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	<id>https://wiki.lotrtcgpc.net/index.php?action=history&amp;feed=atom&amp;title=Beatdown</id>
	<title>Beatdown - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.lotrtcgpc.net/index.php?action=history&amp;feed=atom&amp;title=Beatdown"/>
	<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;action=history"/>
	<updated>2026-05-04T04:34:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=104474&amp;oldid=prev</id>
		<title>Cease: tuning up the phrasing on this a bit</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=104474&amp;oldid=prev"/>
		<updated>2022-03-17T02:02:18Z</updated>

		<summary type="html">&lt;p&gt;tuning up the phrasing on this a bit&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:02, 17 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Beatdown''' is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standard &lt;/del&gt;type of [[Shadow Alignment|Shadow]] strategy which aims to win &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skirmishes through sheer bulk and slaughter &lt;/del&gt;its way through the [[Fellowship]] until the [[Ring-bearer]] has no protectors left. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;The idea is simple: play minions with high [[strength]], often supplemented with '''[[Fierce]]''' or '''[[Damage]]''' effects, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;put &lt;/del&gt;companions &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground, wash, rinse, repeat until the Ring&lt;/del&gt;-bearer has to deal with the same powerful minions all on their own. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;Victory may come through [[wound|wounding]] companions to death, or it may come through [[overwhelming]] them instead&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/del&gt;the important thing is that they die in skirmishes. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;Frequently.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Beatdown''' is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an informal name for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;common &lt;/ins&gt;type of [[Shadow Alignment|Shadow]] strategy which aims to win &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[skirmish]]es with high-[[strength]] [[minion]]s, slaughtering &lt;/ins&gt;its way through the [[Fellowship]] until the [[Ring-bearer]] has no protectors left. The idea is simple: play minions with high [[strength]], often supplemented with '''[[Fierce]]''' or '''[[Damage]]''' effects, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill &lt;/ins&gt;companions &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dead. Eventually &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[ring&lt;/ins&gt;-bearer&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] runs out of protectors, and &lt;/ins&gt;has to deal with the same powerful minions all on their own. Victory may come through [[wound|wounding]] companions to death, or it may come through [[overwhelming]] them instead&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/ins&gt;the important thing is that they die in skirmishes. Frequently.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shadow [[culture]]s that often use beatdown strategies include {{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, {{C|Orc}}, and {{C|Uruk-hai}}.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shadow [[culture]]s that often use beatdown strategies include {{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, {{C|Orc}}, and {{C|Uruk-hai}}.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=99761&amp;oldid=prev</id>
		<title>Teltura at 00:42, 3 January 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=99761&amp;oldid=prev"/>
		<updated>2022-01-03T00:42:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:42, 3 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Beatdown''' is a standard type of [[Shadow Alignment|Shadow]] strategy which aims to win skirmishes through sheer bulk and slaughter its way through the [[Fellowship]] until the [[Ring-bearer]] has no protectors left.  The idea is simple: play minions with high [[strength]], often supplemented with '''[[Fierce]]''' or '''[[Damage]]''' effects, put companions in the ground, wash, rinse, repeat.  Victory may come through [[wound|wounding]] companions to death, or it may come through [[overwhelming]] them instead; the important thing is that they die in skirmishes.  Frequently.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Beatdown''' is a standard type of [[Shadow Alignment|Shadow]] strategy which aims to win skirmishes through sheer bulk and slaughter its way through the [[Fellowship]] until the [[Ring-bearer]] has no protectors left.  The idea is simple: play minions with high [[strength]], often supplemented with '''[[Fierce]]''' or '''[[Damage]]''' effects, put companions in the ground, wash, rinse, repeat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;until the Ring-bearer has to deal with the same powerful minions all on their own&lt;/ins&gt;.  Victory may come through [[wound|wounding]] companions to death, or it may come through [[overwhelming]] them instead; the important thing is that they die in skirmishes.  Frequently.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shadow [[culture]]s that often use beatdown strategies include {{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, {{C|Orc}}, and {{C|Uruk-hai}}.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shadow [[culture]]s that often use beatdown strategies include {{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, {{C|Orc}}, and {{C|Uruk-hai}}.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teltura</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=99505&amp;oldid=prev</id>
		<title>Teltura: Rewrote for clarity.</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=99505&amp;oldid=prev"/>
		<updated>2021-12-29T08:20:41Z</updated>

		<summary type="html">&lt;p&gt;Rewrote for clarity.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:20, 29 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Beatdown &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is an informal game term. Beatdown &lt;/del&gt;is a [[Shadow Alignment|Shadow]] strategy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of playing &lt;/del&gt;minions with high [[strength]], often supplemented with '''[[Fierce]]''' or '''[[Damage]]''' effects. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beatdown decks aim to win skirmishes, &lt;/del&gt;[[wound]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ing and &lt;/del&gt;[[overwhelming]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[companion]]s until &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Fellowship]] can no longer protect the [[Ring-bearer]]&lt;/del&gt;. Shadow [[culture]]s that often use beatdown strategies include {{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, {{C|Orc}}, and {{C|Uruk-hai}}.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''&lt;/ins&gt;Beatdown&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standard type of &lt;/ins&gt;[[Shadow Alignment|Shadow]] strategy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which aims to win skirmishes through sheer bulk and slaughter its way through the [[Fellowship]] until the [[Ring-bearer]] has no protectors left.  The idea is simple: play &lt;/ins&gt;minions with high [[strength]], often supplemented with '''[[Fierce]]''' or '''[[Damage]]''' effects&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, put companions in the ground, wash, rinse, repeat&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Victory may come through &lt;/ins&gt;[[wound&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|wounding&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;companions to death, or it may come through &lt;/ins&gt;[[overwhelming]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them instead; &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;important thing is that they die in skirmishes.  Frequently&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shadow [[culture]]s that often use beatdown strategies include {{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, {{C|Orc}}, and {{C|Uruk-hai}}.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other Shadow strategies include [[archery]], [[Corruption|corruption]], [[direct wounding]], and [[swarm]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other Shadow strategies include [[archery]], [[Corruption|corruption]], [[direct wounding]], and [[swarm]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teltura</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=99439&amp;oldid=prev</id>
		<title>Cease: minor rewrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=99439&amp;oldid=prev"/>
		<updated>2021-12-27T22:34:15Z</updated>

		<summary type="html">&lt;p&gt;minor rewrite&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:34, 27 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Beatdown is an informal game term. Beatdown &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;refers to the &lt;/del&gt;strategy of playing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a few &lt;/del&gt;high strength &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and damage minions &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pick off companions one by one&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eventually killing &lt;/del&gt;the [[Ring-bearer]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Usually the cultures &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are employed for &lt;/del&gt;beatdown &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;{{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, and {{C|Uruk-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hai&lt;/del&gt;}}.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Beatdown is an informal game term. Beatdown &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a [[Shadow Alignment|Shadow]] &lt;/ins&gt;strategy of playing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minions with &lt;/ins&gt;high &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;strength&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]], often supplemented with '''[[Fierce]]''' or '''[[Damage]]''' effects. Beatdown decks aim &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;win skirmishes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[wound]]ing and [[overwhelming]] [[companion]]s until the [[Fellowship]] can no longer protect &lt;/ins&gt;the [[Ring-bearer]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shadow [[culture]]s &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;often use &lt;/ins&gt;beatdown &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strategies include &lt;/ins&gt;{{C|Isengard}}, {{C|Wraith}}, {{C|Sauron&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}, {{C|Orc&lt;/ins&gt;}}, and {{C|Uruk-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hai&lt;/ins&gt;}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other Shadow strategies include [[archery]], [[Corruption|corruption]], [[direct wounding]], and [[swarm]]&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Gameplay_Table}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Gameplay_Table}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cease</name></author>
	</entry>
	<entry>
		<id>https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=99413&amp;oldid=prev</id>
		<title>Tunadan: Filled out basic info. Cease is much better at this.</title>
		<link rel="alternate" type="text/html" href="https://wiki.lotrtcgpc.net/index.php?title=Beatdown&amp;diff=99413&amp;oldid=prev"/>
		<updated>2021-12-27T16:30:31Z</updated>

		<summary type="html">&lt;p&gt;Filled out basic info. Cease is much better at this.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Beatdown is an informal game term. Beatdown refers to the strategy of playing a few high strength and damage minions to pick off companions one by one, eventually killing the [[Ring-bearer]]. Usually the cultures that are employed for beatdown are {{C|Isengard}}, {{C|Wraith}}, {{C|Sauron}}, and {{C|Uruk-Hai}}. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Gameplay_Table}}&lt;/div&gt;</summary>
		<author><name>Tunadan</name></author>
	</entry>
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