<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.lotrtcgpc.net/index.php?action=history&amp;feed=atom&amp;title=Ring_of_Rancor_%289R44%29</id>
	<title>Ring of Rancor (9R44) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.lotrtcgpc.net/index.php?action=history&amp;feed=atom&amp;title=Ring_of_Rancor_%289R44%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;action=history"/>
	<updated>2026-05-13T15:44:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=119491&amp;oldid=prev</id>
		<title>Teltura: reducing extra space at the top of each article</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=119491&amp;oldid=prev"/>
		<updated>2022-12-01T01:55:33Z</updated>

		<summary type="html">&lt;p&gt;reducing extra space at the top of each article&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:55, 1 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[{{ROOTPAGENAME}}]] is a {{C|Ringwraith}} [[Artifact]] from the [[Reflections]] set.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[{{ROOTPAGENAME}}]] is a {{C|Ringwraith}} [[Artifact]] from the [[Reflections]] set.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teltura</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=115147&amp;oldid=prev</id>
		<title>Teltura: mass editing card pages to make inclusion for reprints snazzier</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=115147&amp;oldid=prev"/>
		<updated>2022-11-19T05:41:41Z</updated>

		<summary type="html">&lt;p&gt;mass editing card pages to make inclusion for reprints snazzier&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:41, 19 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;noinclude&amp;gt;&lt;/ins&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NavBar|9R44|[[Reflections Index]]|[[Ring of Ire (9R+43)|Ring of Ire (9R+43)]]|[[Horn of the Mark (9R45)|Horn of the Mark (9R45)]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NavBar|9R44|[[Reflections Index]]|[[Ring of Ire (9R+43)|Ring of Ire (9R+43)]]|[[Horn of the Mark (9R45)|Horn of the Mark (9R45)]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardTabs|Ringwraith}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardTabs|Ringwraith}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/noinclude&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Asperity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Asperity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teltura</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=105826&amp;oldid=prev</id>
		<title>Cease: /* Weak Versus... */ a bit more on regroup minion discard</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=105826&amp;oldid=prev"/>
		<updated>2022-04-14T16:22:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Weak Versus...: &lt;/span&gt; a bit more on regroup minion discard&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:22, 14 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If your opponent kills the minion [[bear]]ing this card, you won't get to return it to your hand.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If your opponent kills the minion [[bear]]ing this card, you won't get to return it to your hand.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Effects that discard minions in the [[regroup phase]], like {{Card|Dervorin}}, {{Card|Blood Runs Chill}}, {{Card|Narrow Escape}}, and {{Card|Out of the High Airs}}, can discard the minion with the ring before it gets a chance to return to your hand.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Card|Roll of Thunder}} is the only card that can discard Ring of Rancor. Playing Roll of Thunder after the Nazgûl bearing the ring is [[exhausted]] will kill it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Card|Roll of Thunder}} is the only card that can discard Ring of Rancor. Playing Roll of Thunder after the Nazgûl bearing the ring is [[exhausted]] will kill it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103843&amp;oldid=prev</id>
		<title>Cease: /* Strategy */ a bit more on this</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103843&amp;oldid=prev"/>
		<updated>2022-03-10T09:08:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; a bit more on this&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:08, 10 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Asperity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Asperity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &quot;Thrall of the One&quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]]/[[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 [[strength]]. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into [[burden]]s during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &quot;Thrall of the One&quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]]/[[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 [[strength]]. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into [[burden]]s during his skirmish. And those burdens can in turn turn into wounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on companions &lt;/ins&gt;with {{Card|Gates of the Dead City}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Ring of Rancor means you can stack up one more wound to convert to a burden, or that it takes one more wound on Enquea to kill him to prevent him from stacking those burdens&lt;/ins&gt;. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other Enquea, and a bit more of a niche use, is {{Card|Ulaire Enquea, Lieutenant of Morgul}}. Shotgun Enquea wants to come down and kill a [[companion]] stone dead all at once. Normally, he can't finish off four-[[vitality]] [[companion]]s like [[Aragorn]], [[Gandalf]], {{Card|Durin III}}, {{Card|Gil-Galad, Elven High King}}, or most [[ent]]s, unless they're already wounded. One more wound is likely the same result you'd get from {{Card|Ring of Asperity}}, which also lets you shotgun Aragorn or Gandalf all at once if they are unwounded and don't have any vitality boosters (which they often have). However, the rarely-useful healing on Ring of Rancor happens in the [[Maneuver Phase]], the same phase when Shotgun Enquea is handing out wounds. So if your opponent has excess burdens stacked, you can turn those excess burdens into even more wounds. Be careful that you cause as many wounds as possible before reducing the size of the [[Fellowship]] below six or the burden stack below five, bringing the shotgun rampage to an end. This [[combo]] needs a lot of different moving parts to come together, but when it does, it can win the game outright.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other Enquea, and a bit more of a niche use, is {{Card|Ulaire Enquea, Lieutenant of Morgul}}. Shotgun Enquea wants to come down and kill a [[companion]] stone dead all at once. Normally, he can't finish off four-[[vitality]] [[companion]]s like [[Aragorn]], [[Gandalf]], {{Card|Durin III}}, {{Card|Gil-Galad, Elven High King}}, or most [[ent]]s, unless they're already wounded. One more wound is likely the same result you'd get from {{Card|Ring of Asperity}}, which also lets you shotgun Aragorn or Gandalf all at once if they are unwounded and don't have any vitality boosters (which they often have). However, the rarely-useful healing on Ring of Rancor happens in the [[Maneuver Phase]], the same phase when Shotgun Enquea is handing out wounds. So if your opponent has excess burdens stacked, you can turn those excess burdens into even more wounds. Be careful that you cause as many wounds as possible before reducing the size of the [[Fellowship]] below six or the burden stack below five, bringing the shotgun rampage to an end. This [[combo]] needs a lot of different moving parts to come together, but when it does, it can win the game outright.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103604&amp;oldid=prev</id>
		<title>Cease: /* Strategy */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103604&amp;oldid=prev"/>
		<updated>2022-03-09T00:05:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:05, 9 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aspersity&lt;/del&gt;}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Asperity&lt;/ins&gt;}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &amp;quot;Thrall of the One&amp;quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]]/[[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 [[strength]]. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into [[burden]]s during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &amp;quot;Thrall of the One&amp;quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]]/[[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 [[strength]]. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into [[burden]]s during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other Enquea, and a bit more of a niche use, is {{Card|Ulaire Enquea, Lieutenant of Morgul}}. Shotgun Enquea wants to come down and kill a [[companion]] stone dead all at once. Normally, he can't finish off four-[[vitality]] [[companion]]s like [[Aragorn]], [[Gandalf]], {{Card|Durin III}}, {{Card|Gil-Galad, Elven High King}}, or most [[ent]]s, unless they're already wounded. One more wound is likely the same result you'd get from {{Card|Ring of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aspersity&lt;/del&gt;}}, which also lets you shotgun Aragorn or Gandalf all at once if they are unwounded and don't have any vitality boosters (which they often have). However, the rarely-useful healing on Ring of Rancor happens in the [[Maneuver Phase]], the same phase when Shotgun Enquea is handing out wounds. So if your opponent has excess burdens stacked, you can turn those excess burdens into even more wounds. Be careful that you cause as many wounds as possible before reducing the size of the [[Fellowship]] below six or the burden stack below five, bringing the shotgun rampage to an end. This [[combo]] needs a lot of different moving parts to come together, but when it does, it can win the game outright.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other Enquea, and a bit more of a niche use, is {{Card|Ulaire Enquea, Lieutenant of Morgul}}. Shotgun Enquea wants to come down and kill a [[companion]] stone dead all at once. Normally, he can't finish off four-[[vitality]] [[companion]]s like [[Aragorn]], [[Gandalf]], {{Card|Durin III}}, {{Card|Gil-Galad, Elven High King}}, or most [[ent]]s, unless they're already wounded. One more wound is likely the same result you'd get from {{Card|Ring of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Asperity&lt;/ins&gt;}}, which also lets you shotgun Aragorn or Gandalf all at once if they are unwounded and don't have any vitality boosters (which they often have). However, the rarely-useful healing on Ring of Rancor happens in the [[Maneuver Phase]], the same phase when Shotgun Enquea is handing out wounds. So if your opponent has excess burdens stacked, you can turn those excess burdens into even more wounds. Be careful that you cause as many wounds as possible before reducing the size of the [[Fellowship]] below six or the burden stack below five, bringing the shotgun rampage to an end. This [[combo]] needs a lot of different moving parts to come together, but when it does, it can win the game outright.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As long as you're playing Nazgûl, Ring of Rancor won't [[Hand Clog|clog up your hand]]. It's free, and it's a fine play on any Nazgûl you're likely to want to play multiple times, like {{Card|Ulaire Cantea, Faster than Winds}}, {{Card|Ulaire Nelya, Third of the Nine Riders}}, {{Card|Ulaire Toldea, Black Shadow}}, or {{Card|Ulaire Lemenya, Eternally Threatening}}. And, worst case, you can play it on any old ringwraith you want, just to [[Cycling|get it out of your hand]]. You don't have to use its ability in the Regroup Phase if you don't want that Nazgûl minion back in your hand, or if you'd rather leave that minion in play to intimidate your opponent from trying to [[double move]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As long as you're playing Nazgûl, Ring of Rancor won't [[Hand Clog|clog up your hand]]. It's free, and it's a fine play on any Nazgûl you're likely to want to play multiple times, like {{Card|Ulaire Cantea, Faster than Winds}}, {{Card|Ulaire Nelya, Third of the Nine Riders}}, {{Card|Ulaire Toldea, Black Shadow}}, or {{Card|Ulaire Lemenya, Eternally Threatening}}. And, worst case, you can play it on any old ringwraith you want, just to [[Cycling|get it out of your hand]]. You don't have to use its ability in the Regroup Phase if you don't want that Nazgûl minion back in your hand, or if you'd rather leave that minion in play to intimidate your opponent from trying to [[double move]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103603&amp;oldid=prev</id>
		<title>Cease: /* Strategy */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103603&amp;oldid=prev"/>
		<updated>2022-03-09T00:04:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:04, 9 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Aspersity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Aspersity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &quot;Thrall of the One&quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]]/[[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 strength. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;burdens &lt;/del&gt;during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &quot;Thrall of the One&quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]]/[[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;strength&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[burden]]s &lt;/ins&gt;during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other Enquea, and a bit more of a niche use, is {{Card|Ulaire Enquea, Lieutenant of Morgul}}. Shotgun Enquea wants to come down and kill a [[companion]] stone dead all at once. Normally, he can't finish off four-[[vitality]] [[companion]]s like [[Aragorn]], [[Gandalf]], {{Card|Durin III}}, {{Card|Gil-Galad, Elven High King}}, or most [[ent]]s, unless they're already wounded. One more wound is likely the same result you'd get from {{Card|Ring of Aspersity}}, which also lets you shotgun Aragorn or Gandalf all at once if they are unwounded and don't have any vitality boosters (which they often have). However, the rarely-useful healing on Ring of Rancor happens in the [[Maneuver Phase]], the same phase when Shotgun Enquea is handing out wounds. So if your opponent has excess burdens stacked, you can turn those excess burdens into even more wounds. Be careful that you cause as many wounds as possible before reducing the size of the [[Fellowship]] below six or the burden stack below five, bringing the shotgun rampage to an end. This [[combo]] needs a lot of different moving parts to come together, but when it does, it can win the game outright.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other Enquea, and a bit more of a niche use, is {{Card|Ulaire Enquea, Lieutenant of Morgul}}. Shotgun Enquea wants to come down and kill a [[companion]] stone dead all at once. Normally, he can't finish off four-[[vitality]] [[companion]]s like [[Aragorn]], [[Gandalf]], {{Card|Durin III}}, {{Card|Gil-Galad, Elven High King}}, or most [[ent]]s, unless they're already wounded. One more wound is likely the same result you'd get from {{Card|Ring of Aspersity}}, which also lets you shotgun Aragorn or Gandalf all at once if they are unwounded and don't have any vitality boosters (which they often have). However, the rarely-useful healing on Ring of Rancor happens in the [[Maneuver Phase]], the same phase when Shotgun Enquea is handing out wounds. So if your opponent has excess burdens stacked, you can turn those excess burdens into even more wounds. Be careful that you cause as many wounds as possible before reducing the size of the [[Fellowship]] below six or the burden stack below five, bringing the shotgun rampage to an end. This [[combo]] needs a lot of different moving parts to come together, but when it does, it can win the game outright.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103602&amp;oldid=prev</id>
		<title>Cease: /* Strategy */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103602&amp;oldid=prev"/>
		<updated>2022-03-09T00:04:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:04, 9 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Aspersity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Ring of Rancor''' is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Aspersity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &quot;Thrall of the One&quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]][[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 strength. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into burdens during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &quot;Thrall of the One&quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;[[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 strength. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into burdens during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other Enquea, and a bit more of a niche use, is {{Card|Ulaire Enquea, Lieutenant of Morgul}}. Shotgun Enquea wants to come down and kill a [[companion]] stone dead all at once. Normally, he can't finish off four-[[vitality]] [[companion]]s like [[Aragorn]], [[Gandalf]], {{Card|Durin III}}, {{Card|Gil-Galad, Elven High King}}, or most [[ent]]s, unless they're already wounded. One more wound is likely the same result you'd get from {{Card|Ring of Aspersity}}, which also lets you shotgun Aragorn or Gandalf all at once if they are unwounded and don't have any vitality boosters (which they often have). However, the rarely-useful healing on Ring of Rancor happens in the [[Maneuver Phase]], the same phase when Shotgun Enquea is handing out wounds. So if your opponent has excess burdens stacked, you can turn those excess burdens into even more wounds. Be careful that you cause as many wounds as possible before reducing the size of the [[Fellowship]] below six or the burden stack below five, bringing the shotgun rampage to an end. This [[combo]] needs a lot of different moving parts to come together, but when it does, it can win the game outright.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other Enquea, and a bit more of a niche use, is {{Card|Ulaire Enquea, Lieutenant of Morgul}}. Shotgun Enquea wants to come down and kill a [[companion]] stone dead all at once. Normally, he can't finish off four-[[vitality]] [[companion]]s like [[Aragorn]], [[Gandalf]], {{Card|Durin III}}, {{Card|Gil-Galad, Elven High King}}, or most [[ent]]s, unless they're already wounded. One more wound is likely the same result you'd get from {{Card|Ring of Aspersity}}, which also lets you shotgun Aragorn or Gandalf all at once if they are unwounded and don't have any vitality boosters (which they often have). However, the rarely-useful healing on Ring of Rancor happens in the [[Maneuver Phase]], the same phase when Shotgun Enquea is handing out wounds. So if your opponent has excess burdens stacked, you can turn those excess burdens into even more wounds. Be careful that you cause as many wounds as possible before reducing the size of the [[Fellowship]] below six or the burden stack below five, bringing the shotgun rampage to an end. This [[combo]] needs a lot of different moving parts to come together, but when it does, it can win the game outright.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103594&amp;oldid=prev</id>
		<title>Cease: /* Strategy */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103594&amp;oldid=prev"/>
		<updated>2022-03-08T23:58:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:58, 8 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ring of Rancor is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Aspersity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''&lt;/ins&gt;Ring of Rancor&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/ins&gt;is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion's [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That's a pretty strong effect on its own! However, Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl: vitality doesn't help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Aspersity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &amp;quot;Thrall of the One&amp;quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]][[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 strength. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into burdens during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first, and most common use is putting Ring of Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &amp;quot;Thrall of the One&amp;quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]][[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 strength. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into burdens during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103593&amp;oldid=prev</id>
		<title>Cease: writeup</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=103593&amp;oldid=prev"/>
		<updated>2022-03-08T23:57:51Z</updated>

		<summary type="html">&lt;p&gt;writeup&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:57, 8 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{QueryCardCategories|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strategy =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Gameplay Strategy ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ring of Rancor is one of several {{C|Ringwraith}} [[ring]]s, first introduced in [[Reflections]], and probably the most popular of them. Like those [[artifact]]s, it can return a [[Nazgul]] minion to your hand in the [[Regroup Phase]], allowing you to [[Recursion|replay]] that minion at a later site with all its wounds wiped, albeit at the cost of paying that minion&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s [[Twilight (Cost)|twilight cost]] again and having the card [[Hand Clog|sit in your hand]] until then. That&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s a pretty strong effect on its own! However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ring of Rancor is, on its face, the weakest of the rings that can be played on any Nazgûl&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vitality doesn&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t help you kill [[companion]]s, and healing Nazgûl with it is very expensive and a niche effect at best. {{Card|Ring of Aspersity}} usually does a wound on its own, and helps its bearer do more wounds. So why is Ring of Rancor more popular? There are two answers, and they are both Ulaire Enquea.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this section&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;describe&lt;/del&gt;:'&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* ''General usage''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first, and most common use is putting Ring &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rancor on an [[Enduring]] Nazgûl. [[King Block]] has {{Card|The Witch-King, Black Captain}} and a &quot;Thrall of the One&quot; version of each Nazgûl, like {{Card|Ulaire Otsea, Thrall of the One}}. All of them have the [[Enduring]] keyword, giving them +2 [[strength]] for each wound on them. The Enduring Nazgûl deck is a [[beatdown]][[corruption]] deck that uses cards like {{Card|Between Nazgul and Prey}}, {{Card|Bent on Discovery}}, {{Card|Ithil Stone}}, {{Card|Black Marshal}}, etc. to [[exert]] these minions, strengthening them while also generating useful effects. One more vitality means one more wound you can safely stack on a minion, turning into +2 strength. Where corruption comes into the picture is {{Card|Ulaire Enquea, Thrall of the One}}. If you stack wounds on Enquea TOTO, he can turn them into burdens during his skirmish. And those burdens can in turn turn into wounds with {{Card|Gates of the Dead City}}. And since he heals himself, he probably survives to the end of the turn, so you can scoop him back into your hand with Ring of Rancor.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* ''Unorthodox or subtle usage''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* ''Common pitfalls &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using this card''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Deckbuilding Strategy ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The other Enquea, and a bit more of a niche use, is {{Card|Ulaire Enquea, Lieutenant of Morgul}}. Shotgun Enquea wants to come down and kill a [[companion]] stone dead all at once. Normally, he can't finish off four-[[vitality]] [[companion]]s like [[Aragorn]], [[Gandalf]], {{Card|Durin III}}, {{Card|Gil-Galad, Elven High King}}, or most [[ent]]s, unless they&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re already wounded. One more wound is likely the same result you&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d get from {{Card|Ring of Aspersity}}&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which also lets you shotgun Aragorn or Gandalf all at once if they are unwounded and don&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t have any vitality boosters (which they often have). However, the rarely-useful healing on Ring of Rancor happens in the [[Maneuver Phase]], the same phase when Shotgun Enquea is handing out wounds. So if your opponent has excess burdens stacked, you can turn those excess burdens into even more wounds. Be careful that you cause as many wounds as possible before reducing the size of the [[Fellowship]] below six or the burden stack below five, bringing the shotgun rampage to an end. This [[combo]] needs a lot of different moving parts to come together, but when it does, it can win the game outright.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this section&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;describe:'&lt;/del&gt;'&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/del&gt;''&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cards and strategies this card works well with&lt;/del&gt;'&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As long as you&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re playing Nazgûl, Ring of Rancor won&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t [[Hand Clog|clog up your hand]]. It&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s free, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s a fine play on any Nazgûl you&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re likely to want to play multiple times, like {{Card|Ulaire Cantea, Faster than Winds}}, {{Card|Ulaire Nelya, Third &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Nine Riders}}&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Card|Ulaire Toldea, Black Shadow}}, or {{Card|Ulaire Lemenya, Eternally Threatening}}. And, worst case, you can play it &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any old ringwraith you want&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just to [[Cycling|get it out &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your hand]]. You don't have to use its ability in the Regroup Phase if you don&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t want that Nazgûl minion back in your hand, or if you&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d rather leave that minion in play to intimidate your opponent from trying to [[double move]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* ''Cards &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strategies this card works particularly well or poorly against&lt;/del&gt;''&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* ''Alternate cards you might consider picking instead &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this one&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;depending &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the situation&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including alternate version &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&lt;/del&gt;''&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strengths and Weaknesses =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Strengths and Weaknesses =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Synergizes With... ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Synergizes With... ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''List friendly cards that work well with this card''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All [[Enduring]] [[Nazgul]] [[minion]]s, but especially {{Card|Ulaire Enquea, Thrall of the One}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{Card|Ulaire Enquea, Lieutenant of Morgul}}, both to do one more wound and as a possible alternate [[win condition]] in a [[corruption]] deck&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strong Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strong Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'List enemy cards this card &lt;/del&gt;does &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well against''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is chiefly a [[combo]] piece that doubles as a [[Glue|glue]] card for relevant Nazgûl decks. It doesn&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t do much harm to most Free Peoples strategies on its own, but rather makes powerful minions even better.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* It &lt;/ins&gt;does &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make minions very slightly more resistant to [[direct wounding]] and [[archery]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Weak Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Weak Versus... ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''List enemy or friendly cards to avoid playing this card with''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If your opponent kills &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minion [[bear]]ing &lt;/ins&gt;this card&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, you won&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t get to return it to your hand.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Card|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Roll of Thunder&lt;/ins&gt;}} &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/ins&gt;card that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can discard Ring of Rancor. Playing Roll of Thunder after the Nazgûl bearing the ring is &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exhausted&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will kill it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= Rulings =&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''In this section'':&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* ''Put quotes from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CRDs and Comprehensive Rules here that reference &lt;/del&gt;this card &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specifically by name'&lt;/del&gt;'&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for &lt;/del&gt;{{Card|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8R20&lt;/del&gt;}}&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* ''Link to rules discussions on TLHH''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= See Also =&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding &lt;/del&gt;the card&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* ''Link to decks &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use this card''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Category:Cards That Need Work&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=88822&amp;oldid=prev</id>
		<title>Teltura: Fixing the generated stinger using the culture icon rather than the full culture name + icon</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Ring_of_Rancor_(9R44)&amp;diff=88822&amp;oldid=prev"/>
		<updated>2021-10-14T08:28:43Z</updated>

		<summary type="html">&lt;p&gt;Fixing the generated stinger using the culture icon rather than the full culture name + icon&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:28, 14 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardTabs|Ringwraith}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardTabs|Ringwraith}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[{{ROOTPAGENAME}}]] is a {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CI&lt;/del&gt;|Ringwraith}} [[Artifact]] from the [[Reflections]] set.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[{{ROOTPAGENAME}}]] is a {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C&lt;/ins&gt;|Ringwraith}} [[Artifact]] from the [[Reflections]] set.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CardInfobox|9R44}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teltura</name></author>
	</entry>
</feed>