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or set up &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character to be killed by him&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When your opponent has six companions out and you play Enquea&lt;/del&gt;, it's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;important &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;think about how you're going to allocate his wounds&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If there's one important, unwounded character with three vitality, by all means, shoot that character right in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;face! But if that character only has one or two vitality left, remember that killing them will reduce the number &lt;/del&gt;of companions &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can spot&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;preventing you from applying any &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wounds&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It may be best &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use the first &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second wound on a less important character, before finishing off &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character you actually care about. Because of this, he's a nice complement to &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;direct wounding&lt;/del&gt;]] or [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archery&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strategies &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moria Archery&lt;/del&gt;]] or [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sauron Grind&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) that &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finish off &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character he's wounded&lt;/del&gt;, or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set up &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character to be killed by him&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the Free Peoples player&lt;/ins&gt;, it's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very easy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep Shotgun Enquea from causing too much damage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just respect &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Rule &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6]] and don't go above five &lt;/ins&gt;companions, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and don't let burdens pile up. There are &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;proactive solutions, too, however&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enquëa generally needs all of his vitality &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill an unwounded companion, so exerting &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wounding him even once in &lt;/ins&gt;the [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shadow Phase|Shadow&lt;/ins&gt;]] or [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maneuver Phase&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s can prevent him from killing someone. {{Card|Slaked Thirsts}} &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;often recycled with {{Card|Preparations}}), {{Card|Shadowplay}}, {{Card|Unheeded}}, {{Card|Merry's Sword}}, {{Card|Gandalf, Powerful Guide}}, {{Card|Radagast's Herb Bag}}, and {{Card|Ithilien Blade}} are strong tools to get him before he gets you, and {{Card|Perspective}} and {{Card|Storied Homestead}} can stop him from using his ability. {{Card|Stewards' Legacy}} can do both! Likewise, &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wound prevention|preventing&lt;/ins&gt;]] or [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing|healing&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even one wound in the Maneuver Phase &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stop him from getting &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill. {{Card|Dwarven Bracers}}, {{Card|Shoulder to Shoulder}}, {{Card|Nenya, Ring of Adamant}}, {{Card|Intimidate}}, {{Card|Eowyn, Lady of Rohan}}, {{Card|Hosts of the Last Alliance}}, {{Card|Sapling of the White Tree}}&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and {{Card|Storied Homestead}} are all strong ways to limit the damage. Even if you only prevent &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal one wound, that might save &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;companion's life&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the Free Peoples player, it's very easy to keep Shotgun Enquea from causing too much damage. Just respect the [[Rule of 6]] and don't go above five companions, and don't let burdens pile up. There are more proactive solutions, too, however. Enquea generally needs all of his vitality to kill an unwounded companion, so exerting or wounding him even once in the [[Shadow Phase|Shadow]] or [[Maneuver Phase]]s can prevent him from killing someone. {{Card|Slaked Thirsts}} (often recycled with {{Card|Preparations}}), {{Card|Shadowplay}}, {{Card|Unheeded}}, {{Card|Merry's Sword}}, {{Card|Gandalf, Powerful Guide}}, {{Card|Radagast's Herb Bag}}, and {{Card|Ithilien Blade}} are strong tools to get him before he gets you, and {{Card|Perspective}} and {{Card|Storied Homestead}} can stop him from using his ability. {{Card|Stewards' Legacy}} can do both! Likewise, [[Wound prevention|preventing]] or [[Healing|healing]] even one wound in the Maneuver Phase can stop him from getting a kill. {{Card|Dwarven Bracers}}, {{Card|Shoulder to Shoulder}}, {{Card|Nenya, Ring of Adamant}}, {{Card|Intimidate}}, {{Card|Eowyn, Lady of Rohan}}, {{Card|Hosts of the Last Alliance}}, {{Card|Sapling of the White Tree}}, and {{Card|Storied Homestead}} are all strong ways to limit the damage. Even if you only prevent or heal one wound, that might save a companion's life.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea's game text also turns on once you can spot five burdens, so he's a good addition to a [[corruption]] deck. Killing a companion at will is even more devastating against a small Fellowship, putting a win from killing the [[Ring-bearer]] within your reach. {{C|Sauron}}, {{C|Wraith}}, [[Easterling]] {{C|Raider}}, and {{C|Orc}} decks often generate burdens as a side-effect of otherwise good cards, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enquëa &lt;/ins&gt;is a good way to take advantage of those burdens even when you can't—or don't plan on—corrupting the Ring-bearer. He also can work well with Shadow archery strategies, because Free Peoples players will often use [[the One Ring]] to absorb those wounds or leave many companions [[exhausted]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea's game text also turns on once you can spot five burdens, so he's a good addition to a [[corruption]] deck. Killing a companion at will is even more devastating against a small Fellowship, putting a win from killing the [[Ring-bearer]] within your reach. {{C|Sauron}}, {{C|Wraith}}, [[Easterling]] {{C|Raider}}, and {{C|Orc}} decks often generate burdens as a side-effect of otherwise good cards, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enquea &lt;/del&gt;is a good way to take advantage of those burdens even when you can't—or don't plan on—corrupting the Ring-bearer. He also can work well with Shadow archery strategies, because Free Peoples players will often use [[the One Ring]] to absorb those wounds or leave many companions [[exhausted]].&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even if his text doesn't turn on, he's not useless. Six [[twilight]] is a lot for an 11 strength [[Fierce]] minion, but it's not ridiculously overpriced. He can often still force your opponent to allocate their best skirmisher, allowing other minions to cause damage, or simply absorb some archery wounds. He's more effective as a skirmisher in [[Fellowship Block]], when companion strengths are relatively lower, but his Twilight cost is less restrictive in later blocks, when [[choke]] is less common and Free Peoples players often play twilight-heavy strategies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even if his text doesn't turn on, he's not useless. Six [[twilight]] is a lot for an 11 strength [[Fierce]] minion, but it's not ridiculously overpriced. He can often still force your opponent to allocate their best skirmisher, allowing other minions to cause damage, or simply absorb some archery wounds. He's more effective as a skirmisher in [[Fellowship Block]], when companion strengths are relatively lower, but his Twilight cost is less restrictive in later blocks, when [[choke]] is less common and Free Peoples players often play twilight-heavy strategies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a {{C|Wraith}} deck, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enquea&lt;/del&gt;'s game text is still useful, but he's also often useful just for his high vitality. He can exert to pay for cards like {{Card|Bent on Discovery}} or {{Card|The Witch-king, Captain of the Nine Riders}}. (In later formats, however, you may prefer an [[Enduring]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nazgul &lt;/del&gt;like {{Card|Ulaire Enquea, Thrall of the One}} for this purpose, though.) He can harmlessly absorb archery wounds, or simply pose a problem that can't be shot down easily by one-exert-for-one-wound [[direct wounding]] like {{Card|Aragorn's Bow}} or {{Card|Legolas, Greenleaf}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a {{C|Wraith}} deck, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enquëa&lt;/ins&gt;'s game text is still useful, but he's also often useful just for his high vitality. He can exert to pay for cards like {{Card|Bent on Discovery}} or {{Card|The Witch-king, Captain of the Nine Riders}}. (In later formats, however, you may prefer an [[Enduring]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nazgûl &lt;/ins&gt;like {{Card|Ulaire Enquea, Thrall of the One}} for this purpose, though.) He can harmlessly absorb archery wounds, or simply pose a problem that can't be shot down easily by one-exert-for-one-wound [[direct wounding]] like {{Card|Aragorn's Bow}} or {{Card|Legolas, Greenleaf}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea is never a bad card, but he is a very specific [[hate]] card. Outside of decks that place burdens and [[Fellowship Block]] {{C|Wraith}} [[beatdown]] (which needs all of the Fierce &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nazgul &lt;/del&gt;it can get), he's chiefly in your deck to [[tech]] against large fellowships. There are other options, however: {{Card|Greed}} is a stronger card that serves the exact same purpose, but it's only playable in [[Uruk-Hai]] decks and has no effect whatsoever against a small Fellowship. {{Card|The Number Must Be Few}} serves a similar purpose and also has no [[cultural enforcement]], but also does nothing against small Fellowships. In later formats, Shotgun Enquea runs into more and more decks that can limit the damage he can do, competes with more and more cards that punish large Fellowships while integrating better into the deck's overall strategy than he does, and also competes with powerful alternate versions of himself, like {{Card|Ulaire Enquea, Thrall of the One}} and {{Card|Ulaire Enquea, Sixth of the Nine Riders}}, as well as the similar but cheaper {{Card|Ulaire Cantea, Black Assassin}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea is never a bad card, but he is a very specific [[hate]] card. Outside of decks that place burdens and [[Fellowship Block]] {{C|Wraith}} [[beatdown]] (which needs all of the Fierce &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nazgûl &lt;/ins&gt;it can get), he's chiefly in your deck to [[tech]] against large fellowships. There are other options, however: {{Card|Greed}} is a stronger card that serves the exact same purpose, but it's only playable in [[Uruk-Hai]] decks and has no effect whatsoever against a small Fellowship. {{Card|The Number Must Be Few}} serves a similar purpose and also has no [[cultural enforcement]], but also does nothing against small Fellowships. In later formats, Shotgun Enquea runs into more and more decks that can limit the damage he can do, competes with more and more cards that punish large Fellowships while integrating better into the deck's overall strategy than he does, and also competes with powerful alternate versions of himself, like {{Card|Ulaire Enquea, Thrall of the One}} and {{Card|Ulaire Enquea, Sixth of the Nine Riders}}, as well as the similar but cheaper {{Card|Ulaire Cantea, Black Assassin}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strengths and Weaknesses =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strengths and Weaknesses =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Burden]] strategies. This can include [[corruption]] or decks like [[Beasterlings]] that place burdens to enable other effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Burden]] strategies. This can include [[corruption]] or decks like [[Beasterlings]] that place burdens to enable other effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{Card|Ring of Asperity}} can help him take down a [[companion]] with 4 [[vitality]], and {{Card|Ring of Rancor}} lets him apply an extra wound.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{Card|Ring of Rancor}} and {{Card|Not Easily Destroyed}} can heal him so he can do even more damage, albeit at a high cost in both cases.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shadow [[archery]]. He can finish off characters wounded by archery, and Free Peoples players will often try to absorb archery wounds with [[the One Ring]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shadow [[archery]]. He can finish off characters wounded by archery, and Free Peoples players will often try to absorb archery wounds with [[the One Ring]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other Shadow [[direct wounding]] strategies. Cards like {{Card|Desert Lord}} can set up companions to be finished off by Shotgun Enquea, and {{Card|Hate}} can set up or finish off a kill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other Shadow [[direct wounding]] strategies. Cards like {{Card|Desert Lord}} can set up companions to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;later &lt;/ins&gt;be finished off by Shotgun Enquea, and {{Card|Hate}} can set up or finish off a kill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Threat]]s. Large Fellowships can have a very large threat pool, and picking off a character can turn that pool into a lot of pain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Threat]]s. Large Fellowships can have a very large threat pool, and picking off a character can turn that pool into a lot of pain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strong Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strong Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Large Fellowships &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(other than &lt;/del&gt;[[Ent]]s&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Large Fellowships&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. He's a bit less useful against high-vitality [[companion]]s like &lt;/ins&gt;[[Ent]]s&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but three wounds are still three wounds.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Decks that self-generate burdens or lack burden removal&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Decks that self-generate burdens or lack burden removal&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100963&amp;oldid=prev</id>
		<title>Cease: /* Synergizes With... */ eh, this is worth mentioning</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100963&amp;oldid=prev"/>
		<updated>2022-02-18T07:10:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Synergizes With...: &lt;/span&gt; eh, this is worth mentioning&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:10, 18 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shadow [[archery]]. He can finish off characters wounded by archery, and Free Peoples players will often try to absorb archery wounds with [[the One Ring]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shadow [[archery]]. He can finish off characters wounded by archery, and Free Peoples players will often try to absorb archery wounds with [[the One Ring]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other Shadow [[direct wounding]] strategies. Cards like {{Card|Desert Lord}} can set up companions to be finished off by Shotgun Enquea, and {{Card|Hate}} can set up or finish off a kill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other Shadow [[direct wounding]] strategies. Cards like {{Card|Desert Lord}} can set up companions to be finished off by Shotgun Enquea, and {{Card|Hate}} can set up or finish off a kill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Threat]]s. Large Fellowships can have a very large threat pool, and picking off a character can turn that pool into a lot of pain.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strong Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strong Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100962&amp;oldid=prev</id>
		<title>Cease: /* Synergizes With... */ tidying</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100962&amp;oldid=prev"/>
		<updated>2022-02-18T07:09:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Synergizes With...: &lt;/span&gt; tidying&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:09, 18 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Synergizes With... ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Synergizes With... ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Burden]] strategies&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, either &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corruption&lt;/del&gt;]] or decks like [[Beasterlings]] that place burdens to enable other effects&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Burden]] strategies&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This can include &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corruption&lt;/ins&gt;]] or decks like [[Beasterlings]] that place burdens to enable other effects&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shadow [[archery]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, both because he &lt;/del&gt;can finish off characters wounded by archery and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because &lt;/del&gt;Free Peoples players will often try to absorb archery wounds with [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;One Ring]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shadow [[archery]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. He &lt;/ins&gt;can finish off characters wounded by archery&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and Free Peoples players will often try to absorb archery wounds with [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;One Ring]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other Shadow [[direct wounding]] strategies&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other Shadow [[direct wounding]] strategies&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Cards like {{Card|Desert Lord}} can set up companions to be finished off by Shotgun Enquea, and {{Card|Hate}} can set up or finish off a kill.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strong Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strong Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100961&amp;oldid=prev</id>
		<title>Cease: /* Strategy */ argh</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100961&amp;oldid=prev"/>
		<updated>2022-02-18T07:06:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; argh&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:06, 18 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When your opponent has six companions out and you play Enquea, it's important to think about how you're going to allocate his wounds. If there's one important, unwounded character with three vitality, by all means, shoot that character right in the face! But if that character only has one or two vitality left, remember that killing them will reduce the number of companions you can spot, preventing you from applying any more wounds. It may be best to use the first or second wound on a less important character, before finishing off the character you actually care about. Because of this, he's a nice complement to [[direct wounding]] or [[archery]] strategies (such as [[Moria Archery]] or [[Sauron Grind]]) that can finish off a character he's wounded, or set up a character to be killed by him.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When your opponent has six companions out and you play Enquea, it's important to think about how you're going to allocate his wounds. If there's one important, unwounded character with three vitality, by all means, shoot that character right in the face! But if that character only has one or two vitality left, remember that killing them will reduce the number of companions you can spot, preventing you from applying any more wounds. It may be best to use the first or second wound on a less important character, before finishing off the character you actually care about. Because of this, he's a nice complement to [[direct wounding]] or [[archery]] strategies (such as [[Moria Archery]] or [[Sauron Grind]]) that can finish off a character he's wounded, or set up a character to be killed by him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the Free Peoples player, it's very easy to keep Shotgun Enquea from causing too much damage. Just respect the [[Rule of 6]] and don't go above five companions, and don't let burdens pile up. There are more proactive solutions, too, however. Enquea generally needs all of his vitality to kill an unwounded companion, so exerting or wounding him even once in the [[Shadow Phase|Shadow]] or [[Maneuver Phase]]s can prevent him from killing someone. {{Card|Slaked Thirsts}} (often recycled with {{Card|Preparations}}), {{Card|Shadowplay}}, {{Card|Unheeded}}, {{Card|Merry's Sword}}, {{Card|Gandalf, Powerful Guide}}, {{Card|Radagast's Herb Bag}}, and {{Card|Ithilien Blade}} are strong tools to get him before he gets you, and {{Card|Perspective}} and {{Card|Storied Homestead}} can stop him from using his ability. {{Card|Stewards' &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Homestead&lt;/del&gt;}} can do both! Likewise, [[Wound prevention|preventing]] or [[Healing|healing]] even one wound in the Maneuver Phase can stop him from getting a kill. {{Card|Dwarven Bracers}}, {{Card|Shoulder to Shoulder}}, {{Card|Nenya, Ring of Adamant}}, {{Card|Intimidate}}, {{Card|Eowyn, Lady of Rohan}}, {{Card|Hosts of the Last Alliance}}, {{Card|Sapling of the White Tree}}, and {{Card|Storied Homestead}} are all strong ways to limit the damage. Even if you only prevent or heal one wound, that might save a companion's life.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the Free Peoples player, it's very easy to keep Shotgun Enquea from causing too much damage. Just respect the [[Rule of 6]] and don't go above five companions, and don't let burdens pile up. There are more proactive solutions, too, however. Enquea generally needs all of his vitality to kill an unwounded companion, so exerting or wounding him even once in the [[Shadow Phase|Shadow]] or [[Maneuver Phase]]s can prevent him from killing someone. {{Card|Slaked Thirsts}} (often recycled with {{Card|Preparations}}), {{Card|Shadowplay}}, {{Card|Unheeded}}, {{Card|Merry's Sword}}, {{Card|Gandalf, Powerful Guide}}, {{Card|Radagast's Herb Bag}}, and {{Card|Ithilien Blade}} are strong tools to get him before he gets you, and {{Card|Perspective}} and {{Card|Storied Homestead}} can stop him from using his ability. {{Card|Stewards' &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legacy&lt;/ins&gt;}} can do both! Likewise, [[Wound prevention|preventing]] or [[Healing|healing]] even one wound in the Maneuver Phase can stop him from getting a kill. {{Card|Dwarven Bracers}}, {{Card|Shoulder to Shoulder}}, {{Card|Nenya, Ring of Adamant}}, {{Card|Intimidate}}, {{Card|Eowyn, Lady of Rohan}}, {{Card|Hosts of the Last Alliance}}, {{Card|Sapling of the White Tree}}, and {{Card|Storied Homestead}} are all strong ways to limit the damage. Even if you only prevent or heal one wound, that might save a companion's life.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea's game text also turns on once you can spot five burdens, so he's a good addition to a [[corruption]] deck. Killing a companion at will is even more devastating against a small Fellowship, putting a win from killing the [[Ring-bearer]] within your reach. {{C|Sauron}}, {{C|Wraith}}, [[Easterling]] {{C|Raider}}, and {{C|Orc}} decks often generate burdens as a side-effect of otherwise good cards, and Enquea is a good way to take advantage of those burdens even when you can't—or don't plan on—corrupting the Ring-bearer. He also can work well with Shadow archery strategies, because Free Peoples players will often use [[the One Ring]] to absorb those wounds or leave many companions [[exhausted]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea's game text also turns on once you can spot five burdens, so he's a good addition to a [[corruption]] deck. Killing a companion at will is even more devastating against a small Fellowship, putting a win from killing the [[Ring-bearer]] within your reach. {{C|Sauron}}, {{C|Wraith}}, [[Easterling]] {{C|Raider}}, and {{C|Orc}} decks often generate burdens as a side-effect of otherwise good cards, and Enquea is a good way to take advantage of those burdens even when you can't—or don't plan on—corrupting the Ring-bearer. He also can work well with Shadow archery strategies, because Free Peoples players will often use [[the One Ring]] to absorb those wounds or leave many companions [[exhausted]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100960&amp;oldid=prev</id>
		<title>Cease: /* Strategy */ consolidating paras, tuning up the advice, some other touchups here and there</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100960&amp;oldid=prev"/>
		<updated>2022-02-18T07:05:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; consolidating paras, tuning up the advice, some other touchups here and there&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:05, 18 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It's very hard for the Shadow player to do any appreciable damage to a Fellowship with six or more companions. Shotgun Enquea is a classic [[hate]] card that punishes a large Fellowship, by allowing you to kill their most important companion. Enquea can apply three wounds, and most non-[[Hobbit]] companions only start with three vitality. Even characters that generally start with more, like [[Gandalf]] or [[Aragorn]], can be picked off if they are wounded. Even in a non-{{C|Wraith}} deck, Enquea is a good [[tech]] card against almost any opponent that loads up with many companions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It's very hard for the Shadow player to do any appreciable damage to a Fellowship with six or more companions. Shotgun Enquea is a classic [[hate]] card that punishes a large Fellowship, by allowing you to kill their most important companion. Enquea can apply three wounds, and most non-[[Hobbit]] companions only start with three vitality. Even characters that generally start with more, like [[Gandalf]] or [[Aragorn]], can be picked off if they are wounded. Even in a non-{{C|Wraith}} deck, Enquea is a good [[tech]] card against almost any opponent that loads up with many companions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When your opponent has six companions out and you play Enquea, it's important to think about how you're going to allocate his wounds. If there's one important, unwounded character with three vitality, by all means, shoot that character right in the face! But if that character only has one or two vitality left, remember that killing them will reduce the number of companions you can spot, preventing you from applying any more wounds. It may be best to use the first or second wound on a less important character, before finishing off the character you actually care about. Because of this, he's a nice complement to [[direct wounding]] or [[archery]] strategies (such as [[Moria Archery]] or [[Sauron Grind]]) that can finish off a character he's wounded, or set up a character to be killed by him. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, be wary of any Free Peoples abilities that might prevent wounds or heal wounds between activations of Enquea, like {{Card|Dwarven Bracers}}, {{Card|Shoulder to Shoulder}}, {{Card|Intimidate}}, {{Card|Eowyn, Lady of Rohan}}, {{Card|Hosts of the Last Alliance}}, {{Card|Sapling of the White Tree}}, {{Card|Storied Homestead}}, and {{Card|Stewards' Legacy}}. Likewise, be wary of abilities that can exert or wound Enquea before or in between activations, like {{Card|Slaked Thirsts}}, {{Card|Shadowplay}}, {{Card|Unheeded}}, {{Card|Merry's Sword}}, {{Card|Gandalf, Powerful Guide}}, and {{Card|Radagast's Herb Bag}}. Any ability along these lines might mean that you just need to settle for applying a couple wounds; hardly a bad result from playing a single minion that also gets to skirmish!&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When your opponent has six companions out and you play Enquea, it's important to think about how you're going to allocate his wounds. If there's one important, unwounded character with three vitality, by all means, shoot that character right in the face! But if that character only has one or two vitality left, remember that killing them will reduce the number of companions you can spot, preventing you from applying any more wounds. It may be best to use the first or second wound on a less important character, before finishing off the character you actually care about. Because of this, he's a nice complement to [[direct wounding]] or [[archery]] strategies (such as [[Moria Archery]] or [[Sauron Grind]]) that can finish off a character he's wounded, or set up a character to be killed by him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea'&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s game text also turns on once you can spot &lt;/del&gt;five burdens, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so he's a good addition &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a corruption deck. Killing a &lt;/del&gt;companion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at will is &lt;/del&gt;even &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more devastating against a small Fellowship, putting a win from killing &lt;/del&gt;the [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ring-bearer&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within your reach&lt;/del&gt;. {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sauron&lt;/del&gt;}}, {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wraith&lt;/del&gt;}}, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Easterling]] &lt;/del&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raider&lt;/del&gt;}}, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Orc&lt;/del&gt;}} &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decks often generate burdens as a side-effect of otherwise good cards&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enquea is a good way &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take advantage of those burdens even when &lt;/del&gt;you can'&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t -- or don't plan on -- corrupting the Ring-bearer. He also &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work well with Shadow archery strategies&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because Free Peoples players will often use &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The One Ring&lt;/del&gt;]] to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;absorb those wounds &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leave many companions exhausted&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the Free Peoples player, it's very easy to keep &lt;/ins&gt;Shotgun Enquea &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from causing too much damage. Just respect the [[Rule of 6]] and don&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t go above &lt;/ins&gt;five &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;companions, and don't let &lt;/ins&gt;burdens &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pile up. There are more proactive solutions, too&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however. Enquea generally needs all of his vitality &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill an unwounded &lt;/ins&gt;companion&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, so exerting or wounding him &lt;/ins&gt;even &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once in &lt;/ins&gt;the [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shadow Phase|Shadow]] or [[Maneuver Phase&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s can prevent him from killing someone&lt;/ins&gt;. {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Card|Slaked Thirsts}} (often recycled with {{Card|Preparations}}), {{Card|Shadowplay}}, {{Card&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unheeded&lt;/ins&gt;}}, {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Card&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Merry's Sword&lt;/ins&gt;}}, {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Card&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gandalf, Powerful Guide&lt;/ins&gt;}}, {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Card&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Radagast's Herb Bag&lt;/ins&gt;}}, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Card|Ithilien Blade}} are strong tools &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get him before he gets &lt;/ins&gt;you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and {{Card|Perspective}} and {{Card|Storied Homestead}} &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stop him from using his ability. {{Card|Stewards&lt;/ins&gt;' &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Homestead}} &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do both! Likewise&lt;/ins&gt;, [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wound prevention|preventing]] or [[Healing|healing&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even one wound in the Maneuver Phase can stop him from getting a kill. {{Card|Dwarven Bracers}}, {{Card|Shoulder &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shoulder}}, {{Card|Nenya, Ring of Adamant}}, {{Card|Intimidate}}, {{Card|Eowyn, Lady of Rohan}}, {{Card|Hosts of the Last Alliance}}, {{Card|Sapling of the White Tree}}, and {{Card|Storied Homestead}} are all strong ways to limit the damage. Even if you only prevent &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal one wound, that might save a companion's life&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even if his text doesn't turn on, he's not useless. Six [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twilight&lt;/del&gt;]] is a lot for an 11 strength Fierce minion, but it's not ridiculously overpriced. He can often still force your opponent to allocate their best skirmisher, allowing other minions to cause damage, or simply absorb some archery wounds. He's more effective as a skirmisher in [[Fellowship Block]], when companion strengths are relatively lower, but his Twilight cost is less restrictive in later blocks, when [[choke]] is less common and Free Peoples players often play &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twilight&lt;/del&gt;-heavy strategies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shotgun Enquea's game text also turns on once you can spot five burdens, so he's a good addition to a [[corruption]] deck. Killing a companion at will is even more devastating against a small Fellowship, putting a win from killing the [[Ring-bearer]] within your reach. {{C|Sauron}}, {{C|Wraith}}, [[Easterling]] {{C|Raider}}, and {{C|Orc}} decks often generate burdens as a side-effect of otherwise good cards, and Enquea is a good way to take advantage of those burdens even when you can't—or don't plan on—corrupting the Ring-bearer. He also can work well with Shadow archery strategies, because Free Peoples players will often use [[the One Ring]] to absorb those wounds or leave many companions [[exhausted]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even if his text doesn't turn on, he's not useless. Six [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;twilight&lt;/ins&gt;]] is a lot for an 11 strength &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Fierce&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;minion, but it's not ridiculously overpriced. He can often still force your opponent to allocate their best skirmisher, allowing other minions to cause damage, or simply absorb some archery wounds. He's more effective as a skirmisher in [[Fellowship Block]], when companion strengths are relatively lower, but his Twilight cost is less restrictive in later blocks, when [[choke]] is less common and Free Peoples players often play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;twilight&lt;/ins&gt;-heavy strategies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a {{C|Wraith}} deck, Enquea's game text is still useful, but he's also often useful just for his high vitality. He can exert to pay for cards like {{Card|Bent on Discovery}} or {{Card|The Witch-king, Captain of the Nine Riders}}. (In later formats, however, you may prefer an [[Enduring]] Nazgul like {{Card|Ulaire Enquea, Thrall of the One}} for this purpose, though.) He can harmlessly absorb archery wounds, or simply pose a problem that can't be shot down easily by one-exert-for-one-wound [[direct wounding]] like {{Card|Aragorn's Bow}} or {{Card|Legolas, Greenleaf}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a {{C|Wraith}} deck, Enquea's game text is still useful, but he's also often useful just for his high vitality. He can exert to pay for cards like {{Card|Bent on Discovery}} or {{Card|The Witch-king, Captain of the Nine Riders}}. (In later formats, however, you may prefer an [[Enduring]] Nazgul like {{Card|Ulaire Enquea, Thrall of the One}} for this purpose, though.) He can harmlessly absorb archery wounds, or simply pose a problem that can't be shot down easily by one-exert-for-one-wound [[direct wounding]] like {{Card|Aragorn's Bow}} or {{Card|Legolas, Greenleaf}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the Free Peoples player, it's very easy to keep Shotgun Enquea from causing too much damage. Just respect the [[Rule of 6]] and don't go above five companions, and don't let burdens pile up. There are more proactive solutions, too, however. Enquea generally needs all of his vitality to kill an unwounded companion, so exerting or wounding him even once in the [[Shadow Phase|Shadow]] or [[Maneuver Phase]]s can prevent him from killing someone. Likewise, [[Wound prevention|preventing]] or [[Healing|healing]] even one wound in the Maneuver Phase can limit his damage. And, like any minion, he can be stopped by cards like {{Card|Storied Homestead}}, {{Card|Stewards' Legacy}}, and {{Card|Ithilien Blade}}, which discard him or prevent him from using his abilities, as long as those cards work before he can act in the Maneuver Phase. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea is never a bad card, but he is a very specific [[hate]] card. Outside of decks that place burdens and [[Fellowship Block]] {{C|Wraith}} [[beatdown]] (which needs all of the Fierce Nazgul it can get), he's chiefly in your deck to [[tech]] against large fellowships. There are other options, however: {{Card|Greed}} is a stronger card that serves the exact same purpose, but it's only playable in [[Uruk-Hai]] decks and has no effect whatsoever against a small Fellowship. {{Card|The Number Must Be Few}} serves a similar purpose and also has no [[cultural enforcement]], but also does nothing against small Fellowships. In later formats, Shotgun Enquea runs into more and more decks that can limit the damage he can do, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;competes with more &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more cards that punish large Fellowships while integrating better into the deck's overall strategy than he does, and also &lt;/ins&gt;competes with powerful alternate versions of himself, like {{Card|Ulaire Enquea, Thrall of the One}} and {{Card|Ulaire Enquea, Sixth of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Nine Riders}}, as well as the similar but cheaper {{Card|Ulaire Cantea, Black Assassin}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea is never a bad card, but he is a very specific [[hate]] card. Outside of decks that place burdens and [[Fellowship Block]] {{C|Wraith}} [[beatdown]] (which needs all of the Fierce Nazgul it can get), he's chiefly in your deck to [[tech]] against large fellowships. There are other options, however: {{Card|Greed}} is a stronger card that serves the exact same purpose, but it's only playable in [[Uruk-Hai]] decks and has no effect whatsoever against a small Fellowship. {{Card|The Number Must Be Few}} serves a similar purpose and also has no [[cultural enforcement]], but also does nothing against small Fellowships&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. {{C|Isengard}} Uruk-Hai and {{C|Raider}} [[Southron]]s both have minions that have their own abilities that punish large Fellowships, with cards like {{Card|Uruk Warrior}} and {{Card|Southron Commander}}&lt;/del&gt;. In later formats, Shotgun Enquea runs into more and more decks that can limit the damage he can do, and competes with powerful alternate versions of himself, like {{Card|Ulaire Enquea, Thrall of the One}} and {{Card|Ulaire Enquea, Sixth of Nine Riders}}, as well as the similar but cheaper {{Card|Ulaire Cantea, Black Assassin}}.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strengths and Weaknesses =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strengths and Weaknesses =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100958&amp;oldid=prev</id>
		<title>Cease: /* Weak Versus... */ updating the examples a bit</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=100958&amp;oldid=prev"/>
		<updated>2022-02-18T06:46:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Weak Versus...: &lt;/span&gt; updating the examples a bit&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:46, 18 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Weak Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Weak Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Companions with four vitality, like [[Aragorn]], [[Gandalf]], [[Ent]]s, and certain [[Hobbit]] strategies&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Companions with four &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or more &lt;/ins&gt;vitality, like [[Aragorn]], [[Gandalf]], [[Ent]]s, and certain [[Hobbit]] strategies&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Choke]]. These decks rarely run many companions, and can make it difficult to play him at all.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Choke]]. These decks rarely run many companions, and can make it difficult to play him at all.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Wound prevention]], such as from {{Card|Dwarven Bracers}}, {{Card|Intimidate}}, {{Card|Eowyn, Lady of Rohan}}, {{Card|Hosts of the Last Alliance}}, and {{Card|Sapling of the White Tree}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Wound prevention]], such as from {{Card|Dwarven Bracers}}, {{Card|Intimidate}}, {{Card|Eowyn, Lady of Rohan}}, {{Card|Hosts of the Last Alliance}}, and {{Card|Sapling of the White Tree}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Free Peoples [[direct wounding]] that works in the Shadow or Maneuver Phases, including {{Card|Slaked Thirsts}}, {{Card|Shadowplay}} and {{Card|Unheeded}}, {{Card|Gandalf, Powerful Guide}} and {{Card|Radagast's Herb Bag}} (in conjunction with Maneuver: or Response: [[Spell]]s), {{Card|Terrible and Evil}}, {{Card|Merry's Sword}}, and {{Card|Stewards' Legacy}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Free Peoples [[direct wounding]] that works in the Shadow or Maneuver Phases, including {{Card|Slaked Thirsts}}, {{Card|Shadowplay}} and {{Card|Unheeded}}, {{Card|Gandalf, Powerful Guide}} and {{Card|Radagast's Herb Bag}} (in conjunction with Maneuver: or Response: [[Spell]]s), {{Card|Terrible and Evil}}, {{Card|Merry's Sword}}, and {{Card|Stewards' Legacy}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Healing]] that works in the Shadow or Maneuver Phases, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including &lt;/del&gt;{{Card|Shoulder to Shoulder}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Healing]] that works in the Shadow or Maneuver Phases, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;particularly &lt;/ins&gt;{{Card|Shoulder to Shoulder&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} and {{Card|Nenya, Ring of Adamant&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Expanded (Format)|Expanded]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{C|Gondor}} decks &lt;/del&gt;that cancel his abilities or discard him before he gets a chance to act in the Maneuver Phase, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with cards &lt;/del&gt;like {{Card|Storied Homestead}}, {{Card|Stewards' Legacy}}, and {{Card|Ithilien Blade}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Expanded (Format)|Expanded]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cards &lt;/ins&gt;that cancel his abilities or discard him before he gets a chance to act in the Maneuver Phase&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. {{Card|Perspective}} can hold him off, and {{C|Gondor}} has several tools to prevent him from using his ability&lt;/ins&gt;, like {{Card|Storied Homestead}}, {{Card|Stewards' Legacy}}, and {{Card|Ithilien Blade}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Alternate Personas =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Alternate Personas =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=99314&amp;oldid=prev</id>
		<title>Cease: /* Strategy */ typo</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=99314&amp;oldid=prev"/>
		<updated>2021-12-26T05:02:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; typo&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:02, 26 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even if his text doesn't turn on, he's not useless. Six [[Twilight]] is a lot for an 11 strength Fierce minion, but it's not ridiculously overpriced. He can often still force your opponent to allocate their best skirmisher, allowing other minions to cause damage, or simply absorb some archery wounds. He's more effective as a skirmisher in [[Fellowship Block]], when companion strengths are relatively lower, but his Twilight cost is less restrictive in later blocks, when [[choke]] is less common and Free Peoples players often play Twilight-heavy strategies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even if his text doesn't turn on, he's not useless. Six [[Twilight]] is a lot for an 11 strength Fierce minion, but it's not ridiculously overpriced. He can often still force your opponent to allocate their best skirmisher, allowing other minions to cause damage, or simply absorb some archery wounds. He's more effective as a skirmisher in [[Fellowship Block]], when companion strengths are relatively lower, but his Twilight cost is less restrictive in later blocks, when [[choke]] is less common and Free Peoples players often play Twilight-heavy strategies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a {{C|Wraith}} deck, Enquea's game text is still useful, but he's also often useful just for his high vitality. He can exert to pay for cards like {{Card|Bent on Discovery}} or {{Card|The Witch-king, Captain of the Nine Riders}}. (In later formats, however, you may prefer an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;[[Enduring]] Nazgul like {{Card|Ulaire Enquea, Thrall of the One}} for this purpose, though.) He can harmlessly absorb archery wounds, or simply pose a problem that can't be shot down easily by one-exert-for-one-wound [[direct wounding]] like {{Card|Aragorn's Bow}} or {{Card|Legolas, Greenleaf}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a {{C|Wraith}} deck, Enquea's game text is still useful, but he's also often useful just for his high vitality. He can exert to pay for cards like {{Card|Bent on Discovery}} or {{Card|The Witch-king, Captain of the Nine Riders}}. (In later formats, however, you may prefer an [[Enduring]] Nazgul like {{Card|Ulaire Enquea, Thrall of the One}} for this purpose, though.) He can harmlessly absorb archery wounds, or simply pose a problem that can't be shot down easily by one-exert-for-one-wound [[direct wounding]] like {{Card|Aragorn's Bow}} or {{Card|Legolas, Greenleaf}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the Free Peoples player, it's very easy to keep Shotgun Enquea from causing too much damage. Just respect the [[Rule of 6]] and don't go above five companions, and don't let burdens pile up. There are more proactive solutions, too, however. Enquea generally needs all of his vitality to kill an unwounded companion, so exerting or wounding him even once in the [[Shadow Phase|Shadow]] or [[Maneuver Phase]]s can prevent him from killing someone. Likewise, [[Wound prevention|preventing]] or [[Healing|healing]] even one wound in the Maneuver Phase can limit his damage. And, like any minion, he can be stopped by cards like {{Card|Storied Homestead}}, {{Card|Stewards' Legacy}}, and {{Card|Ithilien Blade}}, which discard him or prevent him from using his abilities, as long as those cards work before he can act in the Maneuver Phase.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the Free Peoples player, it's very easy to keep Shotgun Enquea from causing too much damage. Just respect the [[Rule of 6]] and don't go above five companions, and don't let burdens pile up. There are more proactive solutions, too, however. Enquea generally needs all of his vitality to kill an unwounded companion, so exerting or wounding him even once in the [[Shadow Phase|Shadow]] or [[Maneuver Phase]]s can prevent him from killing someone. Likewise, [[Wound prevention|preventing]] or [[Healing|healing]] even one wound in the Maneuver Phase can limit his damage. And, like any minion, he can be stopped by cards like {{Card|Storied Homestead}}, {{Card|Stewards' Legacy}}, and {{Card|Ithilien Blade}}, which discard him or prevent him from using his abilities, as long as those cards work before he can act in the Maneuver Phase.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=99313&amp;oldid=prev</id>
		<title>Cease: /* Strategy */ redundant</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ulaire_Enquea,_Lieutenant_of_Morgul_(1U231)&amp;diff=99313&amp;oldid=prev"/>
		<updated>2021-12-26T05:00:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; redundant&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:00, 26 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the Free Peoples player, it's very easy to keep Shotgun Enquea from causing too much damage. Just respect the [[Rule of 6]] and don't go above five companions, and don't let burdens pile up. There are more proactive solutions, too, however. Enquea generally needs all of his vitality to kill an unwounded companion, so exerting or wounding him even once in the [[Shadow Phase|Shadow]] or [[Maneuver Phase]]s can prevent him from killing someone. Likewise, [[Wound prevention|preventing]] or [[Healing|healing]] even one wound in the Maneuver Phase can limit his damage. And, like any minion, he can be stopped by cards like {{Card|Storied Homestead}}, {{Card|Stewards' Legacy}}, and {{Card|Ithilien Blade}}, which discard him or prevent him from using his abilities, as long as those cards work before he can act in the Maneuver Phase.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the Free Peoples player, it's very easy to keep Shotgun Enquea from causing too much damage. Just respect the [[Rule of 6]] and don't go above five companions, and don't let burdens pile up. There are more proactive solutions, too, however. Enquea generally needs all of his vitality to kill an unwounded companion, so exerting or wounding him even once in the [[Shadow Phase|Shadow]] or [[Maneuver Phase]]s can prevent him from killing someone. Likewise, [[Wound prevention|preventing]] or [[Healing|healing]] even one wound in the Maneuver Phase can limit his damage. And, like any minion, he can be stopped by cards like {{Card|Storied Homestead}}, {{Card|Stewards' Legacy}}, and {{Card|Ithilien Blade}}, which discard him or prevent him from using his abilities, as long as those cards work before he can act in the Maneuver Phase.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea is never a bad card, but he is a very specific [[hate]] card. Outside of decks that place burdens and [[Fellowship Block]] {{C|Wraith}} [[beatdown]] (which needs all of the Fierce Nazgul it can get), he's chiefly in your deck to [[tech]] against large fellowships. There are other options, however: {{Card|Greed}} is a stronger card that serves the exact same purpose, but it's only playable in [[Uruk-Hai]] decks and has no effect whatsoever against a small Fellowship. {{Card|The Number Must Be Few}} serves a similar purpose and also has no [[cultural enforcement]], but also does nothing against small Fellowships. {{C|Isengard}} Uruk-Hai and {{C|Raider}} [[Southron]]s both have minions that have their own abilities that punish large Fellowships, with cards like &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Card|The Number Must Be Few}}, &lt;/del&gt;{{Card|Uruk Warrior}}&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and {{Card|Southron Commander}}. In later formats, Shotgun Enquea runs into more and more decks that can limit the damage he can do, and competes with powerful alternate versions of himself, like {{Card|Ulaire Enquea, Thrall of the One}} and {{Card|Ulaire Enquea, Sixth of Nine Riders}}, as well as the similar but cheaper {{Card|Ulaire Cantea, Black Assassin}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotgun Enquea is never a bad card, but he is a very specific [[hate]] card. Outside of decks that place burdens and [[Fellowship Block]] {{C|Wraith}} [[beatdown]] (which needs all of the Fierce Nazgul it can get), he's chiefly in your deck to [[tech]] against large fellowships. There are other options, however: {{Card|Greed}} is a stronger card that serves the exact same purpose, but it's only playable in [[Uruk-Hai]] decks and has no effect whatsoever against a small Fellowship. {{Card|The Number Must Be Few}} serves a similar purpose and also has no [[cultural enforcement]], but also does nothing against small Fellowships. {{C|Isengard}} Uruk-Hai and {{C|Raider}} [[Southron]]s both have minions that have their own abilities that punish large Fellowships, with cards like {{Card|Uruk Warrior}} and {{Card|Southron Commander}}. In later formats, Shotgun Enquea runs into more and more decks that can limit the damage he can do, and competes with powerful alternate versions of himself, like {{Card|Ulaire Enquea, Thrall of the One}} and {{Card|Ulaire Enquea, Sixth of Nine Riders}}, as well as the similar but cheaper {{Card|Ulaire Cantea, Black Assassin}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strengths and Weaknesses =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strengths and Weaknesses =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
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